Player Matchup

Bacchus
Bacchus
Letbee
Bacchus
Level 14
God Stats
3W - 2L
1,737 SR
Queue Stats
47W - 33L
1,559 Elo+
Solo
Thanatos
Thanatos
bilou357
Thanatos
Level 20
God Stats
2W - 2L
1,434 SR
Queue Stats
23W - 33L
1,464 Elo+
Solo
Achilles
Achilles
panchopanchev
Achilles
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
poxui_obnul9t
Morgan Le Fay
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 16L
1,607 Elo+
Party 1
Neith
Neith
toughie1337
Neith
Level 19
God Stats
2W - 1L
1,728 SR
Queue Stats
53W - 28L
1,610 Elo+
Party 1
Team Averages
Level 12
1,580 SR
1,573 Elo+

VS

Team Averages
Level 30
1,471 SR
1,436 Elo+
Charybdis
Charybdis
Hazaalazaa
Charybdis
Level 29
God Stats
7W - 7L
1,626 SR
Queue Stats
127W - 116L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jweehen
Morgan Le Fay
Level 21
God Stats
7W - 5L
1,605 SR
Queue Stats
29W - 25L
1,548 Elo+
Party 2
Bacchus
Bacchus
PogChampion777
Bacchus
Level 56
God Stats
12W - 12L
1,433 SR
Queue Stats
154W - 162L
1,407 Elo+
Party 2
Odin
Odin
SabriAyoub
Odin
Level 28
God Stats
20W - 28L
1,372 SR
Queue Stats
216W - 232L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
Sallid_YT
Gilgamesh
Level 18
God Stats
9W - 14L
1,322 SR
Queue Stats
25W - 33L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Letbee
Bacchus
13
1 / 0 / 13
8,469
498
7,468
11,214
12,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
bilou357
Thanatos
14
1 / 3 / 3
8,643
508
3,850
12,835
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
panchopanchev
Achilles
13
2 / 5 / 0
8,040
473
3,213
10,766
11,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
poxui_obnul9t
Morgan Le Fay
19
20 / 1 / 5
12,257
721
21,931
13,701
7,108
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 1 / 5
10,031
590
9,200
7,933
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hazaalazaa
Charybdis
12
1 / 7 / 1
7,603
447
3,903
10,765
3,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Jweehen
Morgan Le Fay
11
1 / 8 / 0
7,211
424
6,036
12,730
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 1
7,268
428
5,409
11,999
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 4 / 0
8,868
522
8,012
11,617
7,629
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Sallid_YT
Gilgamesh
11
1 / 8 / 3
7,312
430
4,229
14,193
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
29
Kills
10
10
Deaths
29
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Hazaalazaa
Charybdis
1
7
1
0.21
L
Morgan Le Fay
Jweehen
Morgan Le Fay
1
8
0
0.13
W
Bacchus
Letbee
Bacchus
1
0
13
7.5
L
1
2
1
0.75
L
6
4
0
1.5
L
Gilgamesh
Sallid_YT
Gilgamesh
1
8
3
0.31
W
Thanatos
bilou357
Thanatos
1
3
3
0.83
W
Achilles
panchopanchev
Achilles
2
5
0
0.4
W
Morgan Le Fay
poxui_obnul9t
Morgan Le Fay
20
1
5
22.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,662
Damage
27,589
56,449
Taken
61,304
39,765
Mitigated
29,840
19,519
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Hazaalazaa
Charybdis
3,903
1,787
0
2,404
10,765
3,264
847
4,140
6,625
0
38,049
L
Morgan Le Fay
Jweehen
Morgan Le Fay
6,036
543
0
852
12,730
4,220
250
10,106
2,624
34,106
0
W
Bacchus
Letbee
Bacchus
7,468
654
0
1,049
11,214
12,313
284
4,036
7,125
19,056
0
L
5,409
257
0
3,595
11,999
8,389
0
5,820
6,179
20,248
0
L
8,012
2,367
0
1,747
11,617
7,629
30
4,268
6,867
6,710
36,572
L
Gilgamesh
Sallid_YT
Gilgamesh
4,229
1,417
0
2,954
14,193
6,338
0
5,117
8,988
0
37,939
W
Thanatos
bilou357
Thanatos
3,850
1,042
0
10,902
12,835
5,867
0
1,746
11,082
0
58,075
W
Achilles
panchopanchev
Achilles
3,213
1,254
0
1,159
10,766
11,655
1,393
980
9,383
0
32,411
W
Morgan Le Fay
poxui_obnul9t
Morgan Le Fay
21,931
2,725
0
2,662
13,701
7,108
0
5,175
8,384
88,696
0
W
9,200
3,966
0
3,747
7,933
2,822
4,964
1,356
6,522
0
74,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,440
Gold Earned
38,262
447
Minions Killed
300
0
Camps Cleared
0
1,691,317
Distance Traveled
1,593,447
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,603
447
79
5
0
291,461
3
L
Morgan Le Fay
7,211
424
53
3
0
324,152
9
W
Bacchus
8,469
498
17
1
0
382,036
16
L
Bacchus
7,268
428
19
1
0
303,629
0
L
Odin
8,868
522
81
5
0
353,204
4
L
Gilgamesh
7,312
430
68
4
0
321,001
0
W
Thanatos
8,643
508
98
6
0
329,798
4
W
Achilles
8,040
473
60
4
0
273,070
0
W
Morgan Le Fay
12,257
721
134
8
0
403,783
0
W
Neith
10,031
590
138
8
0
302,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role