Player Matchup

Fenrir
Fenrir
ChocoCr3spis
Fenrir
Level 29
God Stats
3W - 2L
1,739 SR
Queue Stats
89W - 56L
1,642 Elo+
Solo
Kumbhakarna
Kumbhakarna
Curunìr
Kumbhakarna
Level 27
God Stats
1W - 0L
1,269 SR
Queue Stats
28W - 12L
1,773 Elo+
Solo
Neith
Neith
EksWaiAi
Neith
Level 6
God Stats
1W - 2L
1,282 SR
Queue Stats
7W - 11L
1,526 Elo+
Solo
Cerberus
Cerberus
HilachaAtomica
Cerberus
Level 29
God Stats
3W - 2L
1,441 SR
Queue Stats
67W - 44L
1,570 Elo+
Solo
Nemesis
Nemesis
Letbee
Nemesis
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 33L
1,573 Elo+
Solo
Team Averages
Level 21
1,446 SR
1,617 Elo+

VS

Team Averages
Level 17
1,449 SR
1,607 Elo+
Neith
Neith
CI0wnFiesta
Neith
Level 18
God Stats
0W - 3L
1,489 SR
Queue Stats
36W - 28L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
FallOutBalls
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
G0MER1
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Kukulkan
Kukulkan
MvmntSpdOnly
Kukulkan
Level 18
God Stats
2W - 2L
1,451 SR
Queue Stats
36W - 28L
1,598 Elo+
Party 1
Mercury
Mercury
Veegs4
Mercury
Level 16
God Stats
0W - 2L
1,305 SR
Queue Stats
44W - 38L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
20 / 6 / 7
19,085
658
29,084
29,917
29,780
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kumbhakarna
Curunìr
Kumbhakarna
20
8 / 1 / 5
17,457
602
18,572
23,506
13,676
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
EksWaiAi
Neith
20
2 / 9 / 11
15,273
527
10,945
23,184
10,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
19
0 / 2 / 16
13,977
482
13,970
30,479
42,826
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Letbee
Nemesis
20
14 / 3 / 9
17,062
588
19,328
25,871
15,416
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 1
15,113
521
31,026
29,677
11,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
FallOutBalls
Guan Yu
13
0 / 14 / 2
9,898
341
3,913
20,026
12,605
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
G0MER1
Kumbhakarna
16
0 / 8 / 6
10,918
376
3,867
22,434
16,558
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
MvmntSpdOnly
Kukulkan
20
1 / 8 / 5
14,407
497
20,166
26,513
12,421
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Veegs4
Mercury
20
9 / 7 / 1
15,990
551
17,818
22,943
12,906
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
44
Kills
20
21
Deaths
44
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
10
7
1
1.5
W
Fenrir
20
6
7
3.92
W
Kumbhakarna
Curunìr
Kumbhakarna
8
1
5
10.5
W
Neith
EksWaiAi
Neith
2
9
11
0.83
L
Guan Yu
FallOutBalls
Guan Yu
0
14
2
0.07
L
Kumbhakarna
G0MER1
Kumbhakarna
0
8
6
0.38
W
Cerberus
0
2
16
4
W
Nemesis
Letbee
Nemesis
14
3
9
6.17
L
Kukulkan
MvmntSpdOnly
Kukulkan
1
8
5
0.44
L
Mercury
Veegs4
Mercury
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,899
Damage
76,790
132,957
Taken
121,593
112,051
Mitigated
65,912
37,941
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,026
19,720
0
9,868
29,677
11,422
637
10,737
18,896
0
111,754
W
Fenrir
29,084
10,647
0
8,594
29,917
29,780
2,516
6,619
23,157
2,068
120,839
W
Kumbhakarna
Curunìr
Kumbhakarna
18,572
1,399
463
7,537
23,506
13,676
4,907
6,068
17,438
138,434
0
W
Neith
EksWaiAi
Neith
10,945
5,847
0
6,393
23,184
10,353
2,276
3,458
19,695
0
113,328
L
Guan Yu
FallOutBalls
Guan Yu
3,913
1,740
102
2,210
20,026
12,605
860
1,848
18,178
0
34,221
L
Kumbhakarna
G0MER1
Kumbhakarna
3,867
525
0
1,853
22,434
16,558
1,403
5,396
17,038
29,705
0
W
Cerberus
13,970
903
0
8,138
30,479
42,826
72
7,591
22,591
46,328
0
W
Nemesis
Letbee
Nemesis
19,328
9,443
0
6,816
25,871
15,416
3,290
4,862
21,009
0
159,363
L
Kukulkan
MvmntSpdOnly
Kukulkan
20,166
1,801
0
3,596
26,513
12,421
0
9,969
16,250
130,152
0
L
Mercury
Veegs4
Mercury
17,818
6,226
0
2,265
22,943
12,906
0
5,381
17,483
0
139,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,854
Gold Earned
66,326
795
Minions Killed
661
0
Camps Cleared
0
2,789,755
Distance Traveled
2,517,463
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,113
521
149
5
0
480,761
7
W
Fenrir
19,085
658
171
6
0
534,905
2
W
Kumbhakarna
17,457
602
215
7
0
574,609
9
W
Neith
15,273
527
171
6
0
483,867
0
L
Guan Yu
9,898
341
60
2
0
448,631
0
L
Kumbhakarna
10,918
376
45
2
0
462,540
4
W
Cerberus
13,977
482
67
2
0
546,090
11
W
Nemesis
17,062
588
171
6
0
650,284
7
L
Kukulkan
14,407
497
211
7
0
511,571
19
L
Mercury
15,990
551
196
7
0
613,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role