Player Matchup

Nemesis
Nemesis
I-_am_-Zee
Nemesis
Level 17
God Stats
11W - 3L
1,795 SR
Queue Stats
23W - 19L
1,414 Elo+
Solo
Izanami
Izanami
Mahdi20009731
Izanami
Level 18
God Stats
48W - 62L
1,320 SR
Queue Stats
118W - 187L
1,241 Elo+
Solo
Freya
Freya
MiiguelBlascoo13
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 142L
1,265 Elo+
Solo
Zhong Kui
Zhong Kui
Sawed HD
Zhong Kui
Level 27
God Stats
10W - 7L
1,494 SR
Queue Stats
170W - 175L
1,372 Elo+
Solo
Fenrir
Fenrir
keloan2702
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,358 Elo+

VS

Team Averages
Level 21
1,495 SR
1,334 Elo+
Cthulhu
Cthulhu
BoomerLol1
Cthulhu
Level 29
God Stats
0W - 2L
1,255 SR
Queue Stats
94W - 103L
1,329 Elo+
Party 1
Loki
Loki
CharaKas22
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Du-Fan-Boy
Odin
Level 19
God Stats
5W - 2L
1,678 SR
Queue Stats
17W - 31L
1,219 Elo+
Solo
Izanami
Izanami
HeavensDoor708
Izanami
Level 26
God Stats
12W - 10L
1,543 SR
Queue Stats
57W - 66L
1,346 Elo+
Party 1
Zeus
Zeus
Orkmac
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I-_am_-Zee
Nemesis
18
1 / 2 / 4
10,905
545
10,202
14,146
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
16
4 / 2 / 1
10,185
509
7,585
8,978
3,105
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 2
8,768
438
4,775
13,445
4,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
Sawed HD
Zhong Kui
16
5 / 5 / 3
9,909
495
13,191
17,212
11,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
keloan2702
Fenrir
15
3 / 4 / 4
9,605
480
6,167
15,779
14,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoomerLol1
Cthulhu
14
1 / 2 / 9
8,374
419
9,361
17,651
13,742
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 0 / 0
5,555
278
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 3
8,991
450
7,935
15,701
15,147
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 0
10,326
516
7,930
6,122
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
Orkmac
Zeus
17
8 / 6 / 2
10,254
513
18,862
13,199
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
13
Kills
16
16
Deaths
13
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BoomerLol1
Cthulhu
1
2
9
2.75
L
0
0
0
0
L
1
5
3
0.5
L
6
0
0
6
W
Nemesis
I-_am_-Zee
Nemesis
1
2
4
1.5
W
Izanami
4
2
1
2.25
W
0
3
2
0.33
L
Zeus
Orkmac
Zeus
8
6
2
1.5
W
Zhong Kui
Sawed HD
Zhong Kui
5
5
3
1.3
W
Fenrir
keloan2702
Fenrir
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,920
Damage
44,088
69,560
Taken
52,673
40,939
Mitigated
35,613
20,062
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BoomerLol1
Cthulhu
9,361
533
1,235
6,201
17,651
13,742
0
7,251
10,327
31,486
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,935
1,550
0
1,815
15,701
15,147
0
2,824
12,284
0
38,120
L
7,930
5,198
0
3,768
6,122
2,333
2,410
2,329
3,793
0
66,523
W
Nemesis
I-_am_-Zee
Nemesis
10,202
5,092
0
4,016
14,146
7,498
0
4,685
9,361
0
110,880
W
Izanami
7,585
6,087
0
1,108
8,978
3,105
7,759
5,447
3,271
0
63,136
W
4,775
1,194
0
3,378
13,445
4,278
54
3,012
10,393
39,677
0
L
Zeus
Orkmac
Zeus
18,862
4,494
274
2,627
13,199
4,391
180
5,562
7,588
51,314
0
W
Zhong Kui
Sawed HD
Zhong Kui
13,191
813
0
6,753
17,212
11,398
414
10,935
5,713
46,686
0
W
Fenrir
keloan2702
Fenrir
6,167
1,824
0
4,807
15,779
14,660
0
3,084
12,599
0
36,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,372
Gold Earned
43,500
526
Minions Killed
324
0
Camps Cleared
0
1,752,803
Distance Traveled
1,340,588
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,374
419
45
2
0
386,974
0
L
Loki
5,555
278
0
0
0
11,797
0
L
Odin
8,991
450
67
3
0
350,226
0
L
Izanami
10,326
516
137
7
0
277,977
0
W
Nemesis
10,905
545
178
9
0
384,687
1
W
Izanami
10,185
509
134
7
0
372,221
0
W
Freya
8,768
438
67
3
0
366,431
3
L
Zeus
10,254
513
75
4
0
313,614
3
W
Zhong Kui
9,909
495
73
4
0
330,068
1
W
Fenrir
9,605
480
74
4
0
299,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role