Player Matchup

Jormungandr
Jormungandr
CAM1000100
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,671 Elo+
Solo
Ah Puch
Ah Puch
Lowkey_Limitless
Ah Puch
Level 15
God Stats
0W - 2L
1,302 SR
Queue Stats
11W - 17L
1,303 Elo+
Party 2
Kali
Kali
Lowkey_Macho
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,290 Elo+
Party 2
Fenrir
Fenrir
xBrookster96
Fenrir
Level 25
God Stats
0W - 2L
1,300 SR
Queue Stats
90W - 118L
1,337 Elo+
Party 3
Odin
Odin
xR4Z0Rx_Legend
Odin
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
96W - 120L
1,363 Elo+
Party 3
Team Averages
Level 20
1,420 SR
1,393 Elo+

VS

Team Averages
Level 20
1,558 SR
1,393 Elo+
Anubis
Anubis
Sliq 06
Anubis
Level 17
God Stats
65W - 45L
1,584 SR
Queue Stats
148W - 134L
1,457 Elo+
Party 1
Artemis
Artemis
crisnhick
Artemis
Level 27
God Stats
5W - 2L
1,860 SR
Queue Stats
21W - 13L
1,396 Elo+
Solo
Ares
Ares
genial-ghost0
Ares
Level 17
God Stats
47W - 40L
1,505 SR
Queue Stats
168W - 155L
1,467 Elo+
Solo
Tiamat
Tiamat
olivermccleary
Tiamat
Level 22
God Stats
10W - 13L
1,305 SR
Queue Stats
17W - 26L
1,220 Elo+
Solo
Ymir
Ymir
sB D3ADLY
Ymir
Level 15
God Stats
62W - 46L
1,533 SR
Queue Stats
120W - 111L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CAM1000100
Jormungandr
17
4 / 5 / 4
11,861
1,078
19,129
20,908
15,285
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 10 / 8
11,697
1,063
20,349
21,673
7,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 12 / 5
11,260
1,024
9,161
21,572
8,324
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
2 / 12 / 3
10,702
973
5,020
20,738
11,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 11 / 5
10,338
940
6,194
22,835
19,901
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sliq 06
Anubis
20
12 / 3 / 27
14,018
1,274
25,688
17,842
9,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
crisnhick
Artemis
20
21 / 4 / 20
14,962
1,360
34,628
14,411
6,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 1 / 29
13,511
1,228
14,181
13,889
18,444
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 3 / 3
9,188
835
1,007
3,254
1,945
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
20
9 / 2 / 32
13,916
1,265
21,075
17,529
8,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
161
12
Kills
50
50
Deaths
13
25
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CAM1000100
Jormungandr
4
5
4
1.2
L
2
10
8
0.6
L
3
12
5
0.46
W
Anubis
Sliq 06
Anubis
12
3
27
8.5
W
Artemis
crisnhick
Artemis
21
4
20
7.75
W
8
1
29
22.5
W
0
3
3
0.5
W
Ymir
9
2
32
12.5
L
Fenrir
2
12
3
0.29
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,853
Damage
96,579
107,726
Taken
66,925
62,396
Mitigated
44,227
7,739
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CAM1000100
Jormungandr
19,129
4,375
312
2,460
20,908
15,285
0
11,777
9,131
41,388
0
L
20,349
2,657
0
1,452
21,673
7,370
0
12,499
9,174
47,713
0
L
9,161
7,464
0
2,711
21,572
8,324
0
10,278
11,294
54
20,093
W
Anubis
Sliq 06
Anubis
25,688
1,394
191
8,002
17,842
9,333
0
11,485
6,357
50,885
0
W
Artemis
crisnhick
Artemis
34,628
20,682
0
2,064
14,411
6,097
0
8,691
5,720
0
54,536
W
14,181
1,180
0
0
13,889
18,444
0
7,122
6,767
29,977
0
W
1,007
130
0
384
3,254
1,945
0
1,148
2,106
9,705
0
W
Ymir
21,075
3,373
578
3,286
17,529
8,408
0
11,072
6,457
31,022
0
L
Fenrir
5,020
3,378
0
804
20,738
11,516
0
13,902
6,836
0
17,962
L
6,194
2,487
0
0
22,835
19,901
0
13,495
9,340
0
25,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,858
Gold Earned
65,595
176
Minions Killed
192
9
Camps Cleared
3
890,442
Distance Traveled
817,278
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,861
1,078
53
5
1
210,791
1
L
Ah Puch
11,697
1,063
39
4
2
176,235
0
L
Kali
11,260
1,024
26
2
3
200,301
0
W
Anubis
14,018
1,274
70
6
2
165,505
0
W
Artemis
14,962
1,360
45
4
1
177,702
0
W
Ares
13,511
1,228
27
2
0
219,772
0
W
Tiamat
9,188
835
20
2
0
50,665
2
W
Ymir
13,916
1,265
30
3
0
203,634
0
L
Fenrir
10,702
973
19
2
2
149,643
0
L
Odin
10,338
940
39
4
1
153,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role