Player Matchup

Fenrir
Fenrir
CraKy12
Fenrir
Level 148
God Stats
2W - 2L
1,534 SR
Queue Stats
153W - 121L
1,666 Elo+
Solo
He Bo
He Bo
ObiPanKentuky
He Bo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,509 Elo+
Solo
Tyr
Tyr
Suicidal薬物
Tyr
Level 68
God Stats
3W - 6L
1,485 SR
Queue Stats
32W - 35L
1,451 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,542 Elo+

VS

Team Averages
Level 76
1,573 SR
1,444 Elo+
Fenrir
Fenrir
Azdelian
Fenrir
Level 124
God Stats
2W - 3L
1,835 SR
Queue Stats
164W - 196L
1,510 Elo+
Solo
Artemis
Artemis
Caigatan
Artemis
Level 37
God Stats
37W - 40L
1,457 SR
Queue Stats
183W - 245L
1,411 Elo+
Party 1
Ah Puch
Ah Puch
IriulMaster
Ah Puch
Level 66
God Stats
1W - 4L
1,427 SR
Queue Stats
223W - 244L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CraKy12
Fenrir
17
17 / 3 / 8
13,784
862
21,019
22,434
23,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 7 / 10
10,825
677
10,344
12,411
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 7 / 13
11,284
705
6,126
14,541
13,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azdelian
Fenrir
14
7 / 11 / 7
11,424
714
12,106
18,068
7,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Caigatan
Artemis
14
6 / 8 / 6
10,636
665
18,317
13,073
4,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
IriulMaster
Ah Puch
14
4 / 6 / 10
10,682
668
12,984
13,147
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
25
Kills
17
17
Deaths
25
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Azdelian
Fenrir
7
11
7
0.95
L
Artemis
Caigatan
Artemis
6
8
6
1.13
W
Fenrir
CraKy12
Fenrir
17
3
8
7
L
Ah Puch
IriulMaster
Ah Puch
4
6
10
1.5
W
3
7
10
1.14
W
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,489
Damage
43,407
49,386
Taken
44,288
40,661
Mitigated
16,063
5,323
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Azdelian
Fenrir
12,106
3,818
0
1,228
18,068
7,048
180
2,384
15,684
0
22,339
L
Artemis
Caigatan
Artemis
18,317
9,095
0
190
13,073
4,520
661
4,554
8,519
0
41,676
W
Fenrir
CraKy12
Fenrir
21,019
7,372
0
3,409
22,434
23,260
1,316
5,617
16,817
0
46,528
L
Ah Puch
IriulMaster
Ah Puch
12,984
1,255
0
1,070
13,147
4,495
287
3,642
9,505
32,098
0
W
10,344
805
0
682
12,411
3,794
276
2,916
9,495
31,351
0
W
6,126
184
0
1,232
14,541
13,607
297
5,422
9,119
0
28,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
32,742
157
Minions Killed
130
8
Camps Cleared
7
827,817
Distance Traveled
778,082
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,424
714
23
1
1
260,862
4
L
Artemis
10,636
665
57
4
6
247,802
4
W
Fenrir
13,784
862
36
2
3
289,138
4
L
Ah Puch
10,682
668
50
3
0
269,418
1
W
He Bo
10,825
677
74
5
2
249,259
3
W
Tyr
11,284
705
47
3
3
289,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role