Player Matchup

Bakasura
Bakasura
Freezitaa
Bakasura
Level 26
God Stats
7W - 11L
1,266 SR
Queue Stats
111W - 119L
1,350 Elo+
Party 3
Agni
Agni
Muritan
Agni
Level 16
God Stats
1W - 3L
1,659 SR
Queue Stats
47W - 31L
1,707 Elo+
Solo
Bellona
Bellona
Yehenito
Bellona
Level 27
God Stats
12W - 6L
1,781 SR
Queue Stats
180W - 139L
1,708 Elo+
Party 1
He Bo
He Bo
iZerok
He Bo
Level 35
God Stats
3W - 2L
1,307 SR
Queue Stats
204W - 214L
1,418 Elo+
Party 3
Medusa
Medusa
kapababa
Medusa
Level 29
God Stats
1W - 2L
1,773 SR
Queue Stats
76W - 53L
1,726 Elo+
Party 1
Team Averages
Level 27
1,557 SR
1,582 Elo+

VS

Team Averages
Level 23
1,481 SR
1,707 Elo+
Agni
Agni
Curunìr
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,763 Elo+
Solo
Loki
Loki
Freaxx97
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 36L
1,719 Elo+
Party 2
Set
Set
Freaxx98
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 47L
1,763 Elo+
Party 2
Anhur
Anhur
Lantees
Anhur
Level 26
God Stats
3W - 8L
1,584 SR
Queue Stats
64W - 76L
1,607 Elo+
Solo
Raijin
Raijin
Nodeeps
Raijin
Level 12
God Stats
5W - 3L
1,322 SR
Queue Stats
120W - 98L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Freezitaa
Bakasura
11
4 / 5 / 0
7,377
527
4,824
10,522
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Muritan
Agni
14
0 / 3 / 2
7,684
549
7,165
8,733
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Yehenito
Bellona
14
4 / 3 / 1
8,516
608
9,509
12,096
9,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
iZerok
He Bo
11
0 / 3 / 0
6,720
480
2,313
7,925
2,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
kapababa
Medusa
14
3 / 2 / 1
8,176
584
5,743
7,547
2,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 1 / 1
8,319
594
8,698
7,615
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
5 / 1 / 6
7,469
534
7,873
10,608
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 7
8,437
603
6,066
10,540
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Lantees
Anhur
13
1 / 4 / 3
7,432
531
2,869
8,935
2,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Nodeeps
Raijin
14
2 / 2 / 1
7,893
564
4,594
7,228
3,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
11
Kills
15
16
Deaths
11
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
4
1
1
4.5
W
Loki
5
1
6
8
W
3
3
7
2.17
L
Bakasura
Freezitaa
Bakasura
4
5
0
0.8
W
Anhur
Lantees
Anhur
1
4
3
0.63
L
Agni
Muritan
Agni
0
3
2
0.33
W
Raijin
Nodeeps
Raijin
2
2
1
1.25
L
Bellona
Yehenito
Bellona
4
3
1
1.5
L
He Bo
iZerok
He Bo
0
3
0
0
L
Medusa
kapababa
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,554
Damage
30,100
46,823
Taken
44,926
21,025
Mitigated
20,944
13,335
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,698
1,150
0
2,421
7,615
2,619
0
3,196
4,357
58,725
0
W
Loki
7,873
1,669
0
2,128
10,608
5,694
0
2,037
8,111
0
26,800
W
6,066
2,811
0
2,074
10,540
6,828
80
2,367
7,932
0
60,549
L
Bakasura
Freezitaa
Bakasura
4,824
3,313
0
1,545
10,522
3,520
61
1,671
8,500
0
33,723
W
Anhur
Lantees
Anhur
2,869
1,482
0
2,016
8,935
2,752
30
1,122
7,573
0
46,405
L
Agni
Muritan
Agni
7,165
1,102
0
2,900
8,733
3,080
0
2,038
6,281
59,045
0
W
Raijin
Nodeeps
Raijin
4,594
497
0
3,454
7,228
3,051
669
756
6,472
48,932
0
L
Bellona
Yehenito
Bellona
9,509
4,493
0
4,294
12,096
9,723
0
4,658
6,932
0
52,394
L
He Bo
iZerok
He Bo
2,313
105
0
2,763
7,925
2,391
724
4,243
3,363
34,277
0
L
Medusa
kapababa
Medusa
5,743
2,216
0
1,833
7,547
2,311
309
261
7,032
0
53,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
39,550
477
Minions Killed
472
0
Camps Cleared
0
1,410,357
Distance Traveled
1,430,953
8
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,319
594
113
8
0
286,284
7
W
Loki
7,469
534
41
3
0
323,315
8
W
Set
8,437
603
114
8
0
300,109
3
L
Bakasura
7,377
527
79
6
0
321,243
3
W
Anhur
7,432
531
91
7
0
242,540
8
L
Agni
7,684
549
112
8
0
275,247
0
W
Raijin
7,893
564
113
8
0
278,705
6
L
Bellona
8,516
608
115
8
0
307,487
1
L
He Bo
6,720
480
72
5
0
231,918
2
L
Medusa
8,176
584
99
7
0
274,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role