Player Matchup

Fenrir
Fenrir
BulmSmite
Fenrir
Level 13
God Stats
1W - 4L
1,153 SR
Queue Stats
94W - 99L
1,460 Elo+
Solo
Jing Wei
Jing Wei
HellEagle134
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,756 Elo+
Solo
Scylla
Scylla
HilachaAtomica
Scylla
Level 29
God Stats
26W - 15L
1,644 SR
Queue Stats
67W - 44L
1,581 Elo+
Solo
Horus
Horus
SKOFLAN
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,708 Elo+
Solo
Ymir
Ymir
SmiteThatBootay
Ymir
Level 17
God Stats
0W - 1L
1,742 SR
Queue Stats
6W - 9L
1,464 Elo+
Solo
Team Averages
Level 14
1,508 SR
1,594 Elo+

VS

Team Averages
Level 21
1,622 SR
1,529 Elo+
Ares
Ares
DaaFox
Ares
Level 29
God Stats
5W - 4L
1,693 SR
Queue Stats
319W - 291L
1,532 Elo+
Party 1
Izanami
Izanami
DaaSamare
Izanami
Level 13
God Stats
13W - 12L
1,680 SR
Queue Stats
110W - 114L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
Firago
Guan Yu
Level 10
God Stats
6W - 1L
1,796 SR
Queue Stats
45W - 33L
1,353 Elo+
Solo
Charybdis
Charybdis
NotSoJolly
Charybdis
Level 26
God Stats
4W - 2L
1,669 SR
Queue Stats
10W - 8L
1,751 Elo+
Solo
Fenrir
Fenrir
pasqualdearias
Fenrir
Level 29
God Stats
1W - 1L
1,269 SR
Queue Stats
129W - 103L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BulmSmite
Fenrir
5
0 / 4 / 1
3,590
513
1,520
4,323
995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
HellEagle134
Jing Wei
5
0 / 3 / 0
3,330
476
1,681
2,701
519
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
3,945
564
781
3,328
639
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
SKOFLAN
Horus
6
1 / 3 / 0
3,984
569
1,526
3,670
996
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

6
0 / 0 / 0
3,443
492
1,087
3,807
1,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DaaFox
Ares
7
1 / 0 / 1
4,364
623
1,914
4,114
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DaaSamare
Izanami
7
1 / 0 / 1
3,974
568
2,604
1,766
545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Firago
Guan Yu
7
4 / 1 / 3
4,574
653
2,440
3,642
1,203
Charybdis
NotSoJolly
Charybdis
9
1 / 0 / 0
4,827
690
1,460
2,985
771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
5 / 0 / 1
4,941
706
3,190
4,120
1,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
12
13
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BulmSmite
Fenrir
0
4
1
0.13
W
Ares
DaaFox
Ares
1
0
1
1.5
W
Izanami
DaaSamare
Izanami
1
0
1
1.5
W
Guan Yu
Firago
Guan Yu
4
1
3
5.5
L
Jing Wei
HellEagle134
Jing Wei
0
3
0
0
L
0
3
0
0
W
Charybdis
NotSoJolly
Charybdis
1
0
0
1
L
Horus
SKOFLAN
Horus
1
3
0
0.33
L
0
0
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,595
Damage
11,608
17,829
Taken
16,627
4,594
Mitigated
5,408
3,230
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BulmSmite
Fenrir
1,520
871
0
559
4,323
995
34
0
4,323
0
9,373
W
Ares
DaaFox
Ares
1,914
206
0
1,558
4,114
1,760
0
589
3,525
9,547
0
W
Izanami
DaaSamare
Izanami
2,604
1,908
0
620
1,766
545
15
498
1,268
0
20,230
W
Guan Yu
Firago
Guan Yu
2,440
455
50
894
3,642
1,203
125
0
3,642
0
12,474
L
Jing Wei
HellEagle134
Jing Wei
1,681
1,475
0
436
2,701
519
0
776
1,925
0
8,257
L
781
235
0
750
3,328
639
0
0
3,328
17,899
0
W
Charybdis
NotSoJolly
Charybdis
1,460
830
0
1,297
2,985
771
0
781
2,204
0
24,752
L
Horus
SKOFLAN
Horus
1,526
953
38
447
3,670
996
0
0
3,670
0
10,731
L
1,087
28
0
1,000
3,807
1,445
0
1,138
2,669
8,118
0
W
3,190
1,606
0
1,402
4,120
1,129
0
0
4,120
0
24,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,292
Gold Earned
22,680
103
Minions Killed
178
0
Camps Cleared
0
623,716
Distance Traveled
619,930
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,590
513
23
3
0
113,680
1
W
Ares
4,364
623
12
2
0
126,792
3
W
Izanami
3,974
568
40
6
0
110,251
0
W
Guan Yu
4,574
653
23
3
0
110,850
0
L
Jing Wei
3,330
476
19
3
0
129,120
1
L
Scylla
3,945
564
34
5
0
112,257
0
W
Charybdis
4,827
690
55
8
0
134,567
1
L
Horus
3,984
569
19
3
0
137,631
1
L
Ymir
3,443
492
8
1
0
131,028
3
W
Fenrir
4,941
706
48
7
0
137,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role