Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
CerealnoMilk
Janus
Level 43
God Stats
10W - 6L
1,772 SR
Queue Stats
280W - 206L
1,622 Elo+
Party 3
Bellona
Bellona
Gryph3n
Bellona
Level 105
God Stats
25W - 27L
1,528 SR
Queue Stats
524W - 520L
1,511 Elo+
Party 1
Set
Set
Lil Naniii
Set
Level 68
God Stats
17W - 21L
1,462 SR
Queue Stats
85W - 75L
1,443 Elo+
Solo
Chiron
Chiron
Swipe_flow45
Chiron
Level 62
God Stats
16W - 10L
1,628 SR
Queue Stats
329W - 323L
1,419 Elo+
Party 1
Team Averages
Level 69
1,578 SR
1,499 Elo+

VS

Team Averages
Level 77
1,506 SR
1,498 Elo+
Chronos
Chronos
 
Chronos
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LIL Chu Chu8426
Loki
Level 24
God Stats
8W - 11L
1,542 SR
Queue Stats
50W - 56L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
TXC MidKnigh
Jormungandr
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
406W - 415L
1,585 Elo+
Party 2
Zhong Kui
Zhong Kui
jmart83
Zhong Kui
Level 127
God Stats
40W - 43L
1,495 SR
Queue Stats
428W - 431L
1,478 Elo+
Solo
Anhur
Anhur
satorin04
Anhur
Level 86
God Stats
36W - 43L
1,495 SR
Queue Stats
299W - 299L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 10
5,634
563
4,219
7,751
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 1 / 1
6,901
690
6,170
3,628
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Gryph3n
Bellona
8
3 / 2 / 4
5,804
580
4,107
5,528
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 0 / 1
6,353
635
6,641
6,556
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
9
5 / 3 / 2
5,891
589
4,203
5,895
1,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 3 / 1
5,217
522
2,156
7,659
2,856
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 1
5,057
506
1,869
7,656
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
TXC MidKnigh
Jormungandr
9
0 / 4 / 0
5,166
517
3,833
8,249
6,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
jmart83
Zhong Kui
7
1 / 4 / 1
4,400
440
3,577
6,393
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
satorin04
Anhur
10
3 / 3 / 1
5,564
556
4,567
5,986
1,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
7
7
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
10
6
L
Chronos
 
Chronos
2
3
1
0.83
W
6
1
1
6.5
W
Bellona
Gryph3n
Bellona
3
2
4
2.5
L
1
5
1
0.3
W
4
0
1
4.5
W
Chiron
5
3
2
2
L
Jormungandr
TXC MidKnigh
Jormungandr
0
4
0
0
L
Zhong Kui
jmart83
Zhong Kui
1
4
1
0.38
L
Anhur
satorin04
Anhur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,340
Damage
16,002
29,358
Taken
35,943
13,196
Mitigated
17,989
8,733
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,219
688
0
2,661
7,751
4,536
0
1,729
6,022
17,115
0
L
Chronos
 
Chronos
2,156
210
0
1,116
7,659
2,856
0
4,787
2,457
21,753
0
W
6,170
824
0
1,210
3,628
1,049
86
1,243
2,385
40,076
0
W
Bellona
Gryph3n
Bellona
4,107
1,554
0
563
5,528
3,080
0
1,903
3,625
0
21,373
L
1,869
117
0
1,280
7,656
2,081
0
2,340
5,144
0
24,533
W
6,641
3,585
0
1,802
6,556
3,418
0
3,533
3,023
0
33,807
W
Chiron
4,203
2,317
249
2,248
5,895
1,113
0
1,158
4,737
0
21,333
L
Jormungandr
TXC MidKnigh
Jormungandr
3,833
1,300
0
2,399
8,249
6,818
0
0
8,249
28,294
0
L
Zhong Kui
jmart83
Zhong Kui
3,577
309
100
2,224
6,393
4,645
0
1,486
4,589
12,870
0
L
Anhur
satorin04
Anhur
4,567
2,304
0
1,801
5,986
1,589
0
795
5,115
0
32,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
25,404
265
Minions Killed
232
0
Camps Cleared
0
922,762
Distance Traveled
867,875
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,634
563
22
2
0
189,861
2
L
Chronos
5,217
522
47
5
0
184,884
1
W
Janus
6,901
690
82
8
0
190,905
2
W
Bellona
5,804
580
45
5
0
192,103
1
L
Loki
5,057
506
53
5
0
189,832
0
W
Set
6,353
635
73
7
0
182,059
0
W
Chiron
5,891
589
43
4
0
167,834
1
L
Jormungandr
5,166
517
54
5
0
139,301
2
L
Zhong Kui
4,400
440
26
3
0
174,111
3
L
Anhur
5,564
556
52
5
0
179,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role