Player Matchup

Sobek
Sobek
Leonox64
Sobek
Level 100
God Stats
1W - 2L
1,161 SR
Queue Stats
142W - 113L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
TenseMars
Kukulkan
Level 7
God Stats
3W - 1L
1,277 SR
Queue Stats
8W - 9L
1,308 Elo+
Solo
Anhur
Anhur
XxAzorakxX
Anhur
Level 65
God Stats
2W - 5L
1,411 SR
Queue Stats
106W - 107L
1,470 Elo+
Party 1
Bellona
Bellona
kakapuepue
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 63L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
mmONE
Gilgamesh
Level 13
God Stats
5W - 4L
1,676 SR
Queue Stats
40W - 56L
1,410 Elo+
Party 1
Team Averages
Level 38
1,405 SR
1,419 Elo+

VS

Team Averages
Level 22
1,534 SR
1,402 Elo+
Gilgamesh
Gilgamesh
Lacedaumun
Gilgamesh
Level 29
God Stats
11W - 9L
1,843 SR
Queue Stats
106W - 130L
1,414 Elo+
Solo
Loki
Loki
PTrickfoot
Loki
Level 17
God Stats
1W - 2L
1,432 SR
Queue Stats
12W - 13L
1,428 Elo+
Solo
Ganesha
Ganesha
Wakka0161
Ganesha
Level 26
God Stats
4W - 6L
1,343 SR
Queue Stats
13W - 20L
1,314 Elo+
Solo
Ne Zha
Ne Zha
WildTurtile
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,362 Elo+
Solo
Izanami
Izanami
Гидроусилитель
Izanami
Level 23
God Stats
100W - 81L
1,554 SR
Queue Stats
193W - 206L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Leonox64
Sobek
12
2 / 2 / 7
8,150
509
4,241
13,214
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
TenseMars
Kukulkan
14
4 / 3 / 1
8,645
540
7,210
8,678
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
15
9 / 1 / 2
9,296
581
12,312
8,034
2,183
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
kakapuepue
Bellona
13
1 / 5 / 0
7,892
493
4,637
12,007
3,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
mmONE
Gilgamesh
14
2 / 1 / 1
8,301
519
6,696
10,680
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lacedaumun
Gilgamesh
15
6 / 1 / 0
8,480
530
13,123
18,318
16,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 0
7,512
470
4,365
10,394
3,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Wakka0161
Ganesha
11
0 / 1 / 2
6,656
416
4,268
10,219
5,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
12
2 / 5 / 2
7,580
474
4,305
10,267
3,529
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 7 / 0
5,984
374
5,558
9,880
2,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
18
Kills
11
12
Deaths
19
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Lacedaumun
Gilgamesh
6
1
0
6
W
Sobek
Leonox64
Sobek
2
2
7
2.75
L
2
5
0
0.4
W
Kukulkan
TenseMars
Kukulkan
4
3
1
1.5
L
Ganesha
Wakka0161
Ganesha
0
1
2
1
L
Ne Zha
2
5
2
0.6
W
Anhur
9
1
2
10
W
Bellona
kakapuepue
Bellona
1
5
0
0.2
W
Gilgamesh
mmONE
Gilgamesh
2
1
1
2.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,096
Damage
31,619
52,613
Taken
59,078
24,543
Mitigated
31,067
14,571
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Lacedaumun
Gilgamesh
13,123
2,887
0
9,230
18,318
16,218
96
0
18,318
0
53,148
W
Sobek
Leonox64
Sobek
4,241
761
0
4,398
13,214
11,605
626
2,774
10,440
17,878
0
L
4,365
929
0
3,281
10,394
3,245
0
5,803
4,591
0
30,469
W
Kukulkan
TenseMars
Kukulkan
7,210
838
0
1,142
8,678
2,988
714
0
8,678
48,899
0
L
Ganesha
Wakka0161
Ganesha
4,268
762
242
2,388
10,219
5,796
0
2,412
7,807
17,660
0
L
Ne Zha
4,305
2,280
0
2,834
10,267
3,529
0
1,845
8,422
0
38,405
W
Anhur
12,312
7,258
0
4,085
8,034
2,183
2,500
1,494
6,540
0
65,858
W
Bellona
kakapuepue
Bellona
4,637
2,866
0
2,936
12,007
3,797
0
0
11,157
0
30,078
W
Gilgamesh
mmONE
Gilgamesh
6,696
3,024
0
2,010
10,680
3,970
62
0
10,273
0
59,594
L
5,558
3,354
0
500
9,880
2,279
0
1,714
8,166
0
30,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
36,212
412
Minions Killed
288
0
Camps Cleared
0
1,368,161
Distance Traveled
1,402,843
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,480
530
91
6
0
283,395
0
W
Sobek
8,150
509
16
1
0
281,231
4
L
Loki
7,512
470
56
4
0
287,366
0
W
Kukulkan
8,645
540
93
6
0
220,057
4
L
Ganesha
6,656
416
18
1
0
311,487
2
L
Ne Zha
7,580
474
65
4
0
276,588
0
W
Anhur
9,296
581
130
8
0
281,733
5
W
Bellona
7,892
493
69
4
0
275,778
0
W
Gilgamesh
8,301
519
104
7
0
309,362
1
L
Izanami
5,984
374
58
4
0
244,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role