Player Matchup

Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Enkila
Rama
Level 126
God Stats
2W - 3L
1,558 SR
Queue Stats
353W - 331L
1,572 Elo+
Party 1
Kuzenbo
Kuzenbo
Immortality6468
Kuzenbo
Level 125
God Stats
3W - 9L
1,410 SR
Queue Stats
89W - 101L
1,522 Elo+
Party 1
Sol
Sol
Paisano20
Sol
Level 67
God Stats
6W - 9L
1,469 SR
Queue Stats
41W - 50L
1,458 Elo+
Solo
Ne Zha
Ne Zha
RileyX7
Ne Zha
Level 78
God Stats
2W - 2L
1,568 SR
Queue Stats
234W - 235L
1,570 Elo+
Solo
Team Averages
Level 105
1,501 SR
1,524 Elo+

VS

Team Averages
Level 91
1,573 SR
1,623 Elo+
Ra
Ra
DaGuyBesideYou
Ra
Level 64
God Stats
4W - 5L
1,785 SR
Queue Stats
321W - 139L
1,731 Elo+
Party 2
Ullr
Ullr
Mehtev4S
Ullr
Level 158
God Stats
8W - 2L
1,388 SR
Queue Stats
123W - 72L
1,598 Elo+
Party 2
Erlang Shen
Erlang Shen
Rekuri
Erlang Shen
Level 160
God Stats
5W - 6L
1,685 SR
Queue Stats
574W - 262L
1,804 Elo+
Party 2
Osiris
Osiris
StretchedLuffy
Osiris
Level 66
God Stats
11W - 9L
1,525 SR
Queue Stats
371W - 226L
1,623 Elo+
Party 2
Raijin
Raijin
tuftybog
Raijin
Level 8
God Stats
5W - 5L
1,482 SR
Queue Stats
9W - 11L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 4 / 2
8,053
537
6,687
10,817
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Enkila
Rama
10
0 / 10 / 0
6,044
403
2,776
10,380
2,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 2 / 0
6,366
424
5,131
12,293
8,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 0
7,639
509
3,005
8,856
3,664
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
RileyX7
Ne Zha
13
2 / 4 / 1
7,634
509
6,600
9,097
6,768
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 1
10,298
687
11,514
6,651
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
15
5 / 1 / 9
8,873
592
8,829
8,888
2,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Rekuri
Erlang Shen
12
2 / 0 / 12
7,967
531
8,188
9,779
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 6
8,421
561
4,097
7,320
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
tuftybog
Raijin
12
2 / 4 / 2
7,271
485
2,220
6,151
1,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
7
Kills
23
23
Deaths
7
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
2
1
W
12
1
1
12.5
L
Rama
Enkila
Rama
0
10
0
0
L
2
2
0
1
W
Ullr
5
1
9
9.5
L
0
3
0
0
W
Erlang Shen
Rekuri
Erlang Shen
2
0
12
8
L
Ne Zha
RileyX7
Ne Zha
2
4
1
0.63
W
2
1
6
5
W
Raijin
tuftybog
Raijin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,199
Damage
34,848
51,443
Taken
38,789
25,819
Mitigated
17,505
8,717
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,687
1,168
0
395
10,817
4,121
0
3,102
7,609
0
50,579
W
11,514
1,591
1,312
3,649
6,651
2,451
0
2,350
4,301
81,618
0
L
Rama
Enkila
Rama
2,776
1,638
0
842
10,380
2,333
0
1,298
9,042
0
29,248
L
5,131
2,222
60
2,370
12,293
8,933
0
3,688
8,522
21,777
0
W
Ullr
8,829
3,311
0
1,108
8,888
2,901
1,270
1,969
6,919
0
61,423
L
3,005
1,056
0
3,394
8,856
3,664
0
2,717
5,983
51,446
0
W
Erlang Shen
Rekuri
Erlang Shen
8,188
3,734
0
4,609
9,779
5,935
0
3,464
6,315
0
28,924
L
Ne Zha
RileyX7
Ne Zha
6,600
2,366
0
1,656
9,097
6,768
0
2,520
6,553
0
40,822
W
4,097
2,007
0
3,343
7,320
4,784
0
401
6,919
0
44,357
W
Raijin
tuftybog
Raijin
2,220
687
0
906
6,151
1,434
472
113
6,038
27,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,736
Gold Earned
42,830
371
Minions Killed
475
0
Camps Cleared
0
1,352,972
Distance Traveled
1,454,627
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,053
537
98
7
0
275,032
6
W
Ra
10,298
687
165
11
0
339,850
4
L
Rama
6,044
403
61
4
0
237,810
1
L
Kuzenbo
6,366
424
26
2
0
293,226
1
W
Ullr
8,873
592
116
8
0
286,113
6
L
Sol
7,639
509
121
8
0
280,158
4
W
Erlang Shen
7,967
531
39
3
0
321,224
6
L
Ne Zha
7,634
509
65
4
0
266,746
3
W
Osiris
8,421
561
104
7
0
282,920
5
W
Raijin
7,271
485
51
3
0
224,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role