Player Matchup

Cthulhu
Cthulhu
AGardenGnome69
Cthulhu
Level 74
God Stats
5W - 3L
1,561 SR
Queue Stats
407W - 365L
1,435 Elo+
Party 1
The Morrigan
The Morrigan
DARK G A IM E R
The Morrigan
Level 141
God Stats
2W - 0L
1,796 SR
Queue Stats
211W - 162L
1,550 Elo+
Party 1
Charybdis
Charybdis
LuciferxSamael
Charybdis
Level 147
God Stats
20W - 12L
1,478 SR
Queue Stats
444W - 379L
1,490 Elo+
Party 1
Team Averages
Level 121
1,611 SR
1,492 Elo+

VS

Team Averages
Level 90
1,428 SR
1,384 Elo+
Anubis
Anubis
Blackthakilla
Anubis
Level 126
God Stats
0W - 3L
1,182 SR
Queue Stats
132W - 121L
1,491 Elo+
Party 2
Fenrir
Fenrir
KingTredway
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,154 Elo+
Solo
Geb
Geb
StormRain202
Geb
Level 125
God Stats
10W - 8L
1,603 SR
Queue Stats
224W - 198L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
7,797
709
7,063
11,602
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
DARK G A IM E R
The Morrigan
12
4 / 1 / 6
8,061
733
9,472
4,688
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
LuciferxSamael
Charybdis
12
5 / 1 / 3
8,010
728
9,154
7,023
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,497
682
5,818
9,462
4,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
8
0 / 5 / 4
6,447
586
3,208
9,109
3,651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 3
6,751
614
6,214
11,880
10,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
4
4
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
3
3
1
1.17
W
The Morrigan
DARK G A IM E R
The Morrigan
4
1
6
7
L
Fenrir
0
5
4
0.4
W
Charybdis
LuciferxSamael
Charybdis
5
1
3
6.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
15,240
23,313
Taken
30,451
11,467
Mitigated
18,942
7,360
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,063
786
230
3,353
11,602
7,566
0
5,529
6,073
19,081
0
L
5,818
67
0
2,476
9,462
4,775
0
5,285
4,177
27,430
0
W
The Morrigan
DARK G A IM E R
The Morrigan
9,472
1,448
78
1,974
4,688
1,492
0
2,633
2,055
25,413
641
L
Fenrir
3,208
520
0
643
9,109
3,651
0
6,039
3,070
0
11,175
W
Charybdis
LuciferxSamael
Charybdis
9,154
4,967
0
1,725
7,023
2,409
288
3,975
3,048
0
29,191
L
6,214
1,004
0
195
11,880
10,516
0
5,440
6,440
17,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,868
Gold Earned
20,695
102
Minions Killed
98
5
Camps Cleared
4
635,257
Distance Traveled
582,513
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,797
709
22
2
1
231,187
5
L
Anubis
7,497
682
62
6
1
204,391
1
W
The Morrigan
8,061
733
34
3
0
206,888
3
L
Fenrir
6,447
586
15
1
3
164,489
1
W
Charybdis
8,010
728
46
4
4
197,182
2
L
Geb
6,751
614
21
2
0
213,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role