Player Matchup

Neith
Neith
AXLION-420
Neith
Level 35
God Stats
6W - 4L
1,549 SR
Queue Stats
20W - 22L
1,371 Elo+
Solo
Ne Zha
Ne Zha
Eazy1C1
Ne Zha
Level 127
God Stats
16W - 10L
1,552 SR
Queue Stats
361W - 353L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
KingBodabbles
Gilgamesh
Level 128
God Stats
8W - 9L
1,512 SR
Queue Stats
194W - 197L
1,469 Elo+
Party 1
Janus
Janus
TheMinionReaper
Janus
Level 39
God Stats
1W - 0L
1,182 SR
Queue Stats
38W - 50L
1,348 Elo+
Solo
Cerberus
Cerberus
blee0405
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,432 Elo+
Party 1
Team Averages
Level 69
1,459 SR
1,419 Elo+

VS

Team Averages
Level 53
1,492 SR
1,423 Elo+
Fenrir
Fenrir
AnimeGuardian-
Fenrir
Level 49
God Stats
35W - 39L
1,353 SR
Queue Stats
330W - 324L
1,475 Elo+
Solo
Apollo
Apollo
Diegote3135
Apollo
Level 48
God Stats
22W - 35L
1,364 SR
Queue Stats
337W - 447L
1,306 Elo+
Solo
Bellona
Bellona
EternalHypnos22
Bellona
Level 105
God Stats
3W - 6L
1,661 SR
Queue Stats
285W - 299L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
NoLimit_Sinz
Nu Wa
Level 23
God Stats
3W - 3L
1,734 SR
Queue Stats
20W - 11L
1,553 Elo+
Party 2
Bacchus
Bacchus
Tk-joaoroxo69
Bacchus
Level 38
God Stats
15W - 25L
1,349 SR
Queue Stats
19W - 32L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
2 / 13 / 13
16,517
459
18,106
27,213
11,646
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Eazy1C1
Ne Zha
20
21 / 6 / 14
24,014
667
40,347
34,415
17,393
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
KingBodabbles
Gilgamesh
20
14 / 7 / 20
19,702
547
36,777
42,299
37,505
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 11 / 8
17,004
472
15,603
19,708
19,060
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
blee0405
Cerberus
20
3 / 10 / 17
15,491
430
18,564
27,230
33,514
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 11 / 5
17,226
479
27,517
37,107
30,802
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
20
6 / 14 / 11
15,529
431
14,845
30,146
12,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 7 / 10
16,825
467
33,264
35,303
52,664
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 6 / 12
18,599
517
20,670
22,046
11,693
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
20
5 / 7 / 12
14,619
406
13,322
30,622
53,926
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
97
44
Kills
47
47
Deaths
45
72
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
2
13
13
0.65
L
17
11
5
1.77
L
Apollo
6
14
11
0.82
W
Ne Zha
Eazy1C1
Ne Zha
21
6
14
4.67
L
11
7
10
2.29
W
Gilgamesh
KingBodabbles
Gilgamesh
14
7
20
3.43
L
8
6
12
2.33
W
4
11
8
0.73
L
Bacchus
5
7
12
1.57
W
Cerberus
blee0405
Cerberus
3
10
17
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,397
Damage
109,618
150,865
Taken
155,224
119,118
Mitigated
161,770
42,385
Healing
26,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,106
5,798
0
5,577
27,213
11,646
2,285
4,950
22,263
0
82,136
L
27,517
10,720
0
8,774
37,107
30,802
1,849
6,722
30,385
446
108,115
L
Apollo
14,845
9,994
0
7,109
30,146
12,685
992
6,992
23,154
163
95,209
W
Ne Zha
Eazy1C1
Ne Zha
40,347
18,331
0
17,885
34,415
17,393
4,176
8,517
25,898
0
263,100
L
33,264
13,114
0
2,652
35,303
52,664
840
8,960
26,343
0
105,581
W
Gilgamesh
KingBodabbles
Gilgamesh
36,777
8,040
0
11,164
42,299
37,505
1,810
11,108
31,191
12,630
127,145
L
20,670
6,287
0
5,664
22,046
11,693
955
6,269
15,777
149,638
0
W
15,603
1,541
0
1,421
19,708
19,060
700
6,720
12,988
107,577
0
L
Bacchus
13,322
1,020
0
1,890
30,622
53,926
270
9,593
21,029
30,085
0
W
Cerberus
blee0405
Cerberus
18,564
1,867
0
6,338
27,230
33,514
507
6,729
20,501
63,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,728
Gold Earned
82,798
821
Minions Killed
654
0
Camps Cleared
0
3,016,021
Distance Traveled
3,173,720
37
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,517
459
156
4
0
556,683
0
L
Fenrir
17,226
479
105
3
0
652,966
7
L
Apollo
15,529
431
117
3
0
599,653
2
W
Ne Zha
24,014
667
233
6
0
641,659
4
L
Bellona
16,825
467
163
5
0
583,510
2
W
Gilgamesh
19,702
547
138
4
0
706,347
23
L
Nu Wa
18,599
517
233
6
0
641,509
2
W
Janus
17,004
472
192
5
0
584,221
10
L
Bacchus
14,619
406
36
1
0
696,082
0
W
Cerberus
15,491
430
102
3
0
527,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role