Player Matchup

Cernunnos
Cernunnos
Gold IV
DeadSilence418
Cernunnos
Gold IV
Level 124
God Stats
4W - 5L
1,681 SR
Queue Stats
101W - 109L
1,389 MMR
Solo
Yemoja
Yemoja
Silver IV
Keletys
Yemoja
Silver IV
Level 69
God Stats
0W - 2L
1,652 SR
Queue Stats
16W - 20L
1,364 MMR
Solo
Janus
Janus
Gold V
SANTAANA
Janus
Gold V
Level 148
God Stats
17W - 25L
1,552 SR
Queue Stats
137W - 142L
1,411 MMR
Solo
Osiris
Osiris
Gold V
dbone
Osiris
Gold V
Level 151
God Stats
4W - 3L
1,775 SR
Queue Stats
399W - 403L
1,335 MMR
Solo
Tyr
Tyr
Gold V
gabo23hg
Tyr
Gold V
Level 160
God Stats
8W - 5L
1,586 SR
Queue Stats
87W - 87L
1,338 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,649 SR
1,368 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,691 SR
1,368 MMR
Terra
Terra
Gold V
Aerromac
Terra
Gold V
Level 121
God Stats
14W - 9L
1,608 SR
Queue Stats
118W - 112L
1,327 MMR
Solo
Fenrir
Fenrir
Gold IV
AnxieZee
Fenrir
Gold IV
Level 159
God Stats
4W - 1L
1,468 SR
Queue Stats
197W - 188L
1,391 MMR
Solo
Cupid
Cupid
Gold V
DavidStreet
Cupid
Gold V
Level 126
God Stats
2W - 1L
1,891 SR
Queue Stats
88W - 102L
1,378 MMR
Solo
Jormungandr
Jormungandr
Gold III
Signaturee
Jormungandr
Gold III
Level 79
God Stats
5W - 1L
1,682 SR
Queue Stats
225W - 228L
1,352 MMR
Solo
Anubis
Anubis
Gold V
guillermo101
Anubis
Gold V
Level 123
God Stats
7W - 4L
1,806 SR
Queue Stats
42W - 38L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeadSilence418
Cernunnos
20
9 / 5 / 5
14,895
552
25,460
25,647
11,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Keletys
Yemoja
14
2 / 8 / 7
10,451
387
8,332
25,124
24,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
SANTAANA
Janus
20
5 / 6 / 3
12,865
476
17,264
18,892
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
dbone
Osiris
19
5 / 7 / 5
12,749
472
15,751
26,478
23,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 7 / 6
11,209
415
8,552
27,840
28,706
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TsukuyomiTiamatMorgan Le FayGilgameshPersephone

VS

Bans
ArtemisCerberusApolloSylvanusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aerromac
Terra
19
1 / 3 / 21
14,341
531
7,317
28,934
45,544
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
AnxieZee
Fenrir
19
7 / 6 / 7
14,888
551
18,859
24,825
15,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 7 / 7
17,315
641
21,475
23,300
11,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Signaturee
Jormungandr
20
12 / 1 / 5
17,630
653
27,358
19,809
19,974
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
20
9 / 4 / 9
16,220
601
21,530
22,706
16,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
21
Kills
33
33
Deaths
21
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Terra
Aerromac
Terra
1
3
21
3.83
W
Fenrir
AnxieZee
Fenrir
7
6
7
1.75
W
4
7
7
1.07
L
Cernunnos
DeadSilence418
Cernunnos
9
5
5
2.3
L
Yemoja
Keletys
Yemoja
2
8
7
0.69
L
Janus
SANTAANA
Janus
5
6
3
1.08
W
Jormungandr
Signaturee
Jormungandr
12
1
5
14.5
L
Osiris
dbone
Osiris
5
7
5
1.07
L
0
7
6
0.43
W
Anubis
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,359
Damage
96,539
123,981
Taken
119,574
95,128
Mitigated
108,404
27,414
Healing
52,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Aerromac
Terra
7,317
1,240
3,810
11,672
28,934
45,544
744
8,572
20,362
27,451
0
W
Fenrir
AnxieZee
Fenrir
18,859
8,410
0
5,297
24,825
15,466
1,820
5,639
19,186
0
102,707
W
21,475
13,371
178
6,873
23,300
11,083
2,833
4,532
18,768
0
172,612
L
Cernunnos
DeadSilence418
Cernunnos
25,460
12,715
0
6,770
25,647
11,701
1,090
8,578
17,011
0
127,046
L
Yemoja
Keletys
Yemoja
8,332
1,110
2,095
2,924
25,124
24,279
0
14,857
10,067
26,592
0
L
Janus
SANTAANA
Janus
17,264
885
0
2,932
18,892
7,066
81
8,439
10,365
97,079
0
W
Jormungandr
Signaturee
Jormungandr
27,358
5,852
920
7,673
19,809
19,974
4,926
3,624
16,185
123,125
0
L
Osiris
dbone
Osiris
15,751
6,113
0
4,617
26,478
23,376
0
10,065
16,219
0
91,447
L
8,552
843
0
8,076
27,840
28,706
0
14,576
12,650
0
60,023
W
Anubis
21,530
353
473
15,293
22,706
16,337
3,094
7,044
15,662
138,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,169
Gold Earned
80,394
606
Minions Killed
760
0
Camps Cleared
0
2,532,985
Distance Traveled
2,406,941
42
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,341
531
31
1
0
568,269
11
W
Fenrir
14,888
551
109
4
0
498,170
3
W
Cupid
17,315
641
233
9
0
424,334
1
L
Cernunnos
14,895
552
180
7
0
427,287
2
L
Yemoja
10,451
387
26
1
0
461,135
14
L
Janus
12,865
476
160
6
0
559,160
13
W
Jormungandr
17,630
653
208
8
0
483,732
10
L
Osiris
12,749
472
129
5
0
530,562
7
L
Tyr
11,209
415
111
4
0
554,841
6
W
Anubis
16,220
601
179
7
0
432,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role