Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GaudiestMonk46
Sylvanus
Level 64
God Stats
0W - 5L
1,164 SR
Queue Stats
309W - 347L
1,331 Elo+
Solo
Discordia
Discordia
HersheySheep
Discordia
Level 28
God Stats
2W - 3L
1,661 SR
Queue Stats
55W - 98L
1,261 Elo+
Party 2
Cerberus
Cerberus
MR DATA 534
Cerberus
Level 88
God Stats
3W - 6L
1,310 SR
Queue Stats
332W - 314L
1,414 Elo+
Solo
Bastet
Bastet
clasy
Bastet
Level 86
God Stats
6W - 7L
1,486 SR
Queue Stats
244W - 298L
1,374 Elo+
Party 2
Team Averages
Level 76
1,424 SR
1,376 Elo+

VS

Team Averages
Level 72
1,514 SR
1,388 Elo+
Skadi
Skadi
Dartari
Skadi
Level 83
God Stats
41W - 46L
1,398 SR
Queue Stats
455W - 467L
1,448 Elo+
Solo
Fenrir
Fenrir
TheBigCountryy
Fenrir
Level 128
God Stats
11W - 6L
1,641 SR
Queue Stats
181W - 151L
1,620 Elo+
Party 1
Cerberus
Cerberus
Yeeter935
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,425 Elo+
Party 1
Pele
Pele
mochiimilkk
Pele
Level 120
God Stats
11W - 9L
1,719 SR
Queue Stats
258W - 224L
1,610 Elo+
Party 1
Freya
Freya
wizerdkid
Freya
Level 13
God Stats
4W - 3L
1,312 SR
Queue Stats
5W - 5L
839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
8 / 0 / 0
9,805
613
8,021
9,729
2,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
13
0 / 1 / 8
8,630
539
6,957
12,439
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
HersheySheep
Discordia
11
1 / 6 / 3
6,816
426
6,117
10,331
3,179
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MR DATA 534
Cerberus
14
3 / 5 / 0
8,821
551
5,536
8,726
7,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
clasy
Bastet
13
4 / 6 / 1
8,089
506
8,403
13,641
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dartari
Skadi
13
1 / 6 / 1
7,718
482
5,494
8,884
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 3 / 0
9,736
609
11,312
12,641
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Yeeter935
Cerberus
11
0 / 3 / 7
7,007
438
3,219
13,465
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 2
9,646
603
10,297
11,642
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
wizerdkid
Freya
12
2 / 3 / 6
7,871
492
6,950
10,343
5,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
16
Kills
18
18
Deaths
16
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
8
0
0
8
W
Skadi
Dartari
Skadi
1
6
1
0.25
L
Sylvanus
0
1
8
4
L
Discordia
HersheySheep
Discordia
1
6
3
0.42
L
Cerberus
MR DATA 534
Cerberus
3
5
0
0.6
W
7
3
0
2.33
W
Cerberus
Yeeter935
Cerberus
0
3
7
1.17
L
Bastet
clasy
Bastet
4
6
1
0.75
W
8
1
2
9
W
Freya
wizerdkid
Freya
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,034
Damage
37,272
54,866
Taken
56,975
31,439
Mitigated
28,383
18,412
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,021
5,500
0
6,292
9,729
2,874
2,506
654
9,075
0
73,054
W
Skadi
Dartari
Skadi
5,494
3,506
0
370
8,884
2,416
0
690
8,194
0
45,150
L
Sylvanus
6,957
3,144
1,690
4,888
12,439
13,062
48
4,461
7,978
23,797
0
L
Discordia
HersheySheep
Discordia
6,117
1,174
0
2,595
10,331
3,179
0
4,219
6,112
28,733
0
L
Cerberus
MR DATA 534
Cerberus
5,536
166
0
1,477
8,726
7,876
0
33
8,693
32,041
0
W
11,312
5,445
0
5,845
12,641
6,718
745
4,894
7,747
0
60,449
W
Cerberus
Yeeter935
Cerberus
3,219
335
0
1,606
13,465
9,654
57
5,932
7,533
20,060
0
L
Bastet
clasy
Bastet
8,403
2,828
0
1,470
13,641
4,448
0
972
12,669
0
44,005
W
10,297
2,732
0
5,081
11,642
3,818
25
2,866
8,776
0
74,390
W
Freya
wizerdkid
Freya
6,950
2,583
0
4,147
10,343
5,777
512
4,228
6,115
35,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,161
Gold Earned
41,978
361
Minions Killed
411
0
Camps Cleared
0
1,394,555
Distance Traveled
1,513,722
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,805
613
130
8
0
294,483
1
W
Skadi
7,718
482
85
5
0
285,284
1
L
Sylvanus
8,630
539
44
3
0
236,790
7
L
Discordia
6,816
426
40
3
0
270,672
0
L
Cerberus
8,821
551
78
5
0
272,763
1
W
Fenrir
9,736
609
103
6
0
292,598
2
W
Cerberus
7,007
438
28
2
0
319,802
0
L
Bastet
8,089
506
69
4
0
319,847
9
W
Pele
9,646
603
131
8
0
336,394
2
W
Freya
7,871
492
64
4
0
279,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role