Player Matchup

Loki
Loki
PavelZic
Loki
Level 29
God Stats
29W - 33L
1,390 SR
Queue Stats
110W - 126L
1,324 Elo+
Party 1
Bacchus
Bacchus
RikuK9
Bacchus
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 47L
1,508 Elo+
Party 2
Hades
Hades
SirMalcev
Hades
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 105L
1,359 Elo+
Party 1
Cernunnos
Cernunnos
Xurrii
Cernunnos
Level 21
God Stats
1W - 2L
1,338 SR
Queue Stats
25W - 41L
1,507 Elo+
Party 2
Scylla
Scylla
tonypeperony1996
Scylla
Level 48
God Stats
39W - 28L
1,540 SR
Queue Stats
143W - 159L
1,423 Elo+
Party 2
Team Averages
Level 32
1,454 SR
1,424 Elo+

VS

Team Averages
Level 44
1,445 SR
1,404 Elo+
Bacchus
Bacchus
Lyxinsa
Bacchus
Level 29
God Stats
5W - 6L
1,342 SR
Queue Stats
140W - 180L
1,287 Elo+
Party 4
Kukulkan
Kukulkan
Possessedrabbit
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,438 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SirStevensonII
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,367 Elo+
Party 3
Charybdis
Charybdis
oksygéne
Charybdis
Level 67
God Stats
1W - 4L
1,381 SR
Queue Stats
217W - 261L
1,429 Elo+
Party 4
Loki
Loki
pichiflay
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 2 / 3
9,330
549
7,027
11,215
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
RikuK9
Bacchus
12
5 / 4 / 11
8,926
525
8,933
12,016
10,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
SirMalcev
Hades
14
6 / 0 / 1
9,182
540
8,433
7,166
4,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Xurrii
Cernunnos
14
11 / 3 / 5
9,728
572
11,948
11,557
4,138
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 4
8,394
494
4,988
6,965
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lyxinsa
Bacchus
10
1 / 6 / 4
7,358
433
4,902
14,402
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
14
5 / 3 / 3
9,183
540
11,539
8,618
5,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SirStevensonII
Tsukuyomi
12
2 / 7 / 7
8,140
479
5,994
11,113
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
oksygéne
Charybdis
14
3 / 5 / 3
8,742
514
6,233
11,902
3,355
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
1 / 4 / 0
7,412
436
3,671
9,151
3,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
25
Kills
12
12
Deaths
25
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Lyxinsa
Bacchus
1
6
4
0.5
W
Loki
2
2
3
1.75
L
Kukulkan
5
3
3
2.17
W
Bacchus
RikuK9
Bacchus
5
4
11
2.63
W
Hades
SirMalcev
Hades
6
0
1
6.5
L
Tsukuyomi
SirStevensonII
Tsukuyomi
2
7
7
0.79
W
Cernunnos
Xurrii
Cernunnos
11
3
5
4.5
L
Charybdis
oksygéne
Charybdis
3
5
3
0.9
L
Loki
1
4
0
0.25
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,329
Damage
32,339
48,919
Taken
55,186
25,704
Mitigated
25,775
14,796
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Lyxinsa
Bacchus
4,902
1,132
0
917
14,402
10,524
0
5,277
8,830
20,011
0
W
Loki
7,027
1,568
0
5,492
11,215
4,277
0
2,292
8,923
0
62,589
L
Kukulkan
11,539
1,527
0
0
8,618
5,085
350
5,152
3,370
54,575
0
W
Bacchus
RikuK9
Bacchus
8,933
867
0
1,355
12,016
10,816
286
4,743
7,273
20,967
0
W
Hades
SirMalcev
Hades
8,433
410
86
4,559
7,166
4,053
1,551
2,158
5,008
37,689
0
L
Tsukuyomi
SirStevensonII
Tsukuyomi
5,994
1,547
0
2,125
11,113
3,638
0
4,202
6,828
0
25,853
W
Cernunnos
Xurrii
Cernunnos
11,948
6,011
0
2,620
11,557
4,138
1,897
3,973
7,584
0
49,920
L
Charybdis
oksygéne
Charybdis
6,233
2,504
0
1,849
11,902
3,355
0
3,883
7,814
0
57,389
L
Loki
3,671
796
0
2,400
9,151
3,173
0
3,336
5,815
0
34,171
W
4,988
269
0
684
6,965
2,420
804
3,275
3,690
45,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,560
Gold Earned
40,835
387
Minions Killed
363
0
Camps Cleared
0
1,539,227
Distance Traveled
1,474,428
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,358
433
27
2
0
279,115
3
W
Loki
9,330
549
120
7
0
326,484
3
L
Kukulkan
9,183
540
105
6
0
306,406
6
W
Bacchus
8,926
525
25
1
0
269,531
0
W
Hades
9,182
540
67
4
0
325,779
2
L
Tsukuyomi
8,140
479
60
4
0
293,780
0
W
Cernunnos
9,728
572
89
5
0
313,076
2
L
Charybdis
8,742
514
94
6
0
310,282
2
L
Loki
7,412
436
77
5
0
284,845
0
W
Scylla
8,394
494
86
5
0
304,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role