Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LSQ Heineken
Ah Muzen Cab
Level 121
God Stats
3W - 2L
1,705 SR
Queue Stats
114W - 76L
1,666 Elo+
Party 1
Ymir
Ymir
huardisaac
Ymir
Level 9
God Stats
59W - 27L
1,785 SR
Queue Stats
65W - 32L
1,753 Elo+
Party 1
Team Averages
Level 49
1,663 SR
1,640 Elo+

VS

Team Averages
Level 49
1,604 SR
1,611 Elo+
Mulan
Mulan
ArmdayLOL
Mulan
Level 89
God Stats
40W - 22L
1,724 SR
Queue Stats
776W - 606L
1,669 Elo+
Party 2
Artemis
Artemis
CardioLol
Artemis
Level 37
God Stats
8W - 5L
1,488 SR
Queue Stats
387W - 200L
1,709 Elo+
Party 2
Merlin
Merlin
Uniited09
Merlin
Level 21
God Stats
11W - 11L
1,600 SR
Queue Stats
23W - 32L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 4 / 2
11,906
567
11,212
22,930
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
LSQ Heineken
Ah Muzen Cab
16
3 / 1 / 3
12,253
583
20,586
16,215
5,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 2
12,410
591
10,934
21,515
20,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ArmdayLOL
Mulan
15
0 / 1 / 7
11,812
562
7,606
27,035
21,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
CardioLol
Artemis
16
4 / 4 / 3
12,908
615
29,764
17,740
6,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Uniited09
Merlin
16
3 / 1 / 4
12,929
616
16,720
8,915
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
7
7
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
2
0.5
W
Mulan
ArmdayLOL
Mulan
0
1
7
3.5
W
Artemis
CardioLol
Artemis
4
4
3
1.38
L
Ah Muzen Cab
LSQ Heineken
Ah Muzen Cab
3
1
3
4.5
W
Merlin
Uniited09
Merlin
3
1
4
5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,732
Damage
54,090
60,660
Taken
53,690
47,337
Mitigated
32,764
19,768
Healing
21,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,212
352
409
2,946
22,930
21,208
0
6,436
16,494
35,220
0
W
Mulan
ArmdayLOL
Mulan
7,606
1,020
0
10,069
27,035
21,841
359
10,674
16,361
1,020
25,675
W
Artemis
CardioLol
Artemis
29,764
13,158
0
7,780
17,740
6,966
2,634
7,775
9,965
0
78,882
L
Ah Muzen Cab
LSQ Heineken
Ah Muzen Cab
20,586
7,218
0
8,025
16,215
5,614
352
5,219
10,996
0
74,825
W
Merlin
Uniited09
Merlin
16,720
410
0
3,669
8,915
3,957
342
4,425
4,490
64,653
0
L
10,934
1,258
1,484
6,904
21,515
20,515
0
6,333
15,182
26,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
37,649
219
Minions Killed
270
8
Camps Cleared
8
1,133,977
Distance Traveled
1,088,224
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,906
567
59
3
1
389,343
6
W
Mulan
11,812
562
42
2
2
379,460
5
W
Artemis
12,908
615
113
5
2
343,418
6
L
Ah Muzen Cab
12,253
583
135
6
5
382,456
5
W
Merlin
12,929
616
115
5
4
365,346
9
L
Ymir
12,410
591
25
1
2
362,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role