Player Matchup

Discordia
Discordia
BillieXHime
Discordia
Level 20
God Stats
7W - 7L
1,516 SR
Queue Stats
42W - 56L
1,355 Elo+
Solo
Scylla
Scylla
MazumiYuki
Scylla
Level 23
God Stats
11W - 9L
1,732 SR
Queue Stats
11W - 9L
1,642 Elo+
Solo
Thanatos
Thanatos
Rainfire_44
Thanatos
Level 14
God Stats
4W - 3L
1,758 SR
Queue Stats
24W - 29L
1,338 Elo+
Solo
Artio
Artio
TOTOMO
Artio
Level 29
God Stats
9W - 16L
1,528 SR
Queue Stats
142W - 140L
1,486 Elo+
Solo
Fenrir
Fenrir
sshawman99
Fenrir
Level 18
God Stats
0W - 4L
1,168 SR
Queue Stats
7W - 13L
1,377 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,440 Elo+

VS

Team Averages
Level 23
1,558 SR
1,441 Elo+
Neith
Neith
Bluekingdomburns
Neith
Level 28
God Stats
4W - 2L
1,760 SR
Queue Stats
71W - 114L
1,337 Elo+
Solo
Kali
Kali
Pyrocovid
Kali
Level 22
God Stats
1W - 1L
1,256 SR
Queue Stats
58W - 73L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tmoney661
Cu Chulainn
Level 25
God Stats
2W - 0L
1,580 SR
Queue Stats
4W - 3L
1,508 Elo+
Solo
Scylla
Scylla
Whis SZN
Scylla
Level 13
God Stats
11W - 4L
1,654 SR
Queue Stats
32W - 15L
1,553 Elo+
Solo
Hades
Hades
reymuerte
Hades
Level 28
God Stats
4W - 6L
1,541 SR
Queue Stats
22W - 23L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BillieXHime
Discordia
19
5 / 9 / 11
12,631
1,053
14,771
13,973
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
MazumiYuki
Scylla
19
9 / 12 / 10
13,588
1,132
26,427
24,866
9,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Rainfire_44
Thanatos
19
10 / 13 / 11
14,152
1,179
19,959
25,874
11,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
TOTOMO
Artio
20
2 / 6 / 22
13,880
1,157
9,904
37,019
48,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
sshawman99
Fenrir
19
2 / 10 / 13
12,413
1,034
11,164
25,552
16,381
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 19
13,388
1,116
20,469
17,654
5,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
20
2 / 3 / 29
13,669
1,139
14,424
17,634
8,104
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Tmoney661
Cu Chulainn
20
10 / 4 / 22
14,337
1,195
21,534
17,269
15,566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Whis SZN
Scylla
20
26 / 6 / 10
17,577
1,465
42,762
16,585
5,117
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
reymuerte
Hades
20
2 / 7 / 20
12,327
1,027
12,962
20,630
9,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
149
28
Kills
49
50
Deaths
28
67
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Discordia
BillieXHime
Discordia
5
9
11
1.17
W
9
8
19
2.31
L
Scylla
MazumiYuki
Scylla
9
12
10
1.17
W
Kali
2
3
29
5.5
L
Thanatos
Rainfire_44
Thanatos
10
13
11
1.19
L
Artio
TOTOMO
Artio
2
6
22
2.17
W
Cu Chulainn
Tmoney661
Cu Chulainn
10
4
22
5.25
W
Scylla
Whis SZN
Scylla
26
6
10
5.17
W
Hades
reymuerte
Hades
2
7
20
1.71
L
Fenrir
sshawman99
Fenrir
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,225
Damage
112,151
127,284
Taken
89,772
90,594
Mitigated
44,064
25,999
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BillieXHime
Discordia
14,771
1,298
0
0
13,973
5,214
0
10,063
3,910
24,489
0
W
20,469
14,351
0
2,275
17,654
5,754
0
10,798
6,856
0
34,051
L
Scylla
MazumiYuki
Scylla
26,427
4,003
0
544
24,866
9,523
0
10,324
14,542
53,374
0
W
Kali
14,424
6,190
0
4,526
17,634
8,104
0
7,404
10,230
0
33,003
L
Thanatos
Rainfire_44
Thanatos
19,959
6,539
0
8,388
25,874
11,291
0
10,258
14,981
0
37,487
L
Artio
TOTOMO
Artio
9,904
450
3,051
12,833
37,019
48,185
0
15,922
21,097
27,226
0
W
Cu Chulainn
Tmoney661
Cu Chulainn
21,534
5,222
0
0
17,269
15,566
0
10,894
6,375
0
44,650
W
Scylla
Whis SZN
Scylla
42,762
4,640
0
0
16,585
5,117
0
10,002
6,583
54,669
0
W
Hades
reymuerte
Hades
12,962
1,342
500
3,115
20,630
9,523
0
12,004
8,626
40,623
0
L
Fenrir
sshawman99
Fenrir
11,164
3,107
0
1,183
25,552
16,381
0
9,157
16,395
0
36,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,664
Gold Earned
71,298
173
Minions Killed
207
6
Camps Cleared
8
1,084,170
Distance Traveled
1,076,805
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,631
1,053
28
2
1
150,737
0
W
Neith
13,388
1,116
23
2
3
180,094
0
L
Scylla
13,588
1,132
54
5
2
202,882
0
W
Kali
13,669
1,139
31
3
2
251,662
5
L
Thanatos
14,152
1,179
26
2
0
229,282
1
L
Artio
13,880
1,157
20
2
0
257,416
1
W
Cu Chulainn
14,337
1,195
53
4
1
241,005
0
W
Scylla
17,577
1,465
39
3
2
206,960
4
W
Hades
12,327
1,027
61
5
0
197,084
1
L
Fenrir
12,413
1,034
45
4
3
243,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role