Player Matchup

King Arthur
King Arthur
BuccShotsx
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,337 Elo+
Party 1
Merlin
Merlin
CardiBB
Merlin
Level 9
God Stats
7W - 6L
1,730 SR
Queue Stats
148W - 150L
1,274 Elo+
Solo
Fenrir
Fenrir
Eianom
Fenrir
Level 7
God Stats
4W - 4L
1,159 SR
Queue Stats
17W - 24L
1,296 Elo+
Solo
Ares
Ares
jiccs98
Ares
Level 26
God Stats
1W - 0L
1,761 SR
Queue Stats
59W - 53L
1,452 Elo+
Solo
Charybdis
Charybdis
passTheCatNip
Charybdis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,322 Elo+
Party 1
Team Averages
Level 29
1,530 SR
1,336 Elo+

VS

Team Averages
Level 18
1,516 SR
1,405 Elo+
Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Asir0din
Danzaburou
Level 23
God Stats
27W - 27L
1,443 SR
Queue Stats
42W - 52L
1,351 Elo+
Party 2
Ra
Ra
Dah_Doctor
Ra
Level 9
God Stats
3W - 5L
1,476 SR
Queue Stats
7W - 11L
1,326 Elo+
Solo
Arachne
Arachne
LordEquino
Arachne
Level 28
God Stats
13W - 10L
1,660 SR
Queue Stats
111W - 143L
1,349 Elo+
Solo
Nemesis
Nemesis
myC0nscience
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuccShotsx
King Arthur
20
2 / 3 / 22
13,906
993
14,199
28,678
35,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
CardiBB
Merlin
20
10 / 6 / 15
15,752
1,125
26,640
20,643
9,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Eianom
Fenrir
19
2 / 8 / 10
11,806
843
9,256
18,680
12,588
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ares
jiccs98
Ares
20
1 / 7 / 24
13,581
970
16,635
23,924
38,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Charybdis
passTheCatNip
Charybdis
20
20 / 3 / 11
17,335
1,238
43,052
15,156
7,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
0 / 0 / 17
12,448
889
9,905
14,308
5,684
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Asir0din
Danzaburou
20
7 / 6 / 17
15,106
1,079
25,423
25,032
11,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 9 / 12
13,901
993
24,970
29,251
12,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LordEquino
Arachne
20
15 / 7 / 6
16,299
1,164
27,449
25,746
11,574
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
myC0nscience
Nemesis
19
2 / 13 / 9
12,039
860
10,177
24,094
10,205
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
88
35
Kills
27
27
Deaths
35
82
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
17
8.5
L
Danzaburou
Asir0din
Danzaburou
7
6
17
2.58
W
King Arthur
BuccShotsx
King Arthur
2
3
22
4.33
W
Merlin
CardiBB
Merlin
10
6
15
2.92
L
3
9
12
1
W
Fenrir
Eianom
Fenrir
2
8
10
0.88
L
Arachne
LordEquino
Arachne
15
7
6
2.57
W
Ares
jiccs98
Ares
1
7
24
1.86
L
Nemesis
myC0nscience
Nemesis
2
13
9
0.5
W
Charybdis
passTheCatNip
Charybdis
20
3
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,782
Damage
97,924
107,081
Taken
118,431
103,447
Mitigated
51,604
12,154
Healing
27,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,905
1,584
5,909
5,419
14,308
5,684
0
5,391
8,917
24,641
0
L
Danzaburou
Asir0din
Danzaburou
25,423
11,422
0
5,804
25,032
11,464
0
8,883
16,149
0
54,595
W
King Arthur
BuccShotsx
King Arthur
14,199
1,862
183
6,247
28,678
35,233
0
12,397
16,281
0
32,177
W
Merlin
CardiBB
Merlin
26,640
1,683
0
1,394
20,643
9,528
0
5,176
15,467
73,111
0
L
24,970
4,115
1,613
2,612
29,251
12,677
0
12,481
16,770
74,892
0
W
Fenrir
Eianom
Fenrir
9,256
1,171
0
0
18,680
12,588
0
6,686
11,994
0
15,336
L
Arachne
LordEquino
Arachne
27,449
19,938
0
4,978
25,746
11,574
0
7,317
18,429
0
37,092
W
Ares
jiccs98
Ares
16,635
999
171
1,318
23,924
38,631
0
9,455
14,469
40,461
0
L
Nemesis
myC0nscience
Nemesis
10,177
5,974
0
977
24,094
10,205
0
9,203
14,891
0
18,670
W
Charybdis
passTheCatNip
Charybdis
43,052
25,088
114
2,727
15,156
7,467
0
1,161
13,995
0
73,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,380
Gold Earned
69,793
298
Minions Killed
247
4
Camps Cleared
7
1,206,356
Distance Traveled
1,369,876
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,448
889
29
2
2
245,548
0
L
Danzaburou
15,106
1,079
60
4
0
270,058
0
W
King Arthur
13,906
993
37
3
1
266,168
0
W
Merlin
15,752
1,125
128
9
0
225,605
0
L
Ra
13,901
993
123
9
1
256,428
0
W
Fenrir
11,806
843
26
2
2
240,902
1
L
Arachne
16,299
1,164
11
1
4
306,007
0
W
Ares
13,581
970
41
3
0
233,882
0
L
Nemesis
12,039
860
24
2
0
291,835
0
W
Charybdis
17,335
1,238
66
5
1
239,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role