Player Matchup

Vulcan
Vulcan
HoboSasuke
Vulcan
Level 66
God Stats
20W - 12L
1,558 SR
Queue Stats
244W - 306L
1,446 Elo+
Party 1
Bellona
Bellona
heat290
Bellona
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,332 Elo+
Party 1
Ravana
Ravana
itzClamp-
Ravana
Level 22
God Stats
12W - 28L
1,171 SR
Queue Stats
66W - 113L
1,187 Elo+
Solo
Team Averages
Level 37
1,410 SR
1,321 Elo+

VS

Team Averages
Level 20
1,474 SR
1,123 Elo+
Tiamat
Tiamat
buho_citado
Tiamat
Level 12
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 6L
1,057 Elo+
Solo
Fenrir
Fenrir
keskin_pelte
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,098 Elo+
Solo
Bacchus
Bacchus
yagoleocadio
Bacchus
Level 41
God Stats
29W - 38L
1,581 SR
Queue Stats
138W - 206L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HoboSasuke
Vulcan
16
7 / 2 / 9
11,878
742
12,353
9,259
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
heat290
Bellona
13
4 / 5 / 10
11,388
712
7,716
14,681
8,786
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
itzClamp-
Ravana
14
6 / 2 / 9
11,207
700
8,232
10,558
4,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 7 / 3
9,396
587
3,479
11,195
5,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
12
0 / 5 / 5
9,745
609
4,880
12,497
5,007
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
yagoleocadio
Bacchus
15
7 / 5 / 0
11,803
738
15,691
15,318
16,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
8
9
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
HoboSasuke
Vulcan
7
2
9
5.75
L
Tiamat
1
7
3
0.36
W
Bellona
heat290
Bellona
4
5
10
1.8
W
Ravana
itzClamp-
Ravana
6
2
9
5.25
L
Fenrir
0
5
5
0.5
L
Bacchus
yagoleocadio
Bacchus
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
24,050
34,498
Taken
39,010
16,423
Mitigated
27,558
4,242
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
HoboSasuke
Vulcan
12,353
3,329
0
230
9,259
3,575
728
6,191
3,068
52,450
0
L
Tiamat
3,479
299
0
804
11,195
5,996
0
5,066
5,905
20,112
0
W
Bellona
heat290
Bellona
7,716
2,677
0
1,906
14,681
8,786
335
8,352
6,329
0
21,253
W
Ravana
itzClamp-
Ravana
8,232
3,230
460
1,646
10,558
4,062
719
4,945
4,183
0
18,570
L
Fenrir
4,880
944
0
2,178
12,497
5,007
0
2,580
9,695
0
22,930
L
Bacchus
yagoleocadio
Bacchus
15,691
201
0
666
15,318
16,555
0
4,976
10,017
36,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
30,944
144
Minions Killed
124
6
Camps Cleared
6
885,406
Distance Traveled
748,236
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,878
742
92
6
3
291,538
0
L
Tiamat
9,396
587
35
2
0
248,161
0
W
Bellona
11,388
712
25
2
0
290,359
0
W
Ravana
11,207
700
27
2
3
303,509
4
L
Fenrir
9,745
609
29
2
3
203,764
1
L
Bacchus
11,803
738
60
4
3
296,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role