Player Matchup

Fenrir
Fenrir
BUZEN
Fenrir
Level 31
God Stats
3W - 8L
1,369 SR
Queue Stats
17W - 28L
1,284 Elo+
Party 1
Poseidon
Poseidon
ForDurina
Poseidon
Level 135
God Stats
1W - 5L
1,713 SR
Queue Stats
74W - 64L
1,524 Elo+
Solo
Jormungandr
Jormungandr
smoerdeg1
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,081 Elo+
Party 1
Team Averages
Level 61
1,527 SR
1,297 Elo+

VS

Team Averages
Level 56
1,535 SR
1,506 Elo+
Fenrir
Fenrir
AintWizard
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,590 Elo+
Solo
Aphrodite
Aphrodite
Exterminatus97
Aphrodite
Level 74
God Stats
33W - 28L
1,567 SR
Queue Stats
50W - 49L
1,526 Elo+
Party 2
Medusa
Medusa
karlderdufte
Medusa
Level 65
God Stats
1W - 0L
1,539 SR
Queue Stats
20W - 26L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BUZEN
Fenrir
14
2 / 10 / 8
11,792
562
7,783
20,556
17,828
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
ForDurina
Poseidon
16
5 / 4 / 5
13,099
624
21,266
12,969
4,574
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
smoerdeg1
Jormungandr
16
4 / 4 / 7
12,705
605
18,854
20,035
20,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AintWizard
Fenrir
13
1 / 10 / 12
11,870
565
9,110
24,798
20,934
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Exterminatus97
Aphrodite
17
2 / 0 / 15
14,106
672
7,021
13,798
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
19
15 / 2 / 3
15,530
740
31,006
21,669
9,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
11
Kills
18
18
Deaths
12
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AintWizard
Fenrir
1
10
12
0.7
L
Fenrir
BUZEN
Fenrir
2
10
8
0.6
W
Aphrodite
Exterminatus97
Aphrodite
2
0
15
9.5
L
Poseidon
ForDurina
Poseidon
5
4
5
1.88
W
Medusa
15
2
3
8.25
L
Jormungandr
smoerdeg1
Jormungandr
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,903
Damage
47,137
53,560
Taken
60,265
43,136
Mitigated
39,450
5,533
Healing
32,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AintWizard
Fenrir
9,110
2,846
0
2,357
24,798
20,934
298
13,996
10,802
16
28,607
L
Fenrir
BUZEN
Fenrir
7,783
1,311
0
1,016
20,556
17,828
0
2,383
18,173
0
19,602
W
Aphrodite
Exterminatus97
Aphrodite
7,021
696
10,185
11,128
13,798
9,008
387
11,403
2,395
37,502
0
L
Poseidon
ForDurina
Poseidon
21,266
3,055
0
2,462
12,969
4,574
0
1,601
11,368
62,792
0
W
Medusa
31,006
18,730
0
8,750
21,669
9,508
2,645
15,820
5,849
0
84,661
L
Jormungandr
smoerdeg1
Jormungandr
18,854
2,846
157
1,898
20,035
20,734
225
3,553
16,482
60,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
41,506
210
Minions Killed
205
10
Camps Cleared
4
1,086,617
Distance Traveled
1,161,016
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,870
565
30
1
1
326,572
0
L
Fenrir
11,792
562
44
2
2
370,664
7
W
Aphrodite
14,106
672
60
3
1
421,167
6
L
Poseidon
13,099
624
89
4
7
374,431
4
W
Medusa
15,530
740
115
5
2
413,277
5
L
Jormungandr
12,705
605
77
4
1
341,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role