Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CRL_KIARASH
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,666 Elo+
Solo
Tiamat
Tiamat
JustinCurrySav
Tiamat
Level 7
God Stats
5W - 1L
1,849 SR
Queue Stats
13W - 8L
1,703 Elo+
Solo
Izanami
Izanami
Kombat k9515
Izanami
Level 29
God Stats
44W - 26L
1,599 SR
Queue Stats
139W - 148L
1,464 Elo+
Solo
Nemesis
Nemesis
bAnAnA_jOeEH
Nemesis
Level 17
God Stats
3W - 0L
1,855 SR
Queue Stats
25W - 18L
1,562 Elo+
Solo
Team Averages
Level 17
1,661 SR
1,579 Elo+

VS

Team Averages
Level 21
1,539 SR
1,522 Elo+
Loki
Loki
Garel20
Loki
Level 18
God Stats
7W - 6L
1,561 SR
Queue Stats
118W - 101L
1,461 Elo+
Solo
Yemoja
Yemoja
LagZz-_-za
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,534 Elo+
Solo
Neith
Neith
hoppo999
Neith
Level 24
God Stats
17W - 10L
1,542 SR
Queue Stats
47W - 38L
1,508 Elo+
Solo
Tiamat
Tiamat
juane_gc
Tiamat
Level 21
God Stats
5W - 4L
1,591 SR
Queue Stats
26W - 15L
1,480 Elo+
Solo
Persephone
Persephone
xsdffreewsw2
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 56L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 0 / 1
11,986
705
9,440
8,020
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
CRL_KIARASH
Guan Yu
12
3 / 1 / 6
8,643
508
4,159
10,758
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 1 / 2
10,085
593
12,911
10,347
6,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kombat k9515
Izanami
15
4 / 1 / 1
9,584
564
5,944
9,683
3,112
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
bAnAnA_jOeEH
Nemesis
15
2 / 1 / 6
9,490
558
4,807
8,427
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Garel20
Loki
14
2 / 3 / 2
9,030
531
7,429
12,207
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
LagZz-_-za
Yemoja
11
0 / 4 / 0
6,640
391
1,528
9,968
7,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
hoppo999
Neith
14
1 / 6 / 1
8,372
492
4,542
12,225
4,301
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
juane_gc
Tiamat
13
1 / 6 / 1
8,479
499
6,622
9,934
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
xsdffreewsw2
Persephone
5
0 / 5 / 0
5,520
325
1,146
5,625
1,187
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
23
Kills
4
4
Deaths
24
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
1
7.5
W
Guan Yu
CRL_KIARASH
Guan Yu
3
1
6
6
L
Loki
Garel20
Loki
2
3
2
1
W
7
1
2
8
W
Izanami
Kombat k9515
Izanami
4
1
1
4.5
L
Yemoja
LagZz-_-za
Yemoja
0
4
0
0
W
Nemesis
bAnAnA_jOeEH
Nemesis
2
1
6
5
L
Neith
hoppo999
Neith
1
6
1
0.25
L
Tiamat
juane_gc
Tiamat
1
6
1
0.25
L
Persephone
xsdffreewsw2
Persephone
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
21,267
47,235
Taken
49,959
22,820
Mitigated
23,286
16,765
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,440
5,847
0
3,588
8,020
3,474
2,586
317
7,703
0
99,140
W
Guan Yu
CRL_KIARASH
Guan Yu
4,159
992
250
4,656
10,758
6,110
76
2,971
7,594
0
18,729
L
Loki
Garel20
Loki
7,429
1,964
0
3,229
12,207
4,762
0
3,253
8,741
0
57,234
W
12,911
1,153
79
5,249
10,347
6,594
2,601
1,208
9,139
60,701
0
W
Izanami
Kombat k9515
Izanami
5,944
3,380
0
2,392
9,683
3,112
756
4,065
5,396
0
58,159
L
Yemoja
LagZz-_-za
Yemoja
1,528
298
287
250
9,968
7,839
388
4,514
5,130
18,496
0
W
Nemesis
bAnAnA_jOeEH
Nemesis
4,807
2,421
0
551
8,427
3,530
0
432
7,969
0
70,983
L
Neith
hoppo999
Neith
4,542
2,322
81
3,486
12,225
4,301
0
1,770
10,381
0
50,773
L
Tiamat
juane_gc
Tiamat
6,622
941
0
1,350
9,934
5,197
480
824
9,022
42,377
0
L
Persephone
xsdffreewsw2
Persephone
1,146
172
0
514
5,625
1,187
0
1,705
3,772
9,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,788
Gold Earned
38,041
548
Minions Killed
389
0
Camps Cleared
0
1,700,510
Distance Traveled
1,436,212
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,986
705
176
10
0
321,115
0
W
Guan Yu
8,643
508
24
1
0
414,620
1
L
Loki
9,030
531
105
6
0
334,520
3
W
Tiamat
10,085
593
114
7
0
304,209
2
W
Izanami
9,584
564
116
7
0
303,342
0
L
Yemoja
6,640
391
39
2
0
259,273
0
W
Nemesis
9,490
558
118
7
0
357,224
3
L
Neith
8,372
492
117
7
0
308,486
7
L
Tiamat
8,479
499
113
7
0
274,385
1
L
Persephone
5,520
325
15
1
0
259,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role