Player Matchup

Olorun
Olorun
DarkPheonixPro
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,646 Elo+
Solo
Bastet
Bastet
Neczus
Bastet
Level 29
God Stats
2W - 1L
1,759 SR
Queue Stats
96W - 86L
1,507 Elo+
Solo
Artemis
Artemis
YeetOli
Artemis
Level 3
God Stats
9W - 14L
1,726 SR
Queue Stats
51W - 45L
1,418 Elo+
Solo
Ymir
Ymir
cashflew
Ymir
Level 18
God Stats
1W - 3L
1,472 SR
Queue Stats
33W - 45L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
valdurenard
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,591 SR
1,505 Elo+

VS

Team Averages
Level 27
1,600 SR
1,520 Elo+
Baron Samedi
Baron Samedi
Zaccalli
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 87L
1,447 Elo+
Party 2
Artemis
Artemis
abstrakte-Kunst9
Artemis
Level 18
God Stats
7W - 3L
1,815 SR
Queue Stats
57W - 40L
1,575 Elo+
Solo
Bacchus
Bacchus
angel687
Bacchus
Level 65
God Stats
62W - 51L
1,542 SR
Queue Stats
306W - 326L
1,473 Elo+
Party 1
Thanatos
Thanatos
mxrk14
Thanatos
Level 20
God Stats
9W - 4L
1,433 SR
Queue Stats
69W - 48L
1,538 Elo+
Party 2
Izanami
Izanami
papo_temalote
Izanami
Level 6
God Stats
2W - 3L
1,707 SR
Queue Stats
5W - 5L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 3
7,021
540
8,668
12,349
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
Neczus
Bastet
11
3 / 4 / 0
6,929
533
3,734
7,082
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
YeetOli
Artemis
8
0 / 6 / 1
4,940
380
4,296
6,343
1,334
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Ymir
8
0 / 7 / 0
4,781
368
1,804
11,742
5,150
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
valdurenard
Sun Wukong
10
0 / 7 / 0
5,482
422
1,538
9,728
6,065
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Zaccalli
Baron Samedi
13
6 / 4 / 2
7,722
594
6,389
6,852
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 1 / 3
9,327
717
14,577
7,236
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
angel687
Bacchus
11
4 / 0 / 9
7,563
582
4,700
7,067
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
mxrk14
Thanatos
12
6 / 1 / 1
7,664
590
4,745
8,404
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
10
4 / 1 / 3
6,732
518
4,003
6,893
1,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
30
30
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Bastet
Neczus
Bastet
3
4
0
0.75
L
Artemis
YeetOli
Artemis
0
6
1
0.08
W
Baron Samedi
Zaccalli
Baron Samedi
6
4
2
1.75
W
10
1
3
11.5
W
Bacchus
angel687
Bacchus
4
0
9
8.5
L
Ymir
0
7
0
0
W
Thanatos
mxrk14
Thanatos
6
1
1
6.5
W
Izanami
4
1
3
5.5
L
Sun Wukong
valdurenard
Sun Wukong
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,040
Damage
34,414
47,244
Taken
36,452
19,060
Mitigated
16,564
7,785
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,668
4,341
52
5,196
12,349
4,298
78
4,618
7,497
31,961
3,237
L
Bastet
Neczus
Bastet
3,734
648
0
658
7,082
2,213
0
1,459
5,531
0
25,943
L
Artemis
YeetOli
Artemis
4,296
2,727
0
220
6,343
1,334
0
2,327
3,976
0
18,327
W
Baron Samedi
Zaccalli
Baron Samedi
6,389
435
335
1,657
6,852
2,551
684
2,024
4,828
35,801
0
W
14,577
8,559
0
3,205
7,236
2,930
3,656
1,820
5,416
0
68,722
W
Bacchus
angel687
Bacchus
4,700
1,041
0
2,769
7,067
5,739
93
1,500
5,567
15,452
0
L
Ymir
1,804
881
0
495
11,742
5,150
0
1,137
10,605
8,430
0
W
Thanatos
mxrk14
Thanatos
4,745
1,209
0
8,203
8,404
3,431
0
2,218
6,186
0
49,719
W
Izanami
4,003
2,536
0
1,956
6,893
1,913
1,183
1,675
5,218
0
23,650
L
Sun Wukong
valdurenard
Sun Wukong
1,538
435
0
1,164
9,728
6,065
0
1,138
8,546
0
22,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
39,008
193
Minions Killed
354
0
Camps Cleared
0
1,108,369
Distance Traveled
1,145,018
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,021
540
55
4
0
201,560
2
L
Bastet
6,929
533
49
4
0
246,579
1
L
Artemis
4,940
380
30
2
0
213,694
2
W
Baron Samedi
7,722
594
77
6
0
240,741
0
W
Artemis
9,327
717
119
9
0
191,922
2
W
Bacchus
7,563
582
18
1
0
253,611
2
L
Ymir
4,781
368
17
1
0
216,623
3
W
Thanatos
7,664
590
86
7
0
251,567
2
W
Izanami
6,732
518
54
4
0
207,177
0
L
Sun Wukong
5,482
422
42
3
0
229,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role