Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Majoloco
Gilgamesh
Level 29
God Stats
1W - 0L
1,878 SR
Queue Stats
92W - 89L
1,519 Elo+
Solo
Thoth
Thoth
SadLifeEe
Thoth
Level 26
God Stats
2W - 1L
1,275 SR
Queue Stats
66W - 56L
1,529 Elo+
Solo
Ratatoskr
Ratatoskr
jasper102
Ratatoskr
Level 19
God Stats
3W - 2L
1,680 SR
Queue Stats
9W - 6L
1,733 Elo+
Party 2
Odin
Odin
mhountsword01
Odin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,813 Elo+
Party 2
Team Averages
Level 25
1,567 SR
1,619 Elo+

VS

Team Averages
Level 22
1,581 SR
1,553 Elo+
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
PojiloyDre
Erlang Shen
Level 18
God Stats
3W - 2L
1,611 SR
Queue Stats
13W - 13L
1,559 Elo+
Solo
Cabrakan
Cabrakan
Waldek09
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,626 Elo+
Party 1
Awilix
Awilix
rewax32
Awilix
Level 24
God Stats
3W - 3L
1,581 SR
Queue Stats
92W - 99L
1,495 Elo+
Solo
Olorun
Olorun
ŁysyXD123
Olorun
Level 23
God Stats
0W - 1L
1,714 SR
Queue Stats
11W - 9L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
6 / 4 / 7
11,886
540
14,087
15,931
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Majoloco
Gilgamesh
16
0 / 6 / 5
10,376
472
4,377
14,072
12,242
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
SadLifeEe
Thoth
18
9 / 4 / 6
11,920
542
16,475
14,306
6,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
jasper102
Ratatoskr
19
6 / 6 / 11
12,557
571
14,717
16,035
6,251
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
8 / 4 / 4
10,934
497
7,186
15,708
14,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 7 / 6
9,566
435
6,599
14,118
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
PojiloyDre
Erlang Shen
11
6 / 5 / 1
9,003
409
10,495
14,484
12,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Waldek09
Cabrakan
14
1 / 9 / 5
9,635
438
6,639
16,724
18,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
rewax32
Awilix
19
7 / 3 / 3
11,988
545
12,150
17,540
10,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
ŁysyXD123
Olorun
19
8 / 5 / 3
12,425
565
19,317
17,163
7,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
29
Kills
24
24
Deaths
29
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
4
7
2.38
L
Charybdis
 
Charybdis
2
7
6
0.71
W
Gilgamesh
Majoloco
Gilgamesh
0
6
5
0.42
L
Erlang Shen
PojiloyDre
Erlang Shen
6
5
1
1.3
W
Thoth
SadLifeEe
Thoth
9
4
6
3
L
Cabrakan
Waldek09
Cabrakan
1
9
5
0.39
W
Ratatoskr
jasper102
Ratatoskr
6
6
11
1.92
W
8
4
4
2.5
L
Awilix
rewax32
Awilix
7
3
3
2.83
L
Olorun
ŁysyXD123
Olorun
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,842
Damage
55,200
76,052
Taken
80,029
45,672
Mitigated
53,072
11,677
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,087
10,756
0
4,531
15,931
6,662
2,228
5,149
10,782
0
87,775
L
Charybdis
 
Charybdis
6,599
1,970
0
2,456
14,118
4,096
397
3,266
10,852
0
38,235
W
Gilgamesh
Majoloco
Gilgamesh
4,377
779
0
326
14,072
12,242
428
2,593
11,479
0
42,854
L
Erlang Shen
PojiloyDre
Erlang Shen
10,495
4,828
0
2,362
14,484
12,202
0
2,059
12,425
0
32,135
W
Thoth
SadLifeEe
Thoth
16,475
956
0
3,550
14,306
6,463
1,886
7,201
7,105
84,644
0
L
Cabrakan
Waldek09
Cabrakan
6,639
926
0
2,018
16,724
18,545
136
6,046
10,678
21,660
0
W
Ratatoskr
jasper102
Ratatoskr
14,717
3,786
0
615
16,035
6,251
0
3,830
12,205
0
99,850
W
7,186
2,178
0
2,655
15,708
14,054
734
5,568
10,140
0
22,622
L
Awilix
rewax32
Awilix
12,150
5,134
0
1,047
17,540
10,406
222
1,233
16,307
0
97,112
L
Olorun
ŁysyXD123
Olorun
19,317
9,574
79
5,761
17,163
7,823
3,796
4,048
13,115
87,882
7,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,673
Gold Earned
52,617
517
Minions Killed
432
0
Camps Cleared
0
1,967,421
Distance Traveled
1,762,705
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,886
540
132
6
0
376,755
1
L
Charybdis
9,566
435
71
3
0
343,095
0
W
Gilgamesh
10,376
472
80
4
0
365,926
1
L
Erlang Shen
9,003
409
47
2
0
240,278
1
W
Thoth
11,920
542
134
6
0
421,687
2
L
Cabrakan
9,635
438
20
1
0
362,312
2
W
Ratatoskr
12,557
571
128
6
0
427,616
2
W
Odin
10,934
497
43
2
0
375,437
0
L
Awilix
11,988
545
136
6
0
449,206
2
L
Olorun
12,425
565
158
7
0
367,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role