Player Matchup

Ymir
Ymir
 
Ymir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
IMILKSHAKES
Vamana
Level 130
God Stats
0W - 1L
1,723 SR
Queue Stats
10W - 4L
1,684 Elo+
Party 1
Camazotz
Camazotz
Iceman M16
Camazotz
Level 155
God Stats
8W - 6L
1,688 SR
Queue Stats
831W - 556L
1,595 Elo+
Party 1
Ah Puch
Ah Puch
LegitCubano
Ah Puch
Level 123
God Stats
27W - 16L
1,684 SR
Queue Stats
1,285W - 1,020L
1,585 Elo+
Party 1
Ao Kuang
Ao Kuang
Lokey Swauce
Ao Kuang
Level 119
God Stats
0W - 2L
1,498 SR
Queue Stats
197W - 146L
1,527 Elo+
Party 1
Team Averages
Level 132
1,619 SR
1,578 Elo+

VS

Team Averages
Level 126
1,513 SR
1,544 Elo+
Xbalanque
Xbalanque
Crarf
Xbalanque
Level 100
God Stats
1W - 1L
1,301 SR
Queue Stats
26W - 37L
1,480 Elo+
Solo
Vulcan
Vulcan
DankDiablo
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,606 Elo+
Solo
Ne Zha
Ne Zha
MrSerenityKJ
Ne Zha
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
223W - 238L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
Nerpyy
Sun Wukong
Level 156
God Stats
3W - 2L
1,615 SR
Queue Stats
351W - 342L
1,552 Elo+
Solo
Merlin
Merlin
death hunter496
Merlin
Level 158
God Stats
20W - 11L
1,649 SR
Queue Stats
750W - 751L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 5 / 5
8,296
691
1,564
17,544
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
15
0 / 5 / 4
7,976
665
4,154
14,287
11,352
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
Iceman M16
Camazotz
16
4 / 5 / 3
9,119
760
7,519
13,257
6,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
LegitCubano
Ah Puch
17
0 / 4 / 3
9,106
759
11,195
8,875
3,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Lokey Swauce
Ao Kuang
14
4 / 3 / 1
8,711
726
3,554
8,396
3,433
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crarf
Xbalanque
16
3 / 2 / 14
9,801
817
9,742
8,857
4,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
DankDiablo
Vulcan
16
2 / 1 / 16
9,315
776
13,403
5,435
2,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
17
3 / 2 / 14
9,721
810
11,407
9,799
9,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Nerpyy
Sun Wukong
17
7 / 2 / 12
10,264
855
11,070
13,036
14,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 1 / 11
10,492
874
11,083
4,511
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
8
Kills
22
22
Deaths
8
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
5
0.5
W
Xbalanque
Crarf
Xbalanque
3
2
14
5
W
Vulcan
DankDiablo
Vulcan
2
1
16
10
L
Vamana
0
5
4
0.4
L
Camazotz
Iceman M16
Camazotz
4
5
3
1.1
L
Ah Puch
LegitCubano
Ah Puch
0
4
3
0.38
L
Ao Kuang
Lokey Swauce
Ao Kuang
4
3
1
1.5
W
Ne Zha
3
2
14
5
W
Sun Wukong
Nerpyy
Sun Wukong
7
2
12
6.5
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,986
Damage
56,705
62,359
Taken
41,638
39,423
Mitigated
32,481
21,452
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,564
74
774
2,196
17,544
14,780
0
8,376
9,168
10,601
0
W
Xbalanque
Crarf
Xbalanque
9,742
2,683
900
1,774
8,857
4,154
1,485
1,863
6,858
0
24,452
W
Vulcan
DankDiablo
Vulcan
13,403
3,647
0
995
5,435
2,560
1,076
1,937
3,406
32,318
0
L
Vamana
4,154
1,357
893
3,894
14,287
11,352
0
6,184
8,103
168
17,183
L
Camazotz
Iceman M16
Camazotz
7,519
369
1,189
4,734
13,257
6,386
0
4,469
8,788
0
18,055
L
Ah Puch
LegitCubano
Ah Puch
11,195
223
580
2,504
8,875
3,472
0
2,053
6,822
34,858
0
L
Ao Kuang
Lokey Swauce
Ao Kuang
3,554
592
1,783
2,905
8,396
3,433
0
3,480
4,916
5,534
0
W
Ne Zha
11,407
1,601
1,135
2,774
9,799
9,071
338
5,078
4,582
0
28,125
W
Sun Wukong
Nerpyy
Sun Wukong
11,070
1,575
2,232
5,038
13,036
14,520
380
5,689
7,113
76
15,532
W
11,083
789
1,813
895
4,511
2,176
2,156
1,914
2,550
23,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
49,593
136
Minions Killed
151
0
Camps Cleared
0
1,075,463
Distance Traveled
1,247,398
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,296
691
14
1
0
236,619
1
W
Xbalanque
9,801
817
35
3
0
233,120
0
W
Vulcan
9,315
776
35
3
0
289,874
0
L
Vamana
7,976
665
22
2
0
218,523
0
L
Camazotz
9,119
760
19
2
0
230,984
0
L
Ah Puch
9,106
759
75
6
0
211,158
0
L
Ao Kuang
8,711
726
6
1
0
178,179
3
W
Ne Zha
9,721
810
42
4
0
254,123
0
W
Sun Wukong
10,264
855
6
1
0
255,992
0
W
Merlin
10,492
874
33
3
0
214,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role