Player Matchup

The Morrigan
The Morrigan
HOT N COLD 34
The Morrigan
Level 152
God Stats
7W - 12L
1,360 SR
Queue Stats
628W - 595L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ipwnurfacee
Cu Chulainn
Level 129
God Stats
17W - 18L
1,540 SR
Queue Stats
211W - 203L
1,620 Elo+
Solo
Nu Wa
Nu Wa
Rysni
Nu Wa
Level 124
God Stats
9W - 8L
1,529 SR
Queue Stats
369W - 355L
1,592 Elo+
Solo
Cabrakan
Cabrakan
SinArma
Cabrakan
Level 106
God Stats
43W - 36L
1,576 SR
Queue Stats
940W - 843L
1,582 Elo+
Solo
Charybdis
Charybdis
XxrexbuttmunchxX
Charybdis
Level 127
God Stats
0W - 1L
1,438 SR
Queue Stats
18W - 16L
1,629 Elo+
Solo
Team Averages
Level 128
1,489 SR
1,599 Elo+

VS

Team Averages
Level 109
1,512 SR
1,590 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Soccerfanl609
Vulcan
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 234L
1,589 Elo+
Party 1
Nemesis
Nemesis
le__monke___
Nemesis
Level 106
God Stats
8W - 5L
1,636 SR
Queue Stats
67W - 72L
1,587 Elo+
Solo
Charybdis
Charybdis
u_scerwd_a_karl
Charybdis
Level 146
God Stats
4W - 2L
1,515 SR
Queue Stats
158W - 141L
1,591 Elo+
Solo
Ares
Ares
zZzELDERzZz
Ares
Level 95
God Stats
2W - 0L
1,411 SR
Queue Stats
24W - 13L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HOT N COLD 34
The Morrigan
6
0 / 0 / 1
4,041
577
1,875
2,092
461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Ipwnurfacee
Cu Chulainn
5
0 / 4 / 0
3,497
500
1,234
3,540
1,781
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nu Wa
Rysni
Nu Wa
7
1 / 3 / 1
4,408
630
2,530
3,784
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
SinArma
Cabrakan
6
0 / 1 / 3
3,722
532
1,808
4,381
1,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
7
3 / 2 / 0
4,374
625
2,036
2,492
689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
4 / 0 / 1
5,089
727
2,925
4,108
1,983
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 1 / 2
4,445
635
2,086
1,624
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
le__monke___
Nemesis
7
1 / 0 / 0
4,405
629
425
3,379
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Charybdis
u_scerwd_a_karl
Charybdis
8
3 / 1 / 0
4,795
685
2,325
3,553
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 3
3,934
562
1,633
3,920
1,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
9
10
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
1
4.5
L
The Morrigan
HOT N COLD 34
The Morrigan
0
0
1
0.5
L
Cu Chulainn
Ipwnurfacee
Cu Chulainn
0
4
0
0
L
Nu Wa
Rysni
Nu Wa
1
3
1
0.5
L
Cabrakan
SinArma
Cabrakan
0
1
3
1.5
W
1
1
2
2
L
Charybdis
3
2
0
1.5
W
Nemesis
le__monke___
Nemesis
1
0
0
1
W
Charybdis
u_scerwd_a_karl
Charybdis
3
1
0
3
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,483
Damage
9,394
16,289
Taken
16,584
5,845
Mitigated
5,814
3,839
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,925
1,209
0
1,635
4,108
1,983
750
1,502
2,606
0
20,982
L
The Morrigan
HOT N COLD 34
The Morrigan
1,875
363
0
1,683
2,092
461
0
0
2,092
13,759
0
L
Cu Chulainn
Ipwnurfacee
Cu Chulainn
1,234
316
0
143
3,540
1,781
0
0
3,401
0
10,614
L
Nu Wa
Rysni
Nu Wa
2,530
573
0
554
3,784
1,084
0
1,903
1,840
21,672
0
L
Cabrakan
SinArma
Cabrakan
1,808
296
88
1,133
4,381
1,830
0
1,816
2,565
7,538
0
W
2,086
514
0
260
1,624
450
0
804
820
18,563
0
L
Charybdis
2,036
707
0
238
2,492
689
0
0
2,492
0
21,961
W
Nemesis
le__monke___
Nemesis
425
94
0
1,055
3,379
1,117
0
1,685
1,694
0
20,066
W
Charybdis
u_scerwd_a_karl
Charybdis
2,325
1,562
0
1,471
3,553
816
0
562
2,975
0
24,312
W
1,633
61
0
275
3,920
1,448
0
1,616
2,260
9,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,042
Gold Earned
22,668
178
Minions Killed
195
0
Camps Cleared
0
600,848
Distance Traveled
701,861
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,089
727
48
7
0
146,331
1
L
The Morrigan
4,041
577
53
8
0
128,668
1
L
Cu Chulainn
3,497
500
24
3
0
105,805
1
L
Nu Wa
4,408
630
46
7
0
122,318
3
L
Cabrakan
3,722
532
14
2
0
128,453
4
W
Vulcan
4,445
635
31
4
0
143,525
0
L
Charybdis
4,374
625
41
6
0
115,604
1
W
Nemesis
4,405
629
51
7
0
168,983
3
W
Charybdis
4,795
685
47
7
0
111,455
3
W
Ares
3,934
562
18
3
0
131,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role