Player Matchup

Charybdis
Charybdis
BaconAndTurtles
Charybdis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 351L
1,532 Elo+
Party 3
Olorun
Olorun
Olympia ES
Olorun
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 146L
1,541 Elo+
Party 2
Thor
Thor
SpacePhantom
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,676 Elo+
Party 2
Cerberus
Cerberus
TopThat03
Cerberus
Level 35
God Stats
7W - 10L
1,504 SR
Queue Stats
223W - 224L
1,491 Elo+
Party 3
Athena
Athena
mad-cam-11
Athena
Level 34
God Stats
4W - 4L
1,871 SR
Queue Stats
87W - 83L
1,508 Elo+
Solo
Team Averages
Level 51
1,575 SR
1,550 Elo+

VS

Team Averages
Level 95
1,539 SR
1,547 Elo+
Bacchus
Bacchus
II MarkyB15 II
Bacchus
Level 103
God Stats
15W - 16L
1,624 SR
Queue Stats
105W - 97L
1,575 Elo+
Party 1
Scylla
Scylla
TheUltimateHoare
Scylla
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
X RoMaaH
Hercules
Level 116
God Stats
4W - 4L
1,255 SR
Queue Stats
173W - 177L
1,581 Elo+
Party 1
Charybdis
Charybdis
elias93400
Charybdis
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
342W - 298L
1,507 Elo+
Solo
Neith
Neith
reece14s
Neith
Level 126
God Stats
10W - 5L
1,817 SR
Queue Stats
112W - 111L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaconAndTurtles
Charybdis
10
2 / 4 / 0
6,420
494
4,576
9,679
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Olympia ES
Olorun
11
2 / 4 / 2
6,460
497
6,505
8,498
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 1
5,506
424
2,125
8,752
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
TopThat03
Cerberus
13
0 / 1 / 0
7,270
559
5,656
7,975
6,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
mad-cam-11
Athena
10
1 / 0 / 2
6,490
499
1,852
6,990
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
7,059
543
3,566
6,829
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 4
5,545
427
4,090
5,252
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
X RoMaaH
Hercules
14
2 / 0 / 0
7,731
595
4,649
10,703
6,115
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
elias93400
Charybdis
12
2 / 2 / 1
6,922
532
6,764
7,317
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
reece14s
Neith
13
6 / 0 / 5
7,652
589
7,406
6,907
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
13
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BaconAndTurtles
Charybdis
2
4
0
0.5
W
3
0
4
5
L
Olorun
Olympia ES
Olorun
2
4
2
0.75
L
1
4
1
0.38
W
0
4
4
0.5
L
Cerberus
TopThat03
Cerberus
0
1
0
0
W
Hercules
X RoMaaH
Hercules
2
0
0
2
W
Charybdis
elias93400
Charybdis
2
2
1
1.25
L
Athena
mad-cam-11
Athena
1
0
2
2
W
Neith
reece14s
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
26,475
41,894
Taken
37,008
20,664
Mitigated
17,446
12,030
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BaconAndTurtles
Charybdis
4,576
2,381
0
3,394
9,679
2,743
379
1,127
8,552
0
41,023
W
3,566
375
339
1,568
6,829
5,814
0
2,545
4,284
15,722
0
L
Olorun
Olympia ES
Olorun
6,505
3,651
0
2,350
8,498
3,217
738
4,296
4,202
37,353
0
L
2,125
237
0
842
8,752
2,701
0
1,480
7,272
0
19,837
W
4,090
324
0
250
5,252
1,586
250
3,285
1,967
16,320
0
L
Cerberus
TopThat03
Cerberus
5,656
279
0
3,714
7,975
6,495
0
0
7,975
50,950
0
W
Hercules
X RoMaaH
Hercules
4,649
1,185
0
3,633
10,703
6,115
0
5,854
4,849
0
51,744
W
Charybdis
elias93400
Charybdis
6,764
3,891
292
4,078
7,317
1,653
998
633
6,684
0
46,738
L
Athena
mad-cam-11
Athena
1,852
498
0
1,730
6,990
5,508
46
753
6,237
17,529
0
W
Neith
reece14s
Neith
7,406
3,048
0
3,871
6,907
2,278
590
1,897
5,010
0
50,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
34,909
330
Minions Killed
345
0
Camps Cleared
0
1,121,997
Distance Traveled
1,171,418
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,420
494
75
6
0
208,248
2
W
Bacchus
7,059
543
23
2
0
248,369
1
L
Olorun
6,460
497
70
5
0
217,883
1
L
Thor
5,506
424
31
2
0
226,187
0
W
Scylla
5,545
427
24
2
0
203,433
0
L
Cerberus
7,270
559
124
10
0
219,407
2
W
Hercules
7,731
595
121
9
0
250,511
6
W
Charybdis
6,922
532
73
6
0
219,192
0
L
Athena
6,490
499
30
2
0
250,272
2
W
Neith
7,652
589
104
8
0
249,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role