Player Matchup

Persephone
Persephone
Chaslougerd
Persephone
Level 59
God Stats
1W - 0L
1,633 SR
Queue Stats
57W - 60L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
GetZ3rged
Cthulhu
Level 152
God Stats
2W - 1L
1,449 SR
Queue Stats
121W - 121L
1,493 Elo+
Solo
Chang'e
Chang'e
MOASvet
Chang'e
Level 120
God Stats
9W - 6L
1,474 SR
Queue Stats
498W - 482L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UnderscoreRokk
Ah Muzen Cab
Level 67
God Stats
33W - 21L
1,641 SR
Queue Stats
498W - 494L
1,453 Elo+
Party 1
Da Ji
Da Ji
blooddragneel
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,493 Elo+
Party 3
Team Averages
Level 89
1,540 SR
1,474 Elo+

VS

Team Averages
Level 88
1,472 SR
1,639 Elo+
Ullr
Ullr
DustyB5
Ullr
Level 3
God Stats
1W - 2L
1,729 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 2
Gilgamesh
Gilgamesh
Shimibuku
Gilgamesh
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Spankez
Kukulkan
Level 127
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 2
Ne Zha
Ne Zha
WingedPlatypus
Ne Zha
Level 108
God Stats
3W - 6L
1,368 SR
Queue Stats
43W - 38L
1,519 Elo+
Solo
Medusa
Medusa
urmomtonite
Medusa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chaslougerd
Persephone
20
7 / 6 / 18
13,228
1,102
21,367
15,948
6,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
GetZ3rged
Cthulhu
20
5 / 6 / 27
13,126
1,094
17,095
23,949
34,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
MOASvet
Chang'e
19
3 / 4 / 22
12,392
1,033
14,753
16,842
10,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
UnderscoreRokk
Ah Muzen Cab
20
15 / 6 / 14
15,415
1,285
29,747
12,186
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 8 / 19
13,428
1,119
16,564
19,121
11,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DustyB5
Ullr
19
2 / 10 / 15
11,416
951
8,720
20,480
9,148
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Shimibuku
Gilgamesh
19
10 / 5 / 11
13,695
1,141
17,037
24,991
16,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Spankez
Kukulkan
20
6 / 7 / 20
13,267
1,106
17,145
16,511
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 10 / 16
13,155
1,096
11,133
22,307
9,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
20
7 / 7 / 17
13,761
1,147
26,842
21,555
8,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
110
39
Kills
31
30
Deaths
39
100
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Persephone
Chaslougerd
Persephone
7
6
18
2.67
L
Ullr
DustyB5
Ullr
2
10
15
0.95
W
Cthulhu
GetZ3rged
Cthulhu
5
6
27
3.08
W
Chang'e
MOASvet
Chang'e
3
4
22
3.5
L
Gilgamesh
Shimibuku
Gilgamesh
10
5
11
3.1
L
Kukulkan
Spankez
Kukulkan
6
7
20
2.29
W
Ah Muzen Cab
UnderscoreRokk
Ah Muzen Cab
15
6
14
3.67
L
6
10
16
1.4
W
9
8
19
2.31
L
Medusa
7
7
17
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,526
Damage
80,877
88,046
Taken
105,844
68,127
Mitigated
51,479
11,180
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Chaslougerd
Persephone
21,367
611
0
702
15,948
6,472
0
4,007
11,935
35,328
0
L
Ullr
DustyB5
Ullr
8,720
7,192
0
884
20,480
9,148
0
8,556
11,924
0
21,224
W
Cthulhu
GetZ3rged
Cthulhu
17,095
1,821
179
0
23,949
34,139
0
4,320
19,495
28,156
0
W
Chang'e
MOASvet
Chang'e
14,753
902
4,326
4,215
16,842
10,229
0
2,222
14,620
41,518
0
L
Gilgamesh
Shimibuku
Gilgamesh
17,037
5,080
0
282
24,991
16,832
0
9,711
15,280
0
22,019
L
Kukulkan
Spankez
Kukulkan
17,145
2,746
0
241
16,511
6,918
0
10,132
6,379
51,590
0
W
Ah Muzen Cab
UnderscoreRokk
Ah Muzen Cab
29,747
15,486
0
958
12,186
5,809
0
2,202
9,984
0
67,758
L
11,133
3,169
0
3,326
22,307
9,657
0
12,779
9,528
0
38,622
W
16,564
3,995
0
800
19,121
11,478
0
4,393
14,649
0
31,279
L
Medusa
26,842
17,706
0
3,377
21,555
8,924
0
12,037
9,518
0
42,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,589
Gold Earned
65,294
232
Minions Killed
231
8
Camps Cleared
9
1,126,839
Distance Traveled
1,120,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,228
1,102
28
2
2
229,757
0
L
Ullr
11,416
951
34
3
1
176,498
0
W
Cthulhu
13,126
1,094
24
2
1
233,341
0
W
Chang'e
12,392
1,033
69
6
1
227,844
0
L
Gilgamesh
13,695
1,141
10
1
0
241,238
0
L
Kukulkan
13,267
1,106
96
8
1
229,411
0
W
Ah Muzen Cab
15,415
1,285
81
7
4
218,837
0
L
Ne Zha
13,155
1,096
48
4
4
240,140
0
W
Da Ji
13,428
1,119
30
3
0
217,060
0
L
Medusa
13,761
1,147
43
4
3
233,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role