Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
CrasHTastic_25
Osiris
Level 68
God Stats
6W - 16L
1,219 SR
Queue Stats
609W - 981L
1,305 Elo+
Party 1
Ra
Ra
Nightwing4219
Ra
Level 66
God Stats
0W - 3L
1,325 SR
Queue Stats
299W - 517L
1,285 Elo+
Party 1
Team Averages
Level 60
1,348 SR
1,363 Elo+

VS

Team Averages
Level 57
1,531 SR
1,317 Elo+
Cerberus
Cerberus
Cult38
Cerberus
Level 17
God Stats
3W - 2L
1,432 SR
Queue Stats
21W - 36L
1,271 Elo+
Solo
Zhong Kui
Zhong Kui
Hawtnes
Zhong Kui
Level 124
God Stats
3W - 4L
1,797 SR
Queue Stats
177W - 190L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
ImNakie69
Gilgamesh
Level 29
God Stats
55W - 91L
1,365 SR
Queue Stats
201W - 288L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 5 / 1
10,882
640
11,311
15,120
5,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 2
10,075
593
9,507
19,296
15,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 8 / 3
9,683
570
8,046
13,111
5,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cult38
Cerberus
3
0 / 1 / 0
7,823
460
0
904
274
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Hawtnes
Zhong Kui
18
10 / 2 / 12
12,833
755
25,845
18,039
15,777
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
ImNakie69
Gilgamesh
18
12 / 1 / 9
12,689
746
12,274
15,565
17,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
22
22
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
5
1
0.7
L
1
9
2
0.22
W
Cerberus
Cult38
Cerberus
0
1
0
0
W
Zhong Kui
Hawtnes
Zhong Kui
10
2
12
8
W
Gilgamesh
ImNakie69
Gilgamesh
12
1
9
16.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
38,119
47,527
Taken
34,508
27,133
Mitigated
33,599
10,130
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,311
5,755
423
2,142
15,120
5,638
957
9,462
5,658
0
49,447
L
9,507
4,828
245
2,128
19,296
15,633
0
10,112
9,074
0
34,497
W
Cerberus
Cult38
Cerberus
0
0
0
0
904
274
0
371
533
175
0
W
Zhong Kui
Hawtnes
Zhong Kui
25,845
3,421
0
11,329
18,039
15,777
1,143
3,204
14,835
70,223
0
W
Gilgamesh
ImNakie69
Gilgamesh
12,274
1,978
0
239
15,565
17,548
455
4,841
10,724
0
32,897
L
8,046
1,766
2,293
2,899
13,111
5,862
275
7,680
5,431
38,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
33,345
177
Minions Killed
166
8
Camps Cleared
5
777,479
Distance Traveled
614,426
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,882
640
78
5
1
260,227
0
L
Osiris
10,075
593
35
2
5
267,206
3
W
Cerberus
7,823
460
3
0
0
11,620
0
W
Zhong Kui
12,833
755
112
7
3
286,910
1
W
Gilgamesh
12,689
746
51
3
2
315,896
0
L
Ra
9,683
570
64
4
2
250,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role