Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Atlahua
Ne Zha
Level 119
God Stats
1W - 1L
1,545 SR
Queue Stats
245W - 248L
1,452 Elo+
Solo
Tyr
Tyr
Deroose
Tyr
Level 107
God Stats
8W - 6L
1,555 SR
Queue Stats
116W - 122L
1,470 Elo+
Solo
Nu Wa
Nu Wa
jjjjjuss
Nu Wa
Level 67
God Stats
49W - 33L
1,600 SR
Queue Stats
135W - 148L
1,454 Elo+
Solo
Team Averages
Level 100
1,540 SR
1,475 Elo+

VS

Team Averages
Level 103
1,483 SR
1,433 Elo+
Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ByJulator
Charybdis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 63L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
LaKeiP
Danzaburou
Level 109
God Stats
8W - 7L
1,413 SR
Queue Stats
131W - 120L
1,451 Elo+
Solo
Hun Batz
Hun Batz
navar12
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 79L
1,449 Elo+
Party 1
Khepri
Khepri
new-36348997
Khepri
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 5 / 0
5,392
539
1,958
6,820
1,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
4
0 / 1 / 0
4,065
407
467
2,486
438
Ne Zha
Atlahua
Ne Zha
7
1 / 3 / 0
5,121
512
2,031
5,429
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
12
2 / 2 / 1
6,552
655
3,313
6,668
4,969
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
jjjjjuss
Nu Wa
10
0 / 3 / 3
5,876
588
4,433
5,687
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 1 / 1
5,876
588
3,206
4,424
1,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ByJulator
Charybdis
10
2 / 1 / 0
5,836
584
2,559
3,946
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
LaKeiP
Danzaburou
11
4 / 1 / 4
6,570
657
6,432
5,282
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
navar12
Hun Batz
11
5 / 0 / 3
6,428
643
4,104
6,687
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
8
1 / 1 / 7
5,222
522
1,212
3,199
1,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
0
0
L
Ra
 
Ra
0
1
0
0
W
Nox
 
Nox
2
1
1
2.5
L
Ne Zha
Atlahua
Ne Zha
1
3
0
0.33
W
Charybdis
ByJulator
Charybdis
2
1
0
2
L
Tyr
2
2
1
1.25
W
Danzaburou
LaKeiP
Danzaburou
4
1
4
6
L
Nu Wa
jjjjjuss
Nu Wa
0
3
3
0.5
W
Hun Batz
navar12
Hun Batz
5
0
3
6.5
W
Khepri
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,202
Damage
17,513
27,090
Taken
23,538
9,867
Mitigated
8,360
6,474
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,958
1,354
0
1,292
6,820
1,626
1,462
884
5,936
0
23,571
L
Ra
 
Ra
467
200
203
611
2,486
438
0
372
2,114
7,818
0
W
Nox
 
Nox
3,206
163
0
1,093
4,424
1,434
312
2,389
1,855
25,728
0
L
Ne Zha
Atlahua
Ne Zha
2,031
814
0
935
5,429
1,234
0
78
5,351
0
17,568
W
Charybdis
ByJulator
Charybdis
2,559
1,151
0
1,087
3,946
1,504
532
247
3,677
0
27,990
L
Tyr
3,313
282
0
1,802
6,668
4,969
34
322
6,346
0
35,837
W
Danzaburou
LaKeiP
Danzaburou
6,432
3,421
0
2,679
5,282
1,714
742
398
4,859
0
36,399
L
Nu Wa
jjjjjuss
Nu Wa
4,433
1,273
0
1,631
5,687
1,600
153
2,762
2,925
30,442
0
W
Hun Batz
navar12
Hun Batz
4,104
981
0
2,480
6,687
2,075
0
335
6,310
0
31,927
W
Khepri
1,212
268
0
0
3,199
1,633
156
1,166
1,937
6,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
29,932
243
Minions Killed
263
0
Camps Cleared
0
844,020
Distance Traveled
961,694
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,392
539
56
6
0
162,849
1
L
Ra
4,065
407
15
2
0
95,715
3
W
Nox
5,876
588
51
5
0
201,372
3
L
Ne Zha
5,121
512
41
4
0
192,507
1
W
Charybdis
5,836
584
69
7
0
151,495
1
L
Tyr
6,552
655
67
7
0
200,128
0
W
Danzaburou
6,570
657
73
7
0
187,919
1
L
Nu Wa
5,876
588
64
6
0
192,821
3
W
Hun Batz
6,428
643
63
6
0
216,895
1
W
Khepri
5,222
522
7
1
0
204,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role