Player Matchup

Charybdis
Charybdis
Dadevil5411
Charybdis
Level 86
God Stats
4W - 2L
1,427 SR
Queue Stats
52W - 54L
1,450 Elo+
Party 1
The Morrigan
The Morrigan
LucaDV22
The Morrigan
Level 109
God Stats
1W - 2L
1,292 SR
Queue Stats
31W - 46L
1,432 Elo+
Solo
Chaac
Chaac
paul24-
Chaac
Level 106
God Stats
1W - 1L
1,140 SR
Queue Stats
88W - 99L
1,421 Elo+
Party 1
Team Averages
Level 100
1,287 SR
1,434 Elo+

VS

Team Averages
Level 41
1,664 SR
1,451 Elo+
Sun Wukong
Sun Wukong
CapOE
Sun Wukong
Level 16
God Stats
2W - 2L
1,808 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 2
Fenrir
Fenrir
LavaThunderian
Fenrir
Level 16
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
PandaFistMonkey
Hera
Level 92
God Stats
11W - 14L
1,670 SR
Queue Stats
190W - 167L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dadevil5411
Charybdis
16
10 / 3 / 7
12,252
766
12,754
11,261
4,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
LucaDV22
The Morrigan
14
7 / 3 / 9
12,472
780
10,002
8,460
2,784
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
paul24-
Chaac
13
3 / 4 / 14
11,086
693
10,663
18,229
14,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CapOE
Sun Wukong
13
1 / 6 / 7
9,639
602
8,343
17,462
16,918
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 10 / 7
9,047
565
4,436
16,950
7,122
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 4 / 1
12,200
763
11,586
8,740
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
20
Kills
10
10
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CapOE
Sun Wukong
1
6
7
0.75
W
Charybdis
Dadevil5411
Charybdis
10
3
7
4.5
L
0
10
7
0.35
W
The Morrigan
LucaDV22
The Morrigan
7
3
9
3.83
L
9
4
1
2.38
W
Chaac
paul24-
Chaac
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,419
Damage
24,365
37,950
Taken
43,152
22,035
Mitigated
27,294
14,718
Healing
1,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CapOE
Sun Wukong
8,343
1,619
0
804
17,462
16,918
0
5,558
11,904
0
32,016
W
Charybdis
Dadevil5411
Charybdis
12,754
6,234
0
4,890
11,261
4,350
1,397
4,435
6,826
0
47,279
L
4,436
903
0
480
16,950
7,122
0
5,039
11,911
0
18,419
W
The Morrigan
LucaDV22
The Morrigan
10,002
2,325
0
1,733
8,460
2,784
645
4,352
4,108
32,254
4,428
L
11,586
1,957
0
565
8,740
3,254
0
3,838
4,902
52,471
0
W
Chaac
paul24-
Chaac
10,663
1,837
0
8,095
18,229
14,901
343
4,020
14,209
5,294
31,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,810
Gold Earned
30,886
172
Minions Killed
141
9
Camps Cleared
4
815,710
Distance Traveled
740,819
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,639
602
32
2
2
272,508
4
W
Charybdis
12,252
766
80
5
4
288,869
2
L
Fenrir
9,047
565
26
2
1
239,583
0
W
The Morrigan
12,472
780
48
3
4
251,849
0
L
Hera
12,200
763
83
5
1
228,728
5
W
Chaac
11,086
693
44
3
1
274,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role