Player Matchup

Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
II--Neky--II
Kukulkan
Level 60
God Stats
8W - 11L
1,377 SR
Queue Stats
318W - 264L
1,521 Elo+
Party 2
Team Averages
Level 84
1,459 SR
1,507 Elo+

VS

Team Averages
Level 33
1,474 SR
1,292 Elo+
Thor
Thor
NeverEyes90
Thor
Level 15
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 10L
1,134 Elo+
Party 1
Chronos
Chronos
SS WinD3
Chronos
Level 63
God Stats
1W - 1L
1,669 SR
Queue Stats
4W - 6L
1,448 Elo+
Solo
Medusa
Medusa
vonheimer
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
9 / 2 / 1
7,727
859
9,844
6,849
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
 
Athena
10
1 / 0 / 9
7,356
817
3,245
9,882
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
II--Neky--II
Kukulkan
11
2 / 0 / 5
6,609
734
9,935
4,342
1,616
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,048
672
3,880
9,217
4,535
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
SS WinD3
Chronos
7
0 / 1 / 1
5,241
582
2,575
6,657
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
vonheimer
Medusa
8
1 / 7 / 0
5,913
657
4,348
9,767
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
1
4.75
W
Athena
 
Athena
1
0
9
5.5
W
Kukulkan
II--Neky--II
Kukulkan
2
0
5
4.5
L
1
4
1
0.38
L
Chronos
SS WinD3
Chronos
0
1
1
0.5
L
Medusa
vonheimer
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
10,803
21,073
Taken
25,641
12,700
Mitigated
9,333
7,843
Healing
2,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,844
4,527
0
1,159
6,849
2,625
1,157
1,184
5,587
0
22,873
W
Athena
 
Athena
3,245
1,050
497
3,842
9,882
8,459
91
1,095
8,711
11,071
0
W
Kukulkan
II--Neky--II
Kukulkan
9,935
671
0
2,345
4,342
1,616
674
708
3,592
31,348
0
L
3,880
1,165
0
654
9,217
4,535
0
4,962
4,255
0
7,942
L
Chronos
SS WinD3
Chronos
2,575
1,127
0
956
6,657
1,931
266
3,702
2,955
8,376
0
L
Medusa
vonheimer
Medusa
4,348
2,188
0
840
9,767
2,867
0
4,564
5,203
0
10,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,692
Gold Earned
17,202
98
Minions Killed
39
5
Camps Cleared
1
475,745
Distance Traveled
298,167
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,727
859
32
4
4
169,107
1
W
Athena
7,356
817
13
1
0
158,132
0
W
Kukulkan
6,609
734
53
6
1
148,506
3
L
Thor
6,048
672
9
1
0
102,240
0
L
Chronos
5,241
582
19
2
1
71,829
0
L
Medusa
5,913
657
11
1
0
124,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role