Player Matchup

Achilles
Achilles
SAGAMlORlGlNAL
Achilles
Level 145
God Stats
2W - 2L
1,451 SR
Queue Stats
275W - 215L
1,560 Elo+
Party 1
Terra
Terra
YT-iConic_LoKo
Terra
Level 86
God Stats
1W - 1L
1,305 SR
Queue Stats
82W - 101L
1,397 Elo+
Solo
Khepri
Khepri
ZERATUL ABBOTT
Khepri
Level 140
God Stats
6W - 13L
1,213 SR
Queue Stats
298W - 305L
1,524 Elo+
Solo
Medusa
Medusa
kyushokunopan
Medusa
Level 134
God Stats
1W - 2L
1,131 SR
Queue Stats
80W - 57L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
zuuuw
Ah Puch
Level 146
God Stats
3W - 1L
1,622 SR
Queue Stats
198W - 165L
1,523 Elo+
Party 1
Team Averages
Level 130
1,344 SR
1,514 Elo+

VS

Team Averages
Level 101
1,595 SR
1,514 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DRY_YEAT007
Khepri
Level 80
God Stats
6W - 3L
1,770 SR
Queue Stats
187W - 178L
1,572 Elo+
Party 2
Da Ji
Da Ji
FUMIYAMYAM
Da Ji
Level 97
God Stats
0W - 1L
1,704 SR
Queue Stats
12W - 17L
1,504 Elo+
Solo
Charybdis
Charybdis
slyde89
Charybdis
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
265W - 301L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 2 / 16
9,238
924
5,750
13,756
20,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 10
7,898
790
2,803
10,623
11,800
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 15
8,129
813
3,240
15,290
11,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 2 / 11
9,139
914
8,970
8,014
4,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
zuuuw
Ah Puch
17
12 / 1 / 10
10,283
1,028
21,955
9,239
5,724
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 2 / 2
8,194
819
14,840
5,028
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
 
Ymir
12
1 / 5 / 4
7,000
700
5,255
11,292
15,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
13
1 / 6 / 3
6,946
695
4,722
11,674
10,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
10
0 / 7 / 4
6,236
624
2,992
8,363
3,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
slyde89
Charybdis
13
3 / 5 / 3
7,713
771
6,931
8,419
3,022
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
25
Kills
8
9
Deaths
25
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
2
2
2
L
Ymir
 
Ymir
1
5
4
0.6
L
Khepri
1
6
3
0.42
L
Da Ji
0
7
4
0.29
W
Achilles
4
2
16
6
W
2
3
10
2.33
W
2
1
15
9.5
W
5
2
11
5.25
L
Charybdis
slyde89
Charybdis
3
5
3
0.9
W
Ah Puch
zuuuw
Ah Puch
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,718
Damage
34,740
56,922
Taken
44,776
53,763
Mitigated
33,770
26,417
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,840
331
1,189
868
5,028
2,159
0
3,176
1,852
33,332
0
L
Ymir
 
Ymir
5,255
464
107
765
11,292
15,108
0
6,992
4,300
7,960
0
L
Khepri
4,722
535
135
1,418
11,674
10,473
0
7,414
4,260
9,450
0
L
Da Ji
2,992
418
107
653
8,363
3,008
0
4,248
4,115
0
3,194
W
Achilles
5,750
1,191
535
3,558
13,756
20,053
54
3,850
9,105
0
11,199
W
2,803
104
7,160
4,035
10,623
11,800
683
4,437
5,852
5,859
0
W
3,240
185
1,727
5,527
15,290
11,684
305
5,752
9,317
7,778
0
W
8,970
4,471
0
666
8,014
4,502
2,624
5,153
2,735
0
26,501
L
Charybdis
slyde89
Charybdis
6,931
4,315
741
1,162
8,419
3,022
0
6,168
2,251
0
12,347
W
Ah Puch
zuuuw
Ah Puch
21,955
1,001
495
2,714
9,239
5,724
1,955
4,522
4,497
39,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,687
Gold Earned
36,089
94
Minions Killed
97
0
Camps Cleared
0
963,340
Distance Traveled
756,823
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,194
819
61
6
0
176,191
0
L
Ymir
7,000
700
5
1
0
155,683
0
L
Khepri
6,946
695
10
1
0
149,910
0
L
Da Ji
6,236
624
0
0
0
135,101
0
W
Achilles
9,238
924
12
1
0
197,261
2
W
Terra
7,898
790
5
1
0
200,643
0
W
Khepri
8,129
813
9
1
0
203,558
0
W
Medusa
9,139
914
32
3
0
169,980
0
L
Charybdis
7,713
771
21
2
0
139,938
0
W
Ah Puch
10,283
1,028
36
4
0
191,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role