Player Matchup

Jormungandr
Jormungandr
JemoFox
Jormungandr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 51L
1,820 Elo+
Solo
Skadi
Skadi
NOCTIS8102
Skadi
Level 15
God Stats
4W - 4L
1,637 SR
Queue Stats
10W - 9L
1,460 Elo+
Party 1
Zeus
Zeus
Tervor
Zeus
Level 29
God Stats
4W - 1L
1,942 SR
Queue Stats
46W - 32L
1,561 Elo+
Solo
Fenrir
Fenrir
aryanformat
Fenrir
Level 18
God Stats
1W - 2L
1,695 SR
Queue Stats
5W - 14L
1,233 Elo+
Party 1
Zhong Kui
Zhong Kui
mehrshadnrz
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,468 Elo+
Solo
Team Averages
Level 19
1,655 SR
1,508 Elo+

VS

Team Averages
Level 38
1,518 SR
1,507 Elo+
Ratatoskr
Ratatoskr
Lyñxess
Ratatoskr
Level 30
God Stats
6W - 1L
1,587 SR
Queue Stats
40W - 41L
1,517 Elo+
Solo
Hel
Hel
Raff20
Hel
Level 104
God Stats
1W - 0L
1,503 SR
Queue Stats
22W - 30L
1,392 Elo+
Party 3
Cernunnos
Cernunnos
Yenneferh
Cernunnos
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 20L
1,281 Elo+
Party 3
Kukulkan
Kukulkan
farren1221
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
randlerFSP
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JemoFox
Jormungandr
20
6 / 1 / 15
13,565
1,043
13,330
13,901
18,404
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
20
3 / 10 / 19
13,421
1,032
22,516
22,866
8,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
Tervor
Zeus
17
1 / 2 / 3
10,613
816
5,835
3,120
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
13 / 6 / 11
15,107
1,162
21,312
18,671
11,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
mehrshadnrz
Zhong Kui
20
7 / 7 / 14
14,453
1,112
26,936
24,800
21,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

70

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Lyñxess
Ratatoskr
20
6 / 8 / 12
13,315
1,024
15,903
19,849
14,298
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Raff20
Hel
20
6 / 7 / 14
13,395
1,030
14,520
21,379
13,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Yenneferh
Cernunnos
20
5 / 3 / 16
13,359
1,028
12,435
13,844
6,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
farren1221
Kukulkan
19
6 / 7 / 12
12,898
992
20,501
16,063
6,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
randlerFSP
Cthulhu
20
3 / 5 / 16
13,144
1,011
15,999
27,136
27,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
96
30
Kills
26
26
Deaths
30
62
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
JemoFox
Jormungandr
6
1
15
13.5
W
Ratatoskr
Lyñxess
Ratatoskr
6
8
12
1.5
L
Skadi
3
10
19
1.25
W
Hel
Raff20
Hel
6
7
14
1.86
L
Zeus
Tervor
Zeus
1
2
3
1.25
W
Cernunnos
Yenneferh
Cernunnos
5
3
16
4.33
L
Fenrir
13
6
11
3.08
W
Kukulkan
farren1221
Kukulkan
6
7
12
1.71
L
Zhong Kui
mehrshadnrz
Zhong Kui
7
7
14
2
W
Cthulhu
randlerFSP
Cthulhu
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,929
Damage
79,358
83,358
Taken
98,271
61,274
Mitigated
67,885
8,585
Healing
27,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
JemoFox
Jormungandr
13,330
4,298
0
0
13,901
18,404
0
7,759
6,142
33,800
0
W
Ratatoskr
Lyñxess
Ratatoskr
15,903
3,032
0
772
19,849
14,298
0
9,329
10,520
0
31,310
L
Skadi
22,516
11,644
0
0
22,866
8,528
0
16,940
5,926
0
50,974
W
Hel
Raff20
Hel
14,520
1,838
12,944
9,315
21,379
13,137
0
8,186
13,193
30,729
0
L
Zeus
Tervor
Zeus
5,835
1,017
0
499
3,120
1,090
0
2,317
803
16,745
0
W
Cernunnos
Yenneferh
Cernunnos
12,435
6,201
0
1,394
13,844
6,039
0
7,785
6,059
0
39,095
L
Fenrir
21,312
3,544
0
1,067
18,671
11,852
0
9,235
9,436
0
37,001
W
Kukulkan
farren1221
Kukulkan
20,501
1,796
0
517
16,063
6,657
0
7,157
8,906
41,775
0
L
Zhong Kui
mehrshadnrz
Zhong Kui
26,936
1,829
0
7,019
24,800
21,400
0
14,769
10,031
53,237
0
W
Cthulhu
randlerFSP
Cthulhu
15,999
955
656
1,498
27,136
27,754
0
13,644
13,492
43,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,159
Gold Earned
66,111
217
Minions Killed
246
6
Camps Cleared
5
1,112,207
Distance Traveled
1,222,322
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,565
1,043
44
3
1
253,724
1
W
Ratatoskr
13,315
1,024
39
3
2
259,394
0
L
Skadi
13,421
1,032
57
4
1
231,901
1
W
Hel
13,395
1,030
32
2
1
260,542
0
L
Zeus
10,613
816
16
1
1
96,606
0
W
Cernunnos
13,359
1,028
67
5
1
211,200
0
L
Fenrir
15,107
1,162
30
2
3
286,693
1
W
Kukulkan
12,898
992
54
4
0
237,445
1
L
Zhong Kui
14,453
1,112
70
5
0
243,283
0
W
Cthulhu
13,144
1,011
54
4
1
253,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role