Player Matchup

Cerberus
Cerberus
FadedBubbles708
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,251 Elo+
Party 2
Olorun
Olorun
Furini013
Olorun
Level 16
God Stats
1W - 4L
1,452 SR
Queue Stats
14W - 24L
1,359 Elo+
Party 1
Fenrir
Fenrir
Gabrielgvsz
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
967 Elo+
Party 1
Susano
Susano
KillsGetkill
Susano
Level 8
God Stats
3W - 2L
1,534 SR
Queue Stats
15W - 15L
1,406 Elo+
Party 2
Odin
Odin
lTHE-PUNISHER_l
Odin
Level 4
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 5L
942 Elo+
Party 1
Team Averages
Level 7
1,449 SR
1,185 Elo+

VS

Team Averages
Level 19
1,553 SR
1,356 Elo+
Fenrir
Fenrir
ChiLdProtegY13
Fenrir
Level 17
God Stats
1W - 0L
1,715 SR
Queue Stats
21W - 25L
1,338 Elo+
Solo
Thor
Thor
MTV DryIce
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,445 Elo+
Solo
Zeus
Zeus
Shadowlmao
Zeus
Level 21
God Stats
8W - 3L
1,500 SR
Queue Stats
97W - 92L
1,390 Elo+
Solo
Hercules
Hercules
dimedizzle93
Hercules
Level 29
God Stats
22W - 31L
1,415 SR
Queue Stats
22W - 31L
1,344 Elo+
Solo
Anubis
Anubis
xioashio
Anubis
Level 10
God Stats
7W - 7L
1,634 SR
Queue Stats
18W - 26L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 8 / 5
9,197
920
3,301
21,280
19,761
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Furini013
Olorun
16
1 / 10 / 5
10,141
1,014
5,253
21,245
6,058
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
2 / 10 / 4
9,765
977
5,503
17,382
8,312
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Susano
16
4 / 12 / 4
10,238
1,024
16,015
26,072
6,375
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 6 / 6
10,376
1,038
6,037
19,660
19,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 14
10,525
1,053
8,881
10,069
6,817
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
10 / 3 / 21
11,649
1,165
15,706
9,423
3,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 0 / 25
12,328
1,233
30,880
8,808
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
dimedizzle93
Hercules
18
8 / 1 / 20
11,361
1,136
13,696
6,801
4,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
xioashio
Anubis
19
13 / 1 / 24
13,095
1,310
27,083
8,827
5,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
150
9
Kills
46
46
Deaths
9
24
Assists
104
Player
Kills
Deaths
Assists
KDA
W
5
4
14
3
L
Cerberus
0
8
5
0.31
L
Olorun
Furini013
Olorun
1
10
5
0.35
L
Fenrir
2
10
4
0.4
L
Susano
4
12
4
0.5
W
10
3
21
6.83
W
10
0
25
22.5
W
Hercules
dimedizzle93
Hercules
8
1
20
18
L
2
6
6
0.83
W
Anubis
xioashio
Anubis
13
1
24
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
96,246
105,639
Taken
43,928
59,973
Mitigated
24,578
3,732
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,881
2,797
0
424
10,069
6,817
0
1,462
7,449
0
13,104
L
Cerberus
3,301
486
0
2,069
21,280
19,761
0
13,200
8,080
16,933
0
L
Olorun
Furini013
Olorun
5,253
2,457
256
700
21,245
6,058
0
11,111
10,134
19,394
0
L
Fenrir
5,503
2,523
0
303
17,382
8,312
0
10,690
6,692
0
9,592
L
Susano
16,015
3,039
0
190
26,072
6,375
0
15,927
10,145
0
25,587
W
15,706
4,878
0
0
9,423
3,986
0
2,823
6,600
0
19,704
W
30,880
12,094
514
5,197
8,808
3,764
0
2,049
6,759
48,540
0
W
Hercules
dimedizzle93
Hercules
13,696
5,437
0
1,578
6,801
4,126
0
890
5,911
0
24,291
L
6,037
1,297
0
214
19,660
19,467
0
7,035
12,625
1,279
15,829
W
Anubis
xioashio
Anubis
27,083
3,583
0
2,930
8,827
5,885
0
2,233
6,594
45,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,717
Gold Earned
58,958
148
Minions Killed
128
4
Camps Cleared
5
765,311
Distance Traveled
825,340
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,525
1,053
10
1
1
148,734
1
L
Cerberus
9,197
920
59
6
2
161,389
1
L
Olorun
10,141
1,014
27
3
1
157,968
1
L
Fenrir
9,765
977
9
1
0
87,329
1
L
Susano
10,238
1,024
27
3
1
170,181
1
W
Thor
11,649
1,165
8
1
0
162,369
0
W
Zeus
12,328
1,233
47
5
2
164,013
2
W
Hercules
11,361
1,136
23
2
0
192,775
1
L
Odin
10,376
1,038
26
3
0
188,444
2
W
Anubis
13,095
1,310
40
4
2
157,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role