Player Matchup

Da Ji
Da Ji
Jace119
Da Ji
Level 49
God Stats
0W - 1L
1,619 SR
Queue Stats
3W - 3L
1,506 Elo+
Solo
Sobek
Sobek
JakeSmith117
Sobek
Level 69
God Stats
8W - 4L
1,737 SR
Queue Stats
311W - 222L
1,720 Elo+
Solo
Vulcan
Vulcan
PanthereQc
Vulcan
Level 125
God Stats
18W - 17L
1,619 SR
Queue Stats
63W - 63L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
SlyMedic
Gilgamesh
Level 144
God Stats
4W - 9L
1,518 SR
Queue Stats
48W - 45L
1,535 Elo+
Solo
Charybdis
Charybdis
masterofkick
Charybdis
Level 33
God Stats
0W - 3L
1,356 SR
Queue Stats
63W - 68L
1,498 Elo+
Solo
Team Averages
Level 84
1,570 SR
1,563 Elo+

VS

Team Averages
Level 83
1,655 SR
1,621 Elo+
Mulan
Mulan
AmazingHorse
Mulan
Level 90
God Stats
14W - 6L
1,749 SR
Queue Stats
173W - 158L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Ktruffles223
Baron Samedi
Level 128
God Stats
2W - 2L
1,696 SR
Queue Stats
28W - 17L
1,794 Elo+
Party 1
Charybdis
Charybdis
Litedark
Charybdis
Level 42
God Stats
15W - 10L
1,789 SR
Queue Stats
32W - 21L
1,794 Elo+
Party 1
Jormungandr
Jormungandr
MetalWyatt
Jormungandr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 78L
1,475 Elo+
Solo
Mercury
Mercury
amNomadz
Mercury
Level 46
God Stats
34W - 39L
1,539 SR
Queue Stats
421W - 447L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jace119
Da Ji
17
4 / 12 / 6
11,090
1,008
12,172
21,135
10,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 10
12,052
1,096
11,977
21,966
37,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
PanthereQc
Vulcan
17
4 / 4 / 7
11,926
1,084
15,860
9,421
4,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SlyMedic
Gilgamesh
17
0 / 4 / 7
10,300
936
7,844
27,562
22,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
masterofkick
Charybdis
17
2 / 5 / 8
11,149
1,014
17,235
14,004
6,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

122

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 13
11,837
1,076
12,287
14,754
13,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Ktruffles223
Baron Samedi
18
3 / 1 / 14
11,156
1,014
14,249
9,070
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Litedark
Charybdis
18
8 / 4 / 12
12,271
1,116
21,715
14,281
5,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MetalWyatt
Jormungandr
19
1 / 2 / 23
12,271
1,116
17,157
21,319
28,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
amNomadz
Mercury
19
9 / 2 / 17
12,929
1,175
22,001
11,519
4,957
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
108
12
Kills
29
29
Deaths
12
38
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
3
13
4.83
L
Da Ji
Jace119
Da Ji
4
12
6
0.58
L
2
4
10
1.75
W
Baron Samedi
Ktruffles223
Baron Samedi
3
1
14
10
W
Charybdis
Litedark
Charybdis
8
4
12
3.5
W
Jormungandr
MetalWyatt
Jormungandr
1
2
23
6.25
L
Vulcan
PanthereQc
Vulcan
4
4
7
1.88
L
Gilgamesh
SlyMedic
Gilgamesh
0
4
7
0.88
W
Mercury
amNomadz
Mercury
9
2
17
8.75
L
Charybdis
masterofkick
Charybdis
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,088
Damage
87,409
94,088
Taken
70,943
81,207
Mitigated
59,495
12,955
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,287
2,170
0
2,800
14,754
13,519
0
6,435
8,319
0
19,471
L
Da Ji
Jace119
Da Ji
12,172
1,673
0
756
21,135
10,572
0
5,823
15,312
0
25,038
L
11,977
1,080
596
3,941
21,966
37,493
0
6,608
15,358
17,819
0
W
Baron Samedi
Ktruffles223
Baron Samedi
14,249
432
7,589
3,423
9,070
7,061
0
2,510
6,560
38,347
0
W
Charybdis
Litedark
Charybdis
21,715
11,107
0
2,193
14,281
5,500
0
4,715
9,566
0
54,939
W
Jormungandr
MetalWyatt
Jormungandr
17,157
3,177
0
3,474
21,319
28,458
0
8,982
12,337
41,649
0
L
Vulcan
PanthereQc
Vulcan
15,860
7,123
96
270
9,421
4,227
0
3,026
6,395
52,795
0
L
Gilgamesh
SlyMedic
Gilgamesh
7,844
1,215
0
5,174
27,562
22,735
0
10,431
17,131
0
24,392
W
Mercury
amNomadz
Mercury
22,001
8,867
0
0
11,519
4,957
0
5,195
6,324
0
37,990
L
Charybdis
masterofkick
Charybdis
17,235
13,792
0
2,122
14,004
6,180
0
5,518
8,486
0
39,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,517
Gold Earned
60,464
209
Minions Killed
231
7
Camps Cleared
11
1,144,890
Distance Traveled
1,143,646
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,837
1,076
19
2
0
204,626
0
L
Da Ji
11,090
1,008
33
3
1
212,692
1
L
Sobek
12,052
1,096
3
0
0
247,212
0
W
Baron Samedi
11,156
1,014
47
4
2
254,953
1
W
Charybdis
12,271
1,116
87
8
6
208,169
1
W
Jormungandr
12,271
1,116
38
3
0
215,012
0
L
Vulcan
11,926
1,084
100
9
0
245,286
1
L
Gilgamesh
10,300
936
22
2
1
221,654
1
W
Mercury
12,929
1,175
40
4
3
260,886
0
L
Charybdis
11,149
1,014
51
5
5
218,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role