Player Matchup

Mulan
Mulan
ChininChiquitin
Mulan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,156 Elo+
Party 1
Amaterasu
Amaterasu
Marceloret
Amaterasu
Level 6
God Stats
0W - 3L
1,164 SR
Queue Stats
1W - 5L
1,156 Elo+
Party 1
Charybdis
Charybdis
SidedOrpheus406
Charybdis
Level 27
God Stats
3W - 5L
1,704 SR
Queue Stats
143W - 159L
1,498 Elo+
Solo
Agni
Agni
maickfernandessi
Agni
Level 18
God Stats
3W - 2L
1,674 SR
Queue Stats
21W - 27L
1,378 Elo+
Solo
Geb
Geb
souzathiago2020
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,388 Elo+
Solo
Team Averages
Level 13
1,509 SR
1,315 Elo+

VS

Team Averages
Level 16
1,504 SR
1,407 Elo+
Artemis
Artemis
Benisher04
Artemis
Level 26
God Stats
7W - 0L
1,796 SR
Queue Stats
35W - 11L
1,359 Elo+
Solo
Olorun
Olorun
Fimpis
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
HashiroHazi
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,441 Elo+
Solo
Nemesis
Nemesis
Laurii24
Nemesis
Level 19
God Stats
3W - 5L
1,278 SR
Queue Stats
35W - 58L
1,285 Elo+
Solo
Hades
Hades
Rcota4
Hades
Level 28
God Stats
9W - 13L
1,445 SR
Queue Stats
84W - 100L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,670
734
1,453
2,971
711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Amaterasu
Marceloret
Amaterasu
3
0 / 2 / 0
2,872
574
262
1,747
622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
SidedOrpheus406
Charybdis
8
5 / 1 / 1
4,934
987
2,996
2,937
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 4 / 0
3,201
640
562
2,863
519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 4 / 0
3,047
609
1,194
3,752
705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benisher04
Artemis
7
6 / 0 / 3
4,436
887
4,581
2,640
636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Fimpis
Olorun
7
2 / 0 / 0
4,037
807
973
1,175
412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
5
1 / 4 / 0
3,357
671
1,090
3,583
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Laurii24
Nemesis
4
0 / 2 / 1
3,397
679
205
3,441
660
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hades
Rcota4
Hades
6
3 / 0 / 4
3,976
795
1,871
1,923
768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
12
12
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Benisher04
Artemis
6
0
3
7.5
L
1
1
1
1.5
W
Olorun
Fimpis
Olorun
2
0
0
2
W
Fenrir
1
4
0
0.25
W
Nemesis
Laurii24
Nemesis
0
2
1
0.25
L
Amaterasu
Marceloret
Amaterasu
0
2
0
0
W
Hades
Rcota4
Hades
3
0
4
5
L
Charybdis
SidedOrpheus406
Charybdis
5
1
1
5.5
L
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,467
Damage
8,720
14,270
Taken
12,762
3,533
Mitigated
3,455
1,680
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Benisher04
Artemis
4,581
2,867
0
1,188
2,640
636
546
919
1,721
0
16,328
L
1,453
424
0
277
2,971
711
0
446
2,525
0
14,526
W
Olorun
Fimpis
Olorun
973
250
50
492
1,175
412
624
173
1,002
9,957
2,110
W
Fenrir
1,090
692
0
235
3,583
979
0
0
3,583
0
6,519
W
Nemesis
Laurii24
Nemesis
205
123
0
1,150
3,441
660
0
0
3,441
0
11,226
L
Amaterasu
Marceloret
Amaterasu
262
0
0
324
1,747
622
0
437
1,310
0
2,771
W
Hades
Rcota4
Hades
1,871
583
43
950
1,923
768
420
664
1,259
9,060
0
L
Charybdis
SidedOrpheus406
Charybdis
2,996
1,719
0
965
2,937
976
660
136
2,801
0
21,336
L
562
42
0
114
2,863
519
0
733
2,130
7,744
0
L
1,194
414
0
0
3,752
705
0
986
2,766
3,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,724
Gold Earned
19,203
100
Minions Killed
116
0
Camps Cleared
0
463,320
Distance Traveled
493,985
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,436
887
28
6
0
91,829
1
L
Mulan
3,670
734
29
6
0
113,469
2
W
Olorun
4,037
807
33
7
0
93,878
0
W
Fenrir
3,357
671
16
3
0
106,703
2
W
Nemesis
3,397
679
24
5
0
115,616
1
L
Amaterasu
2,872
574
8
2
0
59,699
0
W
Hades
3,976
795
15
3
0
85,959
0
L
Charybdis
4,934
987
43
9
0
88,882
0
L
Agni
3,201
640
19
4
0
92,213
1
L
Geb
3,047
609
1
0
0
109,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role