Player Matchup

Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Dajhaka
Fafnir
Level 157
God Stats
17W - 30L
1,511 SR
Queue Stats
500W - 489L
1,522 Elo+
Party 1
Bellona
Bellona
Igneel92
Bellona
Level 122
God Stats
44W - 30L
1,648 SR
Queue Stats
161W - 137L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
xXqpOsiphonOqpxX
Nu Wa
Level 46
God Stats
11W - 7L
1,521 SR
Queue Stats
88W - 84L
1,496 Elo+
Party 2
Team Averages
Level 105
1,536 SR
1,520 Elo+

VS

Team Averages
Level 73
1,496 SR
1,518 Elo+
Susano
Susano
 
Susano
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ScannyScan
Scylla
Level 62
God Stats
29W - 18L
1,708 SR
Queue Stats
69W - 58L
1,546 Elo+
Party 3
Cupid
Cupid
Thispikmin
Cupid
Level 43
God Stats
4W - 5L
1,534 SR
Queue Stats
22W - 27L
1,515 Elo+
Solo
Ra
Ra
Vankem
Ra
Level 144
God Stats
0W - 2L
1,239 SR
Queue Stats
137W - 122L
1,474 Elo+
Solo
Osiris
Osiris
aimfurchris
Osiris
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
12 / 0 / 5
9,613
641
9,425
7,261
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
 
Apollo
15
4 / 0 / 5
8,846
590
3,802
7,088
2,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Dajhaka
Fafnir
13
2 / 0 / 12
8,511
567
5,035
8,486
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Igneel92
Bellona
16
5 / 0 / 2
9,711
647
8,119
10,022
10,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 0 / 8
7,816
521
7,127
5,733
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
0 / 5 / 0
6,546
436
2,811
11,853
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
ScannyScan
Scylla
13
0 / 3 / 0
6,976
465
3,830
6,887
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
11
0 / 3 / 0
6,460
431
4,700
7,339
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
9
0 / 8 / 0
5,659
377
2,801
11,251
8,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
13
0 / 5 / 0
7,223
482
5,511
11,882
9,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
24
Kills
0
0
Deaths
24
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
0
5
14.5
W
Apollo
 
Apollo
4
0
5
6.5
L
Susano
 
Susano
0
5
0
0
W
Fafnir
Dajhaka
Fafnir
2
0
12
8
W
Bellona
Igneel92
Bellona
5
0
2
6
L
Scylla
ScannyScan
Scylla
0
3
0
0
L
Cupid
0
3
0
0
L
Ra
0
8
0
0
L
Osiris
0
5
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,508
Damage
19,653
38,590
Taken
49,212
27,672
Mitigated
25,668
16,361
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,425
5,802
0
3,273
7,261
3,362
862
1,463
5,798
0
74,145
W
Apollo
 
Apollo
3,802
3,153
0
2,978
7,088
2,781
60
1,125
5,963
0
65,754
L
Susano
 
Susano
2,811
237
0
3,636
11,853
3,505
0
3,029
8,594
0
39,953
W
Fafnir
Dajhaka
Fafnir
5,035
1,111
0
3,552
8,486
9,311
427
1,753
6,733
15,114
0
W
Bellona
Igneel92
Bellona
8,119
3,701
0
5,046
10,022
10,104
1,044
566
9,456
4,682
58,805
L
Scylla
ScannyScan
Scylla
3,830
112
0
1,616
6,887
2,816
0
1,786
4,857
44,851
0
L
Cupid
4,700
2,714
407
2,761
7,339
1,983
0
1,867
5,322
0
32,204
L
Ra
2,801
441
291
2,237
11,251
8,100
0
3,748
7,309
29,416
0
L
Osiris
5,511
2,072
0
4,144
11,882
9,264
0
1,886
9,886
2,581
43,701
W
7,127
2,128
0
1,512
5,733
2,114
2,163
2,244
3,489
36,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,497
Gold Earned
32,864
507
Minions Killed
398
0
Camps Cleared
0
1,428,669
Distance Traveled
1,299,606
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,613
641
118
8
0
264,520
2
W
Apollo
8,846
590
148
10
0
275,431
1
L
Susano
6,546
436
87
6
0
286,577
2
W
Fafnir
8,511
567
12
1
0
280,809
5
W
Bellona
9,711
647
145
10
0
312,269
1
L
Scylla
6,976
465
92
6
0
254,886
3
L
Cupid
6,460
431
72
5
0
265,173
7
L
Ra
5,659
377
39
3
0
216,025
3
L
Osiris
7,223
482
108
7
0
276,945
3
W
Nu Wa
7,816
521
84
6
0
295,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role