Player Matchup

Cerberus
Cerberus
IShin_TokugawaI
Cerberus
Level 14
God Stats
6W - 6L
1,520 SR
Queue Stats
14W - 17L
1,430 Elo+
Solo
Hera
Hera
Itslonxdon
Hera
Level 4
God Stats
4W - 8L
1,500 SR
Queue Stats
157W - 202L
1,719 Elo+
Party 1
Hel
Hel
Nik_The_ClassyXD
Hel
Level 85
God Stats
5W - 4L
1,474 SR
Queue Stats
127W - 136L
1,527 Elo+
Party 1
Nox
Nox
RedArts__
Nox
Level 28
God Stats
66W - 48L
1,667 SR
Queue Stats
286W - 329L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
oppsIneedadiaper
Gilgamesh
Level 29
God Stats
75W - 65L
1,517 SR
Queue Stats
267W - 304L
1,520 Elo+
Party 2
Team Averages
Level 32
1,536 SR
1,536 Elo+

VS

Team Averages
Level 14
1,402 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
CynicalHermit27
Ah Muzen Cab
Level 25
God Stats
64W - 61L
1,534 SR
Queue Stats
78W - 72L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Jayboss123
Kukulkan
Level 5
God Stats
2W - 1L
1,698 SR
Queue Stats
5W - 7L
1,549 Elo+
Solo
Neith
Neith
Mysticnymphe
Neith
Level 8
God Stats
7W - 5L
1,439 SR
Queue Stats
21W - 25L
1,463 Elo+
Solo
Bellona
Bellona
SlipperyOtter79
Bellona
Level 8
God Stats
0W - 2L
1,201 SR
Queue Stats
6W - 13L
1,310 Elo+
Solo
Ra
Ra
kjjkl
Ra
Level 26
God Stats
0W - 4L
1,138 SR
Queue Stats
130W - 125L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
1 / 2 / 21
12,564
966
9,977
16,359
21,571
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 5 / 19
13,045
1,003
20,730
14,888
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 4 / 17
14,865
1,143
26,036
22,136
15,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 1 / 23
14,220
1,094
9,728
13,229
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
20
22 / 3 / 7
16,871
1,298
29,983
28,014
20,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CynicalHermit27
Ah Muzen Cab
19
4 / 11 / 6
12,957
997
30,483
23,282
8,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Jayboss123
Kukulkan
17
1 / 6 / 5
10,862
836
3,385
11,216
3,472
19
1 / 7 / 12
12,547
965
9,569
18,906
7,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 11 / 4
12,366
951
19,746
26,676
25,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
18
4 / 7 / 7
13,220
1,017
23,427
22,417
12,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
48
42
Kills
14
15
Deaths
42
87
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CynicalHermit27
Ah Muzen Cab
4
11
6
0.64
W
Cerberus
1
2
21
5.75
W
5
5
19
2.9
L
Kukulkan
Jayboss123
Kukulkan
1
6
5
0.58
L
1
7
12
1
W
11
4
17
4.88
W
3
1
23
14.5
L
4
11
4
0.55
L
Ra
4
7
7
1.07
W
Gilgamesh
22
3
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,454
Damage
86,610
94,626
Taken
102,497
80,183
Mitigated
58,027
32,727
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CynicalHermit27
Ah Muzen Cab
30,483
17,951
0
2,929
23,282
8,973
0
11,846
10,933
0
56,510
W
Cerberus
9,977
676
0
1,978
16,359
21,571
0
6,611
9,748
32,509
0
W
20,730
8,960
0
69
14,888
6,101
0
2,312
12,576
37,913
0
L
Kukulkan
Jayboss123
Kukulkan
3,385
173
0
0
11,216
3,472
0
7,788
3,224
7,716
0
L
9,569
3,160
0
1,441
18,906
7,267
0
12,523
6,200
0
38,151
W
26,036
1,881
9,523
12,743
22,136
15,463
0
4,727
17,409
37,527
0
W
9,728
1,790
0
1,062
13,229
16,430
0
4,824
8,405
26,918
0
L
19,746
11,004
0
1,683
26,676
25,906
0
18,108
8,109
0
33,269
L
Ra
23,427
3,168
585
4,739
22,417
12,409
0
14,770
7,389
72,890
0
W
Gilgamesh
29,983
10,103
0
7,352
28,014
20,618
0
8,338
19,676
171
64,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,565
Gold Earned
61,952
256
Minions Killed
263
8
Camps Cleared
6
1,270,791
Distance Traveled
1,143,272
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,957
997
44
3
0
241,372
0
W
Cerberus
12,564
966
51
4
0
235,115
0
W
Hera
13,045
1,003
34
3
1
217,793
0
L
Kukulkan
10,862
836
12
1
0
218,009
4
L
Neith
12,547
965
51
4
3
214,162
0
W
Hel
14,865
1,143
38
3
0
268,908
0
W
Nox
14,220
1,094
30
2
4
259,128
0
L
Bellona
12,366
951
30
2
3
232,814
0
L
Ra
13,220
1,017
126
10
0
236,915
0
W
Gilgamesh
16,871
1,298
103
8
3
289,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role