Player Matchup

Merlin
Merlin
BatmanBails2013
Merlin
Level 16
God Stats
2W - 4L
1,027 SR
Queue Stats
6W - 17L
1,134 Elo+
Party 1
Ymir
Ymir
BranBoii
Ymir
Level 8
God Stats
4W - 8L
1,347 SR
Queue Stats
6W - 14L
1,129 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mageismycool
Ah Muzen Cab
Level 104
God Stats
2W - 4L
1,558 SR
Queue Stats
95W - 99L
1,471 Elo+
Party 1
Team Averages
Level 43
1,311 SR
1,245 Elo+

VS

Team Averages
Level 40
1,419 SR
1,288 Elo+
Anubis
Anubis
FeehCrvg
Anubis
Level 27
God Stats
3W - 3L
1,887 SR
Queue Stats
8W - 15L
1,318 Elo+
Solo
Khepri
Khepri
pirakatmiettinen
Khepri
Level 29
God Stats
0W - 2L
1,224 SR
Queue Stats
74W - 131L
1,254 Elo+
Solo
Charybdis
Charybdis
rextestouri
Charybdis
Level 63
God Stats
1W - 5L
1,147 SR
Queue Stats
110W - 145L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,737
624
6,147
9,652
4,554
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
13
1 / 5 / 8
10,092
721
6,479
18,835
9,372
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
mageismycool
Ah Muzen Cab
16
7 / 2 / 3
11,470
819
18,648
13,065
5,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FeehCrvg
Anubis
13
2 / 1 / 9
9,534
681
10,237
9,212
4,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 5
8,465
605
4,408
16,430
16,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
rextestouri
Charybdis
14
9 / 4 / 2
10,356
740
14,493
12,102
5,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
10
Kills
12
13
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
W
Ymir
1
5
8
1
L
Anubis
FeehCrvg
Anubis
2
1
9
6.5
W
Ah Muzen Cab
mageismycool
Ah Muzen Cab
7
2
3
4.25
L
1
5
5
0.7
L
Charybdis
rextestouri
Charybdis
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,274
Damage
29,138
41,552
Taken
37,744
18,936
Mitigated
26,914
6,814
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,147
1,248
0
448
9,652
4,554
265
3,092
6,560
15,726
0
W
Ymir
6,479
1,741
0
1,044
18,835
9,372
0
7,059
11,776
16,447
0
L
Anubis
FeehCrvg
Anubis
10,237
1,141
217
2,790
9,212
4,250
774
3,266
5,946
28,262
0
W
Ah Muzen Cab
mageismycool
Ah Muzen Cab
18,648
7,026
0
5,322
13,065
5,010
2,614
5,186
7,879
0
73,147
L
4,408
531
0
250
16,430
16,748
245
5,295
11,135
9,647
0
L
Charybdis
rextestouri
Charybdis
14,493
7,412
0
869
12,102
5,916
1,385
4,573
7,529
0
47,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
28,355
154
Minions Killed
159
6
Camps Cleared
4
706,827
Distance Traveled
631,151
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,737
624
22
2
0
209,045
1
W
Ymir
10,092
721
28
2
2
226,041
5
L
Anubis
9,534
681
49
4
0
205,905
0
W
Ah Muzen Cab
11,470
819
104
7
4
271,741
1
L
Khepri
8,465
605
17
1
0
216,617
0
L
Charybdis
10,356
740
93
7
4
208,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role