Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JoeHateClub
Ymir
Level 23
God Stats
9W - 10L
1,346 SR
Queue Stats
235W - 238L
1,402 Elo+
Solo
Bakasura
Bakasura
Killinyousoftly
Bakasura
Level 29
God Stats
1W - 4L
1,482 SR
Queue Stats
69W - 56L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
Xavier90Fire
Zhong Kui
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,413 Elo+
Solo
Kukulkan
Kukulkan
luvurmom
Kukulkan
Level 24
God Stats
5W - 6L
1,439 SR
Queue Stats
5W - 7L
1,271 Elo+
Solo
Team Averages
Level 23
1,454 SR
1,402 Elo+

VS

Team Averages
Level 20
1,549 SR
1,436 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Anubis_Joestar
Apollo
Level 29
God Stats
3W - 0L
1,785 SR
Queue Stats
160W - 165L
1,437 Elo+
Solo
Achilles
Achilles
HelixElixir
Achilles
Level 28
God Stats
60W - 75L
1,360 SR
Queue Stats
168W - 228L
1,263 Elo+
Solo
Cthulhu
Cthulhu
Plaxmanta
Cthulhu
Level 16
God Stats
20W - 21L
1,599 SR
Queue Stats
82W - 81L
1,478 Elo+
Solo
Fenrir
Fenrir
jordiricks12
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 3 / 1
5,059
460
3,869
5,326
1,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
4,847
441
1,661
8,064
2,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
9
1 / 2 / 0
6,192
563
2,369
6,501
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Xavier90Fire
Zhong Kui
9
2 / 3 / 0
5,838
531
5,471
7,864
5,033
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
luvurmom
Kukulkan
7
0 / 4 / 0
4,725
430
2,581
4,597
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 4
5,900
536
2,722
3,816
1,082
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 5
6,400
582
3,781
4,784
1,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
HelixElixir
Achilles
11
12 / 1 / 1
7,478
680
8,048
8,527
6,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Plaxmanta
Cthulhu
9
2 / 1 / 6
5,823
529
3,103
5,566
3,432
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
9
1 / 1 / 1
5,436
494
1,056
7,055
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
16
16
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
W
Kukulkan
 
Kukulkan
0
0
4
2
W
1
0
5
3.5
W
Achilles
HelixElixir
Achilles
12
1
1
12.5
L
0
4
1
0.13
L
Bakasura
1
2
0
0.5
W
Cthulhu
Plaxmanta
Cthulhu
2
1
6
5
L
Zhong Kui
Xavier90Fire
Zhong Kui
2
3
0
0.67
W
Fenrir
1
1
1
1.5
L
Kukulkan
luvurmom
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,951
Damage
18,710
32,352
Taken
29,748
12,138
Mitigated
14,609
7,096
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,869
2,012
0
1,266
5,326
1,275
0
977
4,269
0
19,113
W
Kukulkan
 
Kukulkan
2,722
556
0
976
3,816
1,082
295
2,079
1,657
27,460
0
W
3,781
1,729
0
1,613
4,784
1,283
851
1,127
3,617
0
42,373
W
Achilles
HelixElixir
Achilles
8,048
2,360
0
2,989
8,527
6,902
437
2,697
5,330
0
29,129
L
1,661
477
0
460
8,064
2,801
0
2,299
5,686
13,923
0
L
Bakasura
2,369
1,696
103
2,407
6,501
1,896
80
0
6,296
0
20,909
W
Cthulhu
Plaxmanta
Cthulhu
3,103
463
0
708
5,566
3,432
105
1,878
3,626
17,740
0
L
Zhong Kui
Xavier90Fire
Zhong Kui
5,471
974
0
2,610
7,864
5,033
772
1,993
5,652
28,970
0
W
Fenrir
1,056
373
0
2,043
7,055
1,910
0
1,726
5,191
0
18,050
L
Kukulkan
luvurmom
Kukulkan
2,581
196
0
250
4,597
1,133
664
556
3,921
13,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
31,037
195
Minions Killed
238
0
Camps Cleared
0
964,949
Distance Traveled
1,028,477
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,059
460
36
3
0
202,877
2
W
Kukulkan
5,900
536
51
5
0
208,717
0
W
Apollo
6,400
582
82
7
0
219,901
2
W
Achilles
7,478
680
38
3
0
231,441
0
L
Ymir
4,847
441
24
2
0
197,027
3
L
Bakasura
6,192
563
53
5
0
180,566
0
W
Cthulhu
5,823
529
29
3
0
204,029
2
L
Zhong Kui
5,838
531
55
5
0
181,738
3
W
Fenrir
5,436
494
38
3
0
164,389
0
L
Kukulkan
4,725
430
27
2
0
202,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role