Player Matchup

Fenrir
Fenrir
BerzerkGamer93
Fenrir
Level 14
God Stats
13W - 12L
1,288 SR
Queue Stats
20W - 20L
1,426 Elo+
Solo
Skadi
Skadi
Ch1ddyBANG01
Skadi
Level 24
God Stats
42W - 44L
1,523 SR
Queue Stats
202W - 249L
1,394 Elo+
Party 1
Chang'e
Chang'e
Jorgey10
Chang'e
Level 12
God Stats
6W - 4L
1,445 SR
Queue Stats
31W - 24L
1,523 Elo+
Solo
Sylvanus
Sylvanus
L0ngstickrick69
Sylvanus
Level 24
God Stats
41W - 43L
1,524 SR
Queue Stats
307W - 402L
1,442 Elo+
Party 1
Cupid
Cupid
Scummy-Steve
Cupid
Level 25
God Stats
4W - 4L
1,465 SR
Queue Stats
114W - 110L
1,487 Elo+
Solo
Team Averages
Level 20
1,449 SR
1,454 Elo+

VS

Team Averages
Level 13
1,461 SR
1,420 Elo+
Neith
Neith
BK-king10
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,345 Elo+
Solo
Vamana
Vamana
Gabriel98334
Vamana
Level 4
God Stats
0W - 1L
1,301 SR
Queue Stats
15W - 22L
1,412 Elo+
Solo
Artemis
Artemis
Steven__Scott
Artemis
Level 28
God Stats
45W - 31L
1,465 SR
Queue Stats
55W - 37L
1,491 Elo+
Solo
Zeus
Zeus
XxSeptimopecado
Zeus
Level 17
God Stats
31W - 20L
1,653 SR
Queue Stats
88W - 74L
1,561 Elo+
Solo
Chernobog
Chernobog
fortnite_pro8123
Chernobog
Level 8
God Stats
2W - 3L
1,385 SR
Queue Stats
8W - 20L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,126
913
8,683
10,846
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 7 / 5
10,697
1,070
15,518
15,491
6,193
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Jorgey10
Chang'e
17
5 / 2 / 8
11,301
1,130
10,141
12,837
4,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
16
1 / 4 / 7
9,721
972
6,507
16,832
13,866
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 3 / 8
9,566
957
6,752
13,363
4,449
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

214

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BK-king10
Neith
14
0 / 2 / 4
8,323
832
1,295
1,853
558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
1 / 3 / 5
9,228
923
2,611
8,238
3,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
17
6 / 3 / 8
11,528
1,153
19,354
13,031
5,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
13 / 3 / 4
12,946
1,295
32,243
11,879
4,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
17
0 / 4 / 9
9,871
987
10,404
14,225
5,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
50
15
Kills
20
20
Deaths
15
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
BK-king10
Neith
0
2
4
1
W
1
4
4
0.75
W
7
7
5
1.36
L
Vamana
1
3
5
1.17
W
Chang'e
Jorgey10
Chang'e
5
2
8
4.5
W
Sylvanus
1
4
7
1.13
W
1
3
8
1.67
L
Artemis
6
3
8
3.33
L
13
3
4
5
L
Chernobog
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
65,907
69,369
Taken
49,226
35,464
Mitigated
19,538
23,439
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BK-king10
Neith
1,295
673
0
40
1,853
558
0
665
1,188
0
1,467
W
8,683
1,692
0
735
10,846
6,231
0
4,132
6,714
0
18,955
W
15,518
8,165
366
1,038
15,491
6,193
0
8,012
7,479
0
26,347
L
Vamana
2,611
778
0
952
8,238
3,763
0
1,786
6,278
0
6,360
W
Chang'e
Jorgey10
Chang'e
10,141
1,034
4,835
5,148
12,837
4,725
0
6,325
6,512
38,316
0
W
Sylvanus
6,507
1,017
3,661
4,808
16,832
13,866
0
8,412
8,420
11,260
0
W
6,752
2,739
1,625
1,223
13,363
4,449
0
5,362
8,001
0
29,371
L
Artemis
19,354
8,132
0
820
13,031
5,175
0
5,699
7,243
0
42,998
L
32,243
2,033
446
775
11,879
4,155
0
4,178
7,660
52,748
0
L
Chernobog
10,404
5,942
0
813
14,225
5,887
0
4,320
9,649
0
26,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,411
Gold Earned
51,896
181
Minions Killed
154
2
Camps Cleared
2
940,085
Distance Traveled
722,047
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,323
832
2
0
0
50,020
0
W
Fenrir
9,126
913
21
2
0
172,594
2
W
Skadi
10,697
1,070
19
2
0
174,330
0
L
Vamana
9,228
923
3
0
0
148,758
0
W
Chang'e
11,301
1,130
85
9
0
203,535
1
W
Sylvanus
9,721
972
4
0
0
200,585
3
W
Cupid
9,566
957
52
5
2
189,041
0
L
Artemis
11,528
1,153
64
6
0
181,134
0
L
Zeus
12,946
1,295
53
5
1
166,500
1
L
Chernobog
9,871
987
32
3
1
175,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role