Player Matchup

Kukulkan
Kukulkan
CaptainDeez
Kukulkan
Level 25
God Stats
22W - 19L
1,511 SR
Queue Stats
115W - 111L
1,468 Elo+
Solo
Nemesis
Nemesis
Castastrophe
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 1
Artemis
Artemis
GehrmanWolfgang
Artemis
Level 27
God Stats
35W - 23L
1,648 SR
Queue Stats
133W - 137L
1,541 Elo+
Solo
Horus
Horus
PrinceJaye
Horus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 34L
1,684 Elo+
Party 1
Tiamat
Tiamat
Savlex
Tiamat
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 99L
1,492 Elo+
Solo
Team Averages
Level 20
1,532 SR
1,537 Elo+

VS

Team Averages
Level 12
1,500 SR
1,426 Elo+
Fenrir
Fenrir
LupusRoyal
Fenrir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Solo
Vulcan
Vulcan
Ruthless101
Vulcan
Level 29
God Stats
16W - 10L
1,569 SR
Queue Stats
141W - 121L
1,526 Elo+
Solo
Bellona
Bellona
barojaz
Bellona
Level 8
God Stats
3W - 11L
1,483 SR
Queue Stats
26W - 29L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
edrgfdhbgv
Gilgamesh
Level 14
God Stats
11W - 13L
1,449 SR
Queue Stats
162W - 156L
1,349 Elo+
Solo
Neith
Neith
twizzbubba
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaptainDeez
Kukulkan
20
16 / 3 / 14
15,421
1,102
25,853
13,454
5,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Castastrophe
Nemesis
20
0 / 8 / 20
11,924
852
4,328
16,550
5,901
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 4 / 23
14,004
1,000
26,037
17,672
7,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
20
5 / 1 / 24
13,317
951
6,042
18,817
15,742
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Savlex
Tiamat
20
8 / 2 / 26
14,385
1,028
27,303
15,155
10,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LupusRoyal
Fenrir
18
1 / 20 / 5
11,618
830
6,730
33,433
14,955
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
20
5 / 2 / 9
15,494
1,107
42,706
10,799
4,091
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
barojaz
Bellona
19
8 / 6 / 4
13,324
952
12,239
25,520
23,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
edrgfdhbgv
Gilgamesh
19
4 / 5 / 8
13,135
938
11,081
20,786
13,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
18
0 / 5 / 6
11,433
817
3,884
6,907
2,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
50
38
Kills
18
18
Deaths
38
107
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CaptainDeez
Kukulkan
16
3
14
7.67
W
Nemesis
Castastrophe
Nemesis
0
8
20
1.25
W
9
4
23
5.13
L
Fenrir
LupusRoyal
Fenrir
1
20
5
0.18
W
Horus
5
1
24
17
L
Vulcan
5
2
9
4.75
W
Tiamat
Savlex
Tiamat
8
2
26
10.5
L
Bellona
barojaz
Bellona
8
6
4
1.67
L
Gilgamesh
edrgfdhbgv
Gilgamesh
4
5
8
1.6
L
Neith
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,563
Damage
76,640
81,648
Taken
97,445
44,086
Mitigated
58,257
20,925
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CaptainDeez
Kukulkan
25,853
3,421
702
1,005
13,454
5,025
0
7,778
5,676
51,388
0
W
Nemesis
Castastrophe
Nemesis
4,328
1,215
0
1,173
16,550
5,901
0
10,529
6,021
0
15,008
W
26,037
15,786
68
3,316
17,672
7,066
0
8,280
9,392
0
67,183
L
Fenrir
LupusRoyal
Fenrir
6,730
1,854
0
341
33,433
14,955
0
20,110
13,179
0
16,457
W
Horus
6,042
2,743
3,800
6,603
18,817
15,742
0
8,856
9,961
0
13,303
L
Vulcan
42,706
11,843
0
2,713
10,799
4,091
0
5,565
5,234
99,509
0
W
Tiamat
Savlex
Tiamat
27,303
3,717
278
3,980
15,155
10,352
0
7,876
7,279
57,563
0
L
Bellona
barojaz
Bellona
12,239
3,442
0
905
25,520
23,509
0
12,855
12,665
0
27,027
L
Gilgamesh
edrgfdhbgv
Gilgamesh
11,081
2,616
0
261
20,786
13,676
0
11,508
9,278
2,779
30,674
L
Neith
3,884
836
0
1,311
6,907
2,026
0
3,118
3,789
0
16,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,051
Gold Earned
65,004
273
Minions Killed
257
4
Camps Cleared
7
1,238,607
Distance Traveled
1,074,671
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,421
1,102
74
5
0
229,138
0
W
Nemesis
11,924
852
23
2
0
245,627
1
W
Artemis
14,004
1,000
85
6
4
229,390
3
L
Fenrir
11,618
830
9
1
0
224,701
0
W
Horus
13,317
951
13
1
0
271,713
0
L
Vulcan
15,494
1,107
155
11
3
293,518
0
W
Tiamat
14,385
1,028
78
6
0
262,739
0
L
Bellona
13,324
952
25
2
1
252,267
0
L
Gilgamesh
13,135
938
44
3
2
197,556
0
L
Neith
11,433
817
24
2
1
106,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role