Player Matchup

Set
Set
Ballzachs
Set
Level 8
God Stats
20W - 15L
1,429 SR
Queue Stats
87W - 74L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
GWTelles
Guan Yu
Level 18
God Stats
1W - 0L
1,271 SR
Queue Stats
44W - 28L
1,621 Elo+
Solo
Ymir
Ymir
Schmevy
Ymir
Level 108
God Stats
286W - 192L
1,671 SR
Queue Stats
469W - 427L
1,578 Elo+
Party 1
Hel
Hel
ThaHouse
Hel
Level 21
God Stats
15W - 17L
1,591 SR
Queue Stats
128W - 126L
1,559 Elo+
Solo
Charybdis
Charybdis
starkid1157
Charybdis
Level 26
God Stats
21W - 3L
1,891 SR
Queue Stats
42W - 23L
1,634 Elo+
Solo
Team Averages
Level 36
1,571 SR
1,560 Elo+

VS

Team Averages
Level 17
1,622 SR
1,610 Elo+
Ra
Ra
CANCLEDz
Ra
Level 25
God Stats
4W - 1L
1,913 SR
Queue Stats
69W - 53L
1,484 Elo+
Solo
Ymir
Ymir
JohnTheHobo
Ymir
Level 12
God Stats
2W - 2L
1,497 SR
Queue Stats
20W - 10L
1,629 Elo+
Solo
Ares
Ares
Parigonath
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,781 Elo+
Solo
Ullr
Ullr
danybenegas22
Ullr
Level 29
God Stats
11W - 15L
1,574 SR
Queue Stats
287W - 310L
1,527 Elo+
Solo
Bastet
Bastet
itsamindset
Bastet
Level 10
God Stats
16W - 10L
1,624 SR
Queue Stats
26W - 19L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
11,289
513
10,257
14,142
6,130
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
GWTelles
Guan Yu
19
5 / 3 / 10
13,108
596
16,179
19,255
20,225
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Schmevy
Ymir
18
4 / 1 / 15
12,777
581
8,622
19,536
26,750
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 3 / 10
12,221
556
7,199
12,307
9,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
starkid1157
Charybdis
20
10 / 2 / 6
14,011
637
24,524
18,475
8,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,999
500
10,328
15,957
8,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 10
9,972
453
9,277
18,791
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 8 / 3
8,898
404
4,112
19,381
12,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 2 / 2
9,681
440
8,902
16,027
5,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
16
9 / 4 / 4
11,049
502
14,275
20,246
9,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
25
Kills
15
15
Deaths
25
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
6
6
1
L
1
6
2
0.33
W
Guan Yu
GWTelles
Guan Yu
5
3
10
3.33
L
2
5
10
1.4
L
1
8
3
0.31
W
Ymir
Schmevy
Ymir
4
1
15
11.5
W
3
3
10
2.67
L
2
2
2
1.5
L
Bastet
9
4
4
2.75
W
Charybdis
starkid1157
Charybdis
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,781
Damage
46,894
83,715
Taken
90,402
70,992
Mitigated
42,790
45,495
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,257
4,685
0
2,944
14,142
6,130
1,459
2,892
11,222
0
69,236
L
10,328
842
1,617
6,898
15,957
8,507
0
3,256
12,701
68,735
0
W
Guan Yu
GWTelles
Guan Yu
16,179
3,382
3,871
8,117
19,255
20,225
917
10,623
7,866
0
82,108
L
9,277
1,227
0
1,379
18,791
7,073
984
4,318
14,473
42,700
3,580
L
4,112
183
0
500
19,381
12,255
0
3,119
16,262
24,984
0
W
Ymir
Schmevy
Ymir
8,622
1,342
1,060
6,940
19,536
26,750
873
5,712
13,708
50,267
0
W
7,199
1,021
4,569
6,645
12,307
9,338
2,470
2,330
9,913
72,246
0
L
8,902
5,769
0
3,529
16,027
5,806
0
1,089
14,938
0
75,163
L
Bastet
14,275
4,292
0
1,518
20,246
9,149
395
4,039
16,207
0
60,427
W
Charybdis
starkid1157
Charybdis
24,524
18,162
0
11,349
18,475
8,549
9,550
3,611
14,778
0
147,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,406
Gold Earned
50,599
642
Minions Killed
476
0
Camps Cleared
0
2,090,824
Distance Traveled
1,904,037
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,289
513
101
5
0
355,879
0
L
Ra
10,999
500
145
7
0
372,748
2
W
Guan Yu
13,108
596
155
7
0
456,580
1
L
Ymir
9,972
453
88
4
0
379,321
5
L
Ares
8,898
404
38
2
0
358,130
2
W
Ymir
12,777
581
60
3
0
432,807
2
W
Hel
12,221
556
129
6
0
447,172
10
L
Ullr
9,681
440
119
5
0
364,795
4
L
Bastet
11,049
502
86
4
0
429,043
1
W
Charybdis
14,011
637
197
9
0
398,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role