Player Matchup

Osiris
Osiris
HITXACE
Osiris
Level 26
God Stats
1W - 2L
1,565 SR
Queue Stats
9W - 10L
1,371 Elo+
Party 1
Fenrir
Fenrir
Jjus_noneh
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,261 Elo+
Party 1
Discordia
Discordia
Lovely_Shado
Discordia
Level 25
God Stats
2W - 5L
1,448 SR
Queue Stats
64W - 66L
1,502 Elo+
Solo
Artemis
Artemis
castydav07
Artemis
Level 23
God Stats
7W - 4L
1,829 SR
Queue Stats
33W - 42L
1,484 Elo+
Solo
Cerberus
Cerberus
nisfag7
Cerberus
Level 6
God Stats
0W - 1L
1,323 SR
Queue Stats
3W - 3L
1,578 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,439 Elo+

VS

Team Averages
Level 15
1,586 SR
1,554 Elo+
Guan Yu
Guan Yu
BigDaddy101Cris
Guan Yu
Level 28
God Stats
2W - 0L
1,891 SR
Queue Stats
65W - 69L
1,525 Elo+
Solo
Ares
Ares
NumaNooms
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,579 Elo+
Solo
Cupid
Cupid
SirFeedsAlot19
Cupid
Level 27
God Stats
5W - 4L
1,538 SR
Queue Stats
143W - 118L
1,581 Elo+
Solo
Scylla
Scylla
ghostflare85
Scylla
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,661 Elo+
Solo
Zeus
Zeus
tacotato13
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HITXACE
Osiris
13
2 / 6 / 2
8,188
455
3,758
15,066
11,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Jjus_noneh
Fenrir
12
3 / 7 / 3
8,005
445
4,433
13,042
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Lovely_Shado
Discordia
16
12 / 7 / 2
10,122
562
12,512
10,518
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
castydav07
Artemis
13
6 / 5 / 3
8,929
496
11,099
12,815
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
nisfag7
Cerberus
3
0 / 2 / 2
5,206
289
212
1,514
414

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 1
11,196
622
8,900
12,693
13,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
14
4 / 3 / 10
9,612
534
6,560
14,930
15,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
12 / 3 / 4
11,549
642
17,195
12,494
6,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
13
4 / 10 / 8
9,093
505
3,647
11,632
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 7 / 1
8,291
461
3,824
7,913
2,110
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
23
Kills
27
27
Deaths
23
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Osiris
HITXACE
Osiris
2
6
2
0.5
L
Fenrir
Jjus_noneh
Fenrir
3
7
3
0.64
L
Discordia
Lovely_Shado
Discordia
12
7
2
1.86
W
Ares
4
3
10
3
W
12
3
4
4.67
L
Artemis
castydav07
Artemis
6
5
3
1.5
W
Scylla
4
10
8
0.8
L
Cerberus
nisfag7
Cerberus
0
2
2
0.5
W
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,014
Damage
40,126
52,955
Taken
59,662
23,083
Mitigated
41,248
10,034
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,900
1,079
466
5,595
12,693
13,558
625
876
11,817
0
67,119
L
Osiris
HITXACE
Osiris
3,758
1,926
0
3,529
15,066
11,043
696
4,088
10,545
0
32,541
L
Fenrir
Jjus_noneh
Fenrir
4,433
589
0
3,524
13,042
4,497
0
4,365
8,606
0
21,160
L
Discordia
Lovely_Shado
Discordia
12,512
1,603
0
950
10,518
2,774
564
2,470
7,680
50,081
0
W
Ares
6,560
983
0
469
14,930
15,235
971
2,311
12,619
29,236
0
W
17,195
11,418
827
4,861
12,494
6,459
4,393
886
11,608
0
95,630
L
Artemis
castydav07
Artemis
11,099
6,654
0
1,991
12,815
4,355
0
2,211
10,501
0
42,364
W
Scylla
3,647
1,076
0
624
11,632
3,886
2,148
7,264
4,368
25,256
0
L
Cerberus
nisfag7
Cerberus
212
0
0
40
1,514
414
0
600
884
1,819
0
W
3,824
1,686
0
559
7,913
2,110
1,074
1,627
6,286
31,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
49,741
259
Minions Killed
443
0
Camps Cleared
0
1,215,121
Distance Traveled
1,477,171
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,196
622
133
7
0
367,973
0
L
Osiris
8,188
455
74
4
0
302,808
1
L
Fenrir
8,005
445
43
2
0
303,271
3
L
Discordia
10,122
562
75
4
0
286,457
1
W
Ares
9,612
534
40
2
0
323,822
6
W
Cupid
11,549
642
158
9
0
285,380
4
L
Artemis
8,929
496
65
4
0
281,360
2
W
Scylla
9,093
505
49
3
0
258,756
2
L
Cerberus
5,206
289
2
0
0
41,225
0
W
Zeus
8,291
461
63
4
0
241,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role