Player Matchup

Fenrir
Fenrir
DugunTheKhan
Fenrir
Level 2
God Stats
1W - 11L
1,500 SR
Queue Stats
7W - 15L
1,175 Elo+
Party 1
Cthulhu
Cthulhu
LiLCoogie
Cthulhu
Level 10
God Stats
0W - 4L
1,322 SR
Queue Stats
7W - 17L
1,107 Elo+
Party 1
Kukulkan
Kukulkan
Strelok070
Kukulkan
Level 17
God Stats
1W - 1L
1,842 SR
Queue Stats
5W - 3L
1,553 Elo+
Party 2
Neith
Neith
Zorokil
Neith
Level 24
God Stats
1W - 1L
1,708 SR
Queue Stats
11W - 5L
1,537 Elo+
Party 2
Ra
Ra
luntik228225
Ra
Level 28
God Stats
1W - 2L
1,275 SR
Queue Stats
4W - 7L
1,087 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,292 Elo+

VS

Team Averages
Level 37
1,645 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
EpitomeOfFailure
Tsukuyomi
Level 7
God Stats
6W - 8L
1,564 SR
Queue Stats
7W - 13L
1,339 Elo+
Party 3
Ra
Ra
Kuroblank
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,469 Elo+
Party 3
Chiron
Chiron
Mandoukos
Chiron
Level 21
God Stats
21W - 11L
1,760 SR
Queue Stats
108W - 94L
1,399 Elo+
Solo
Sobek
Sobek
Mongol193
Sobek
Level 67
God Stats
1W - 1L
1,754 SR
Queue Stats
19W - 20L
1,554 Elo+
Party 3
Cu Chulainn
Cu Chulainn
origamikiller99
Cu Chulainn
Level 81
God Stats
3W - 1L
1,649 SR
Queue Stats
21W - 23L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 15 / 11
14,108
1,008
14,009
30,947
18,425
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
LiLCoogie
Cthulhu
20
3 / 5 / 14
13,444
960
21,708
25,237
27,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Strelok070
Kukulkan
20
4 / 7 / 15
13,511
965
26,634
18,230
14,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Zorokil
Neith
20
4 / 9 / 13
13,910
994
20,163
22,204
8,884
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
6 / 11 / 15
14,556
1,040
25,686
21,746
9,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
4 / 7 / 25
13,943
996
10,292
20,562
10,270
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 7 / 22
13,778
984
12,382
15,495
8,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Mandoukos
Chiron
20
25 / 2 / 18
19,602
1,400
40,216
14,189
8,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Mongol193
Sobek
20
3 / 4 / 35
14,180
1,013
15,325
32,193
58,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
origamikiller99
Cu Chulainn
20
11 / 4 / 30
16,137
1,153
33,259
30,964
32,158
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
177
24
Kills
47
47
Deaths
24
68
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
15
11
0.83
W
Tsukuyomi
4
7
25
2.36
W
4
7
22
2.14
L
Cthulhu
LiLCoogie
Cthulhu
3
5
14
2
W
Chiron
Mandoukos
Chiron
25
2
18
17
W
Sobek
Mongol193
Sobek
3
4
35
5.13
L
Kukulkan
Strelok070
Kukulkan
4
7
15
1.64
L
Neith
Zorokil
Neith
4
9
13
1.17
L
6
11
15
1.23
W
Cu Chulainn
origamikiller99
Cu Chulainn
11
4
30
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,200
Damage
111,474
118,364
Taken
113,403
79,220
Mitigated
116,794
13,446
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,009
5,403
0
1,010
30,947
18,425
0
8,447
20,292
0
21,431
W
Tsukuyomi
10,292
1,951
0
415
20,562
10,270
0
15,033
5,529
0
22,659
W
12,382
2,205
5,323
2,569
15,495
8,230
0
9,548
5,947
43,464
0
L
Cthulhu
LiLCoogie
Cthulhu
21,708
1,445
838
0
25,237
27,617
0
6,857
17,879
41,023
0
W
Chiron
Mandoukos
Chiron
40,216
15,985
2,498
4,679
14,189
8,004
0
9,201
4,988
0
66,254
W
Sobek
Mongol193
Sobek
15,325
1,564
0
2,173
32,193
58,132
0
18,548
13,645
29,369
0
L
Kukulkan
Strelok070
Kukulkan
26,634
2,179
1,174
1,391
18,230
14,943
0
7,206
10,780
57,253
0
L
Neith
Zorokil
Neith
20,163
8,201
0
2,992
22,204
8,884
0
5,712
16,084
0
52,918
L
25,686
1,205
1,936
4,105
21,746
9,351
0
4,481
16,545
50,585
0
W
Cu Chulainn
origamikiller99
Cu Chulainn
33,259
7,264
0
2,338
30,964
32,158
0
21,698
9,266
8,060
40,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,529
Gold Earned
77,640
272
Minions Killed
226
7
Camps Cleared
5
1,366,039
Distance Traveled
1,313,551
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,108
1,008
13
1
1
274,948
0
W
Tsukuyomi
13,943
996
32
2
1
260,408
0
W
Ra
13,778
984
78
6
0
230,084
1
L
Cthulhu
13,444
960
48
3
2
304,410
0
W
Chiron
19,602
1,400
52
4
3
255,003
1
W
Sobek
14,180
1,013
30
2
1
283,092
0
L
Kukulkan
13,511
965
60
4
0
258,193
1
L
Neith
13,910
994
78
6
2
262,442
0
L
Ra
14,556
1,040
73
5
2
266,046
0
W
Cu Chulainn
16,137
1,153
34
2
0
284,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role