Player Matchup

Hera
Hera
Bronze III
BLACKEVIL28
Hera
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
Pabl076
Nu Wa
Gold V
Level 142
God Stats
0W - 1L
1,546 SR
Queue Stats
20W - 18L
1,569 MMR
Solo
Tyr
Tyr
Silver I
WeDemBoys6913
Tyr
Silver I
Level 106
God Stats
8W - 18L
1,517 SR
Queue Stats
40W - 46L
1,586 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,521 SR
1,552 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,585 SR
1,550 MMR
Jing Wei
Jing Wei
Gold V
Spartan Ryze
Jing Wei
Gold V
Level 121
God Stats
1W - 1L
1,532 SR
Queue Stats
16W - 18L
1,573 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
guilermearaujo80
Baron Samedi
Gold III
Level 160
God Stats
2W - 2L
1,617 SR
Queue Stats
71W - 61L
1,431 MMR
Solo
Neith
Neith
Platinum V
lordturnage
Neith
Platinum V
Level 155
God Stats
124W - 125L
1,607 SR
Queue Stats
1,653W - 1,727L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 4
10,731
565
4,695
16,702
4,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Pabl076
Nu Wa
16
2 / 4 / 8
12,087
636
21,468
14,254
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 5 / 1
13,935
733
14,014
18,245
24,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
Morgan Le FayAthenaTiamatGilgameshChaac

VS

Bans
ThothZhong KuiDanzaburouHadesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Spartan Ryze
Jing Wei
17
11 / 3 / 5
13,498
710
13,561
16,847
5,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
guilermearaujo80
Baron Samedi
17
4 / 2 / 13
12,589
663
13,021
19,218
21,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 7 / 14
13,205
695
14,067
17,520
6,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
12
Kills
20
21
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
L
Nu Wa
Pabl076
Nu Wa
2
4
8
1.5
W
Jing Wei
Spartan Ryze
Jing Wei
11
3
5
4.5
L
9
5
1
1.9
W
Baron Samedi
guilermearaujo80
Baron Samedi
4
2
13
5.25
W
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,177
Damage
40,649
49,201
Taken
53,585
35,005
Mitigated
34,389
7,828
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,695
1,281
0
541
16,702
4,972
266
3,868
12,834
20,173
0
L
Nu Wa
Pabl076
Nu Wa
21,468
4,635
0
4,065
14,254
5,693
881
3,919
10,335
70,712
0
W
Jing Wei
Spartan Ryze
Jing Wei
13,561
8,394
1,161
6,190
16,847
5,971
2,661
9,029
7,292
0
55,980
L
14,014
991
0
3,222
18,245
24,340
293
5,736
12,509
340
32,316
W
Baron Samedi
guilermearaujo80
Baron Samedi
13,021
459
1,870
7,230
19,218
21,789
264
9,838
8,276
46,897
0
W
14,067
6,406
0
1,544
17,520
6,629
168
6,820
9,796
0
53,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,753
Gold Earned
39,292
170
Minions Killed
217
7
Camps Cleared
8
923,244
Distance Traveled
988,160
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,731
565
37
2
2
272,666
0
L
Nu Wa
12,087
636
95
5
3
309,671
1
W
Jing Wei
13,498
710
100
5
4
344,363
3
L
Tyr
13,935
733
38
2
2
340,907
2
W
Baron Samedi
12,589
663
52
3
3
336,814
3
W
Neith
13,205
695
65
3
1
306,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role