Player Matchup

Yemoja
Yemoja
CCBPRAPRAP
Yemoja
Level 14
God Stats
24W - 19L
1,406 SR
Queue Stats
32W - 37L
1,319 Elo+
Party 1
Tiamat
Tiamat
CatAWabb
Tiamat
Level 17
God Stats
4W - 4L
1,355 SR
Queue Stats
26W - 35L
1,299 Elo+
Party 1
Thanatos
Thanatos
TSWolf135
Thanatos
Level 12
God Stats
5W - 2L
1,815 SR
Queue Stats
15W - 18L
1,321 Elo+
Party 1
Vulcan
Vulcan
Tanto9z
Vulcan
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 29L
1,335 Elo+
Party 1
Hera
Hera
cinnxD
Hera
Level 10
God Stats
6W - 2L
1,718 SR
Queue Stats
41W - 36L
1,315 Elo+
Party 1
Team Averages
Level 13
1,559 SR
1,318 Elo+

VS

Team Averages
Level 21
1,425 SR
1,377 Elo+
Artemis
Artemis
Cosmicxqueen176
Artemis
Level 21
God Stats
0W - 2L
1,316 SR
Queue Stats
60W - 59L
1,303 Elo+
Solo
Kukulkan
Kukulkan
Coyundo
Kukulkan
Level 26
God Stats
2W - 6L
1,473 SR
Queue Stats
16W - 28L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Lilcashmoney709
Sun Wukong
Level 26
God Stats
56W - 45L
1,613 SR
Queue Stats
71W - 66L
1,530 Elo+
Solo
Ah Puch
Ah Puch
Mow Br
Ah Puch
Level 5
God Stats
3W - 8L
1,233 SR
Queue Stats
59W - 60L
1,200 Elo+
Solo
Loki
Loki
lXl CRAZY IXl
Loki
Level 29
God Stats
0W - 2L
1,488 SR
Queue Stats
47W - 49L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CCBPRAPRAP
Yemoja
20
2 / 3 / 20
16,027
943
11,211
21,938
31,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
CatAWabb
Tiamat
20
4 / 2 / 20
16,336
961
23,566
23,992
12,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
TSWolf135
Thanatos
20
13 / 13 / 8
17,601
1,035
24,724
32,220
14,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Tanto9z
Vulcan
20
10 / 5 / 12
17,430
1,025
27,061
18,622
8,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
cinnxD
Hera
20
3 / 5 / 19
15,535
914
24,120
14,694
5,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 10
17,069
1,004
25,994
27,025
7,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Coyundo
Kukulkan
18
0 / 0 / 0
10,710
630
0
0
0
Sun Wukong
Lilcashmoney709
Sun Wukong
20
7 / 3 / 14
18,215
1,071
26,861
28,604
27,683
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Mow Br
Ah Puch
20
3 / 9 / 13
16,125
949
22,464
29,339
8,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 11 / 12
19,069
1,122
31,914
32,839
10,319
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
77
32
Kills
28
28
Deaths
32
79
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CCBPRAPRAP
Yemoja
2
3
20
4
W
Tiamat
CatAWabb
Tiamat
4
2
20
7
L
6
9
10
1.22
L
Kukulkan
Coyundo
Kukulkan
0
0
0
0
L
Sun Wukong
Lilcashmoney709
Sun Wukong
7
3
14
4.67
L
Ah Puch
Mow Br
Ah Puch
3
9
13
1.06
W
Thanatos
TSWolf135
Thanatos
13
13
8
1.31
W
Vulcan
Tanto9z
Vulcan
10
5
12
3.2
W
Hera
cinnxD
Hera
3
5
19
2.5
L
12
11
12
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,682
Damage
107,233
111,466
Taken
117,807
72,328
Mitigated
54,470
19,651
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CCBPRAPRAP
Yemoja
11,211
1,352
3,736
0
21,938
31,548
0
4,120
17,818
38,193
0
W
Tiamat
CatAWabb
Tiamat
23,566
704
164
4,935
23,992
12,497
0
6,941
17,051
67,356
0
L
25,994
10,076
0
1,866
27,025
7,911
0
17,645
9,380
0
71,045
L
Kukulkan
Coyundo
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Lilcashmoney709
Sun Wukong
26,861
5,502
573
2,057
28,604
27,683
0
21,172
7,432
10,155
72,373
L
Ah Puch
Mow Br
Ah Puch
22,464
1,520
0
3,071
29,339
8,557
0
23,040
6,299
54,606
0
W
Thanatos
TSWolf135
Thanatos
24,724
7,897
0
8,318
32,220
14,167
0
5,190
27,030
0
34,290
W
Vulcan
Tanto9z
Vulcan
27,061
7,444
0
2,145
18,622
8,469
0
6,005
12,617
55,522
0
W
Hera
cinnxD
Hera
24,120
5,683
0
353
14,694
5,647
0
2,757
11,937
56,383
0
L
31,914
9,088
0
1,988
32,839
10,319
0
24,101
8,738
0
69,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,929
Gold Earned
81,188
353
Minions Killed
348
8
Camps Cleared
13
1,642,480
Distance Traveled
1,292,609
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,027
943
58
3
1
301,588
0
W
Tiamat
16,336
961
80
5
1
353,546
0
L
Artemis
17,069
1,004
101
6
3
318,480
1
L
Kukulkan
10,710
630
0
0
0
0
0
L
Sun Wukong
18,215
1,071
111
7
0
358,335
11
L
Ah Puch
16,125
949
82
5
1
263,769
0
W
Thanatos
17,601
1,035
22
1
0
335,778
3
W
Vulcan
17,430
1,025
85
5
4
312,548
0
W
Hera
15,535
914
108
6
2
339,020
1
L
Loki
19,069
1,122
54
3
9
352,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role