Player Matchup

Danzaburou
Danzaburou
ABzinn
Danzaburou
Level 28
God Stats
0W - 2L
1,359 SR
Queue Stats
31W - 44L
1,155 Elo+
Solo
Apollo
Apollo
FrowningPlate51
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
LinxIwnl
Anubis
Level 27
God Stats
4W - 8L
1,437 SR
Queue Stats
54W - 78L
1,327 Elo+
Party 2
Fenrir
Fenrir
ph-misterio
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,159 Elo+
Solo
King Arthur
King Arthur
teddy_espectre
King Arthur
Level 29
God Stats
8W - 14L
1,279 SR
Queue Stats
69W - 138L
1,279 Elo+
Party 2
Team Averages
Level 19
1,415 SR
1,284 Elo+

VS

Team Averages
Level 12
1,580 SR
1,252 Elo+
Ah Puch
Ah Puch
SUNN7135
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,065 Elo+
Party 1
Agni
Agni
Salgadinho1real
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
SlntKBuu
Bakasura
Level 17
God Stats
4W - 5L
1,687 SR
Queue Stats
58W - 61L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
javi010004
Zhong Kui
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
126W - 143L
1,336 Elo+
Solo
Ymir
Ymir
patozzzila
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,023 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABzinn
Danzaburou
15
5 / 5 / 4
10,210
425
6,768
11,846
3,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 4 / 2
6,737
281
1,188
3,113
869
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
LinxIwnl
Anubis
18
13 / 8 / 5
12,212
509
19,974
16,834
7,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
3 / 12 / 9
10,352
431
3,437
22,053
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
teddy_espectre
King Arthur
17
10 / 9 / 2
11,434
476
14,647
27,776
25,478
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SUNN7135
Ah Puch
15
2 / 11 / 10
11,270
470
6,908
16,801
4,696
18
8 / 7 / 9
12,713
530
13,587
11,081
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
SlntKBuu
Bakasura
20
15 / 2 / 4
15,690
654
18,193
22,041
11,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
javi010004
Zhong Kui
18
7 / 4 / 13
13,038
543
17,553
15,868
23,272
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 10 / 7
11,417
476
3,517
16,664
6,747
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
80
31
Kills
37
38
Deaths
34
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ABzinn
Danzaburou
5
5
4
1.4
L
0
4
2
0.25
L
Anubis
LinxIwnl
Anubis
13
8
5
1.94
W
Ah Puch
SUNN7135
Ah Puch
2
11
10
0.64
W
8
7
9
1.79
W
Bakasura
SlntKBuu
Bakasura
15
2
4
8.5
W
Zhong Kui
javi010004
Zhong Kui
7
4
13
3.38
W
5
10
7
0.85
L
Fenrir
3
12
9
0.63
L
King Arthur
teddy_espectre
King Arthur
10
9
2
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,014
Damage
59,758
81,622
Taken
82,455
47,000
Mitigated
49,193
11,000
Healing
18,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ABzinn
Danzaburou
6,768
3,274
0
2,118
11,846
3,892
1,534
4,274
6,824
0
48,813
L
1,188
859
0
219
3,113
869
0
1,818
1,274
0
4,461
L
Anubis
LinxIwnl
Anubis
19,974
627
61
5,000
16,834
7,799
82
10,453
6,091
71,998
0
W
Ah Puch
SUNN7135
Ah Puch
6,908
652
0
2,106
16,801
4,696
552
4,449
12,352
33,544
0
W
13,587
1,105
0
1,143
11,081
3,434
2,468
2,914
8,167
42,513
0
W
Bakasura
SlntKBuu
Bakasura
18,193
13,345
0
11,968
22,041
11,044
7,606
4,997
17,044
0
94,582
W
Zhong Kui
javi010004
Zhong Kui
17,553
2,513
0
3,150
15,868
23,272
4,212
2,977
12,891
72,397
0
W
3,517
1,005
0
100
16,664
6,747
1,217
4,637
12,027
28,418
0
L
Fenrir
3,437
536
0
892
22,053
8,962
0
11,336
10,507
0
17,849
L
King Arthur
teddy_espectre
King Arthur
14,647
1,935
0
2,710
27,776
25,478
0
13,625
13,209
0
59,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,945
Gold Earned
64,128
311
Minions Killed
479
0
Camps Cleared
0
1,579,900
Distance Traveled
2,003,434
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,210
425
83
3
0
341,860
5
L
Apollo
6,737
281
10
0
0
99,154
0
L
Anubis
12,212
509
121
5
0
333,259
2
W
Ah Puch
11,270
470
53
2
0
372,281
1
W
Agni
12,713
530
69
3
0
373,827
1
W
Bakasura
15,690
654
187
8
0
535,054
0
W
Zhong Kui
13,038
543
121
5
0
362,330
4
W
Ymir
11,417
476
49
2
0
359,942
1
L
Fenrir
10,352
431
21
1
0
390,198
0
L
King Arthur
11,434
476
76
3
0
415,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role