Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MEGSON7
Zhong Kui
Level 122
God Stats
6W - 4L
1,592 SR
Queue Stats
39W - 35L
1,571 Elo+
Party 1
Ymir
Ymir
frosty108791
Ymir
Level 106
God Stats
9W - 3L
1,820 SR
Queue Stats
26W - 23L
1,584 Elo+
Party 1
Team Averages
Level 118
1,637 SR
1,551 Elo+

VS

Team Averages
Level 82
1,563 SR
1,527 Elo+
Ullr
Ullr
 
Ullr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
MoDZz_11_ScoPeZz
Horus
Level 85
God Stats
5W - 6L
1,551 SR
Queue Stats
136W - 108L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
nl-poep
Baron Samedi
Level 73
God Stats
0W - 3L
1,637 SR
Queue Stats
178W - 136L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
8 / 3 / 6
9,863
759
16,205
11,030
3,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
MEGSON7
Zhong Kui
14
4 / 3 / 8
9,346
719
11,380
11,970
7,730
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
4 / 2 / 7
9,362
720
4,682
13,478
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 4 / 6
7,806
600
8,442
12,457
3,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 3 / 4
8,530
656
10,817
15,230
17,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
nl-poep
Baron Samedi
11
3 / 9 / 5
8,493
653
10,247
11,256
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
16
Kills
8
8
Deaths
16
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
3
6
3.67
L
Ullr
 
Ullr
1
4
6
1
W
Zhong Kui
MEGSON7
Zhong Kui
4
3
8
2.67
L
4
3
4
2
W
4
2
7
3.75
L
Baron Samedi
nl-poep
Baron Samedi
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,267
Damage
29,506
36,478
Taken
38,943
24,423
Mitigated
23,799
7,202
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,205
2,886
0
241
11,030
3,487
490
4,207
6,535
0
30,441
L
Ullr
 
Ullr
8,442
2,890
0
1,551
12,457
3,078
0
4,057
8,400
0
28,827
W
Zhong Kui
MEGSON7
Zhong Kui
11,380
1,558
320
5,878
11,970
7,730
0
4,294
7,405
38,757
0
L
10,817
3,382
603
3,234
15,230
17,049
33
7,309
7,921
4,435
13,446
W
4,682
662
0
763
13,478
13,206
0
3,309
9,987
18,906
0
L
Baron Samedi
nl-poep
Baron Samedi
10,247
537
1,486
1,471
11,256
3,672
0
4,977
6,279
26,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
24,829
137
Minions Killed
121
7
Camps Cleared
3
696,086
Distance Traveled
601,626
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,863
759
32
2
2
265,060
3
L
Ullr
7,806
600
47
4
2
208,813
1
W
Zhong Kui
9,346
719
70
5
2
224,690
1
L
Horus
8,530
656
26
2
0
215,558
1
W
Ymir
9,362
720
35
3
3
206,336
3
L
Baron Samedi
8,493
653
48
4
1
177,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role