Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Pr0ecT
Ymir
Level 17
God Stats
0W - 3L
1,320 SR
Queue Stats
20W - 16L
1,545 Elo+
Party 3
Guan Yu
Guan Yu
Robrr
Guan Yu
Level 15
God Stats
0W - 3L
1,224 SR
Queue Stats
23W - 20L
1,497 Elo+
Party 4
Fenrir
Fenrir
WolfK1b2
Fenrir
Level 128
God Stats
3W - 3L
1,566 SR
Queue Stats
64W - 40L
1,408 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jugamar
Morgan Le Fay
Level 82
God Stats
0W - 1L
1,775 SR
Queue Stats
40W - 45L
1,402 Elo+
Party 4
Team Averages
Level 65
1,477 SR
1,470 Elo+

VS

Team Averages
Level 53
1,529 SR
1,488 Elo+
Nemesis
Nemesis
 
Nemesis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AyPoll
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,621 Elo+
Party 2
Merlin
Merlin
DanaShadow
Merlin
Level 75
God Stats
23W - 36L
1,386 SR
Queue Stats
143W - 139L
1,461 Elo+
Party 1
Horus
Horus
EmanuelG17
Horus
Level 44
God Stats
3W - 0L
1,723 SR
Queue Stats
94W - 118L
1,506 Elo+
Solo
Cerberus
Cerberus
senoo-99
Cerberus
Level 87
God Stats
2W - 0L
1,536 SR
Queue Stats
36W - 31L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
3 / 4 / 0
5,510
501
4,569
6,402
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Pr0ecT
Ymir
9
1 / 3 / 3
5,402
491
2,668
7,845
3,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
Robrr
Guan Yu
10
2 / 3 / 2
6,274
570
1,935
5,489
2,696
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
WolfK1b2
Fenrir
12
5 / 2 / 1
7,325
666
3,361
7,654
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
jugamar
Morgan Le Fay
10
2 / 8 / 1
6,136
558
2,388
7,777
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
6 / 3 / 2
7,178
653
4,564
8,123
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
AyPoll
Medusa
9
2 / 3 / 3
5,846
531
6,243
5,692
1,730
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DanaShadow
Merlin
13
8 / 4 / 1
8,015
729
7,003
5,618
1,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
10
3 / 3 / 3
6,427
584
3,607
6,684
2,497
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
senoo-99
Cerberus
9
1 / 2 / 3
5,307
482
3,183
5,642
5,208
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
13
Kills
20
20
Deaths
15
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
0
0.75
W
Nemesis
 
Nemesis
6
3
2
2.33
W
Medusa
AyPoll
Medusa
2
3
3
1.17
W
Merlin
DanaShadow
Merlin
8
4
1
2.13
W
Horus
3
3
3
1.5
L
Ymir
Pr0ecT
Ymir
1
3
3
0.83
L
Guan Yu
Robrr
Guan Yu
2
3
2
1
L
Fenrir
WolfK1b2
Fenrir
5
2
1
2.75
L
Morgan Le Fay
jugamar
Morgan Le Fay
2
8
1
0.31
W
Cerberus
senoo-99
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,921
Damage
24,600
35,167
Taken
31,759
12,287
Mitigated
15,180
4,390
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,569
2,147
0
1,594
6,402
1,276
0
1,491
4,911
0
19,416
W
Nemesis
 
Nemesis
4,564
2,153
0
760
8,123
4,076
938
592
7,493
0
43,027
W
Medusa
AyPoll
Medusa
6,243
2,678
198
725
5,692
1,730
1,226
776
4,916
0
31,502
W
Merlin
DanaShadow
Merlin
7,003
667
0
250
5,618
1,669
0
1,551
3,911
45,017
0
W
Horus
3,607
2,319
414
1,135
6,684
2,497
717
596
6,060
0
25,667
L
Ymir
Pr0ecT
Ymir
2,668
94
0
490
7,845
3,101
0
1,582
6,263
12,847
0
L
Guan Yu
Robrr
Guan Yu
1,935
324
0
982
5,489
2,696
218
1,197
4,254
0
21,459
L
Fenrir
WolfK1b2
Fenrir
3,361
1,138
0
1,121
7,654
2,849
404
1,058
6,596
0
41,800
L
Morgan Le Fay
jugamar
Morgan Le Fay
2,388
402
0
203
7,777
2,365
66
4,858
2,919
25,614
0
W
Cerberus
senoo-99
Cerberus
3,183
130
0
1,138
5,642
5,208
355
1,319
4,323
14,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
32,773
257
Minions Killed
305
0
Camps Cleared
0
963,931
Distance Traveled
1,060,667
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,510
501
35
3
0
141,441
5
W
Nemesis
7,178
653
74
7
0
220,957
1
W
Medusa
5,846
531
55
5
0
196,987
3
W
Merlin
8,015
729
86
8
0
207,225
2
W
Horus
6,427
584
54
5
0
231,313
1
L
Ymir
5,402
491
27
2
0
196,790
1
L
Guan Yu
6,274
570
60
5
0
221,998
1
L
Fenrir
7,325
666
81
7
0
217,782
3
L
Morgan Le Fay
6,136
558
54
5
0
185,920
0
W
Cerberus
5,307
482
36
3
0
204,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role